Edison Motors Offering All-Mechanical Trucks, At Least To Start

We’ve been following Canadian startup Edison Motors for some time now, but their latest offering caught us a bit off guard — their BDE series truck will be offered first without the electric hybrid drive that first piqued our interest. They make a good case for why in the video below, in which the production prototype tows around a junked Nikola semi as a sort of memento mori of what Edison does not want to end up as.

Now, make no mistake: Edison Motors is going to be selling the series-hybrid version of these big rigs eventually. That truck will have a Scania diesel rated at 500 kW driving electric motors rated at a combined 1800 kW peak power — that’s 2400 ponies. Along with the diesel generator those ponies will be driven by a big o’l battery, but none of that is in the truck in the video. It’s the same cab, and the same frame, but in order to get some revenue in while jumping regulatory hurdles and working the kinks out of the hybrid drive, they put a conventional Cummins diesel and 16-speed transmission in the “Big D” as the truck is known.

The business case makes sense: they don’t want to have their single new product hit a snag, possibly require a recall, and fall into bankruptcy the way the electric truck company Nikola did. The conventional drivetrain also lets them prove their engineering prowess to companies that might like the idea of a Made-in-Canada truck, but be nervous about new technology from a new company.

If you want to know more about the whole diesel-electric scheme, we covered that last year. Edison also has plans to offer its hybrid drive technology for smaller trucks in kit form, which is perhaps the most exciting part from a hacker perceptive.

Continue reading “Edison Motors Offering All-Mechanical Trucks, At Least To Start”

One Man’s Perfect Retro-Style Monitor Takes All Inputs

Perfection is an inherently subjective measure, in that one must choose the criteria against which to measure. A perfect circle is an absolutely rubbish octagon, for example. So when you see that [RetroBuiltGames] declares that he has built “the perfect multi-input display for retro gaming and vintage computing” — dubbed the “PixelVision AV1000 MKII”— keep in mind that he means the perfect display for his use case. That’s who he’s building it for, after all! The degree to which you find his product perfect is going to depend by-and-large how similar his use case is to yours. In that sense detailed explanations in the design/build video embedded below may be more valuable than the STEP files and PCBs in the GitHub link above– that way if your use case isn’t identical, you can perhaps learn something on the journey to build your own perfect monitor.

For [RetroBuiltGames] the aesthetic was obviously a big part of it– he’s inspired by the Amiga 1000’s monitor, and a tiny tilting Sony CRT TV.  He was obviously looking for many inputs, as given by the title, and he has an unusually high interest in pixel density for a retro enthusiast. Hence a 9.7″ 2K iPad display forms the basis of the project. The multi-input aspect is provided by a retrotink clone whose PCB lives in a bulge on the back of the unit that could easily house an SBC if you wanted an all-in-one emulation station– it already has a couple of decent speakers mounted in the sides.

Another big piece of the puzzle we don’t see enough of in such projects is Design For Manufacturing– the manufacturing method of choice being FDM 3D printing. The whole assembly was designed in chunks that can be easily printed  with the most visible surface flat on the bed – and if assembly proved difficult, than the parts were redesigned. His explanations aren’t a full DFM course by any means, but it’s good to see these things considered. If you need more detail on that front, we’ve featured plenty of such guides before.

We’re particularly taken by the conceit of creating his own packaging for the unit, and going to the effort of filming an unboxing video for a product he made himself. It’s just a bit of silly fun. We’ve seen boxes before, but generally speaking that sort of thing is saved for when a project becomes a product.

Continue reading “One Man’s Perfect Retro-Style Monitor Takes All Inputs”

OLEDs Have Gained Brightness, Not Burn-In Resistance

OLED displays solve many of the problems suffered by LC displays, including color fidelity, dynamic range and power usage. That said, especially in the early days OLED gained a reputation for dim screens, short lifespans and burn-in. Over time better organic dyes were developed, along with burn-in prevention methods that have made OLEDs much closer to LCDs in terms of longevity. In a recent comparison between OLED TVs by RTings it’s however clear that between 2017 and 2023 there haven’t been any major advances beyond bumps in brightness.

