Ultrasonic levitation is by now a familiar trick: one or more ultrasonic transducers create a standing wave, and small objects can be held in the nodes of this standing wave. With a sufficiently large array of transducers, it’s even possible to control the movement of the object. This isn’t the only form of ultrasonic levitation, however, as [Steve Mould] demonstrated with his ultrasonic air hockey table.
This less familiar form of levitation was discovered by [Bob Collins] while working on torpedo guidance systems: when he tried to place a glass lens on an ultrasonic transducer it immediately slid off. He found during further experimentation that an ultrasonic transducer would levitate over any sufficiently flat and smooth surface. It works by trapping a very thin layer of air between the transducer and the smooth surface. When the transducer moves sharply toward the surface, it compresses a layer of air in between, and forces some air out, and the reverse happens while pulling back. However, during the downstroke, the gap through which air can escape is narrower than during the upstroke, and there is more surface-induced drag, meaning that the inflow and outflow of air through a narrow gap isn’t completely equal. At a certain distance, inflow and outflow balance, and the transducer floats on a thin layer of air. Continue reading “A Different Kind Of Ultrasonic Levitation”


Springs are great, but making them out of plastic tends to come with some downsides, for fairly obvious reasons. Creating a compliant mechanism that can be 3D printed and yet which doesn’t permanently deform or wear out after a few uses is therefore a bit of a struggle. The compliant toggle mechanism that [neotoy] designed 