The relatively dim screens were a major problem, as they prevented OLEDs from displaying HDR content. This issue has been well and truly addressed, as confirmed by RTings’ testing, but after an over 10,000 hours stress test that simulates about 10 years of regular use at maximum SDR brightness, especially static elements like the CNN TV banner happily burned in even on the newest models with all burn-in prevention measures enabled.

Here the biggest take-away is probably that even if the expected panel lifespan at full brightness is still the same, this higher brightness budget means that you can gain some lifespan by cranking the brightness way down. It’s also essential to keep features like pixel refresh cycles enabled, as demonstrated by [Hardware Unboxed] and their abuse of a QD-OLED monitor where a worst-case 6,000 hour stress-test managed to create some impressive levels of burn-in from uneven subpixel wear.

Using Starlink’s Satellites To Study Earth’s Upper Atmosphere

Aside from global access to cat videos, the presence of thousands of Starlink broadband internet access satellites in LEO has a very pleasant side effect for atmospheric researchers. Starlink publicly publishes near-real-time ephemeris data on its individual satellites. From this data you can deduce many details about the atmosphere at that altitude, including its density at specific altitudes at specific times, information which otherwise would be very hard to gather. Recently, this allowed [Mamoru Yamamoto] to determine the density of the thermosphere using tomography.

In a similar 2025 paper by [Zhuoliang Ou] et al. as published in Remote Sensing, this same data source was used to investigate details of the thermosphere. With Starlink publishing this data since 2021, this provides an invaluable dataset for studying this outermost part of the atmosphere.

Continue reading “Using Starlink’s Satellites To Study Earth’s Upper Atmosphere”

Linux Fu: Improving FTP

FTP isn’t exactly cutting-edge technology. These days, if you control both ends of a connection, you’re probably using scp, SFTP, rsync, or something even fancier. But FTP refuses to die, especially if you are perusing old public FTP servers or talking to retrocomputers. Every now and then, you still need an FTP client. Naturally, there are plenty of graphical clients. But some of us would rather stay at the command line. You could just type ftp, of course. It works, and if you haven’t used it lately, it is probably better than you remember. However, I’ve long been a fan of NcFTP. While some other FTP clients have caught up, it still has unique features that make FTP a lot more productive.

Not Your Father’s FTP

Before maligning the standard ftp command, though, we should point out that it probably isn’t the FTP client you remember from 30 years ago. For example, on openSUSE Tumbleweed, /usr/bin/ftp is really tnftp, a portable version of NetBSD’s enhanced FTP client. Debian uses it too; the ftp package in both Bookworm and Trixie leads you to tnftp. Since current Raspberry Pi OS is based on Debian Trixie, you’ll encounter tnftp there, too. That’s significant because tnftp has already fixed many of the irritations you might associate with old-fashioned FTP.

You get command-line editing, history, and filename completion, things that are also in ncftp. Both understand passive FTP and IPv6. The tnftp client can also retrieve HTTP, HTTPS, and file: URLs, so commands such as:

ftp https://example.com/something.tar.gz

aren’t necessarily typos, although ncftp lacks this ability. But ncftp does have some killer features.

Remember Me?

One of NcFTP’s nicest creature comforts is bookmarks. Connect to a machine, move to a useful directory, and save it:

ncftp /pub/micros> bookmark oldstuff

Then later you can simply type:

ncftp oldstuff

The bookmark can remember more than just the hostname, making frequently used FTP sites feel much more like named resources than anonymous servers you repeatedly have to navigate.

NcFTP also maintains a cache of remote directory listings. If you’ve ever used FTP over a slow link, you know how annoying it is to ask for the same directory listing over and over. NcFTP can often work from what it already knows instead. Neither feature sounds earth-shattering, but together they make an interactive FTP session considerably more pleasant.

Get All The Things

Another difference becomes obvious when you want an entire directory. NcFTP supports recursive transfers:

get -R foo

or:

put -R foo

That seems obvious if you’re accustomed to modern tools, but traditional FTP is fundamentally organized around transferring individual files. NcFTP does the tedious directory walking for you. It also handles resuming interrupted transfers more naturally, something particularly welcome when the file in question is a multi-gigabyte disk image rather than README.TXT. With tnftp, you have to explicitly ask to resume an interrupted file. NcFTP will detect it and, depending on configuration, either resume or, at least, offer to resume the transfer.

Go Away, I’m Busy

NcFTP also has a clever background-transfer system. Commands such as:

bgget giant-file.iso

Hand a transfer to NcFTP’s spooler rather than tying up your interactive session. There are corresponding facilities for uploads. That’s an interesting distinction from simply detaching a shell command. NcFTP knows that this is a transfer job and maintains a queue of FTP work that can be retried and processed independently.

Shell Games

But perhaps the biggest reason to know about NcFTP is that NcFTP isn’t just one program. The package includes commands such as ncftpget, ncftpput, and ncftpls. These perform FTP operations directly from the Unix shell without starting an interactive FTP command interpreter. For example:

ncftpget ftp.example.com /tmp /pub/widget.bin

or:

ncftpput ftp.example.com /incoming widget.bin

This is much nicer in a script than sending commands to ftp using, for example, a here document and automating login with .netrc. For example:

ftp <<EOF
open ftp.example.com
cd incoming
put widget.bin
quit
EOF

Sure, it works, but any time you send input to an interactive program it is, at best, messy. The ncftpput program expresses what you actually wanted to do in the first place: put this file there. That’s much more Unix-like.

Don’t Do This At Home

None of these conveniences change FTP’s fundamental problem: ordinary FTP is not secure. Usernames, passwords, and data can travel without encryption. If you’re designing a new system and control both ends, you usually have much better choices. But sometimes you don’t control both ends. If FTP is something you run into, ncftp is worth knowing about. Bookmarks, cached directories, recursive and background transfers, and especially the script-friendly companion commands turn an antique protocol into something that feels surprisingly at home on a modern Unix command line.

Of course, just as you can use FUSE to mount an ssh server, you can use ftpfs, to make a remote server look like part of your file system. You never know when FTP is going to crop up.

Toy Computer Restored

In the 1960s, the home computer was barely a twinkle in anyone’s eye. This was the decade in which computers were used by a handful of companies and organizations and took up entire rooms. It was the decade that saw the birth of the first integrated-circuit computer, the Apollo Guidance Computer, and, rather strangely, one of the first home computers of sorts: the Digi-Comp 1.

In 1963, E.S.R. introduced this little programmable educational toy computer. It relies on simple mechanical logic gates, programmed by positioning tubes on sliders. Their original intention was to create actual computers, but one thing led to the next, and E.S.R. became the premier educational computer toy company of the 1960s. The Digi-comp is a rather simple device. A program is entered by soda-straw-like tubes placed on sliding rails. These tubes interact with spring-loaded levers which move in accordance with the “clock” switch. The result is a simple binary computer you can program.

Continue reading “Toy Computer Restored”

Hackaday Europe 2026: Open Source Hardware Goes Underground, Literally

These days open source is everywhere, and frankly, we couldn’t be happier about it. But even with as prevalent as open software and hardware has become, we still occasionally hear about a project that takes the concept somewhere unexpected. Which is precisely why we were so eager to hear more about the fascinating work [Phil Underwood] has been doing.

In his talk Open Source Caving: 20 Years of Making Cave Mapping Tools at Hackaday Europe 2026, [Phil] takes us through a series of progressively more advanced open hardware devices that he’s designed to increase the speed and accuracy of underground mapping efforts. Along the way, he’s learned a number of valuable lessons about designing hardware that’s robust enough to handle the uniquely challenging environment underground while still being accessible enough for a hobbyist to build and use.

Continue reading “Hackaday Europe 2026: Open Source Hardware Goes Underground, Literally”