RFIDisk

RFIDisk: When Floppy Drives Go Contactless

Not too long ago, part of using a computer was often finding the correct disk for the application you wanted to run and inserting it into your machine before you could start. With modern storage, this is largely a thing of the past. However, longing for some of that nostalgia, [ItsDanik] has been developing the RFIDisk, a 3D printed floppy drive that can kick off applications when their disk is inserted.

The desktop enclosure is printed to look like a standalone floppy drive, allowing use with either desktops or laptops. There’s the familiar 3.5 inch slot ready for your floppy disk, and there’s also a 1.3 in. OLED display on the front giving you feedback on the status of the RFIDisk — including telling you what’s currently inserted. Inside the enclosure is an Arduino Uno and an MFRC522 RFID reader. As the name would suggest, the way the RFIDisk enclosure reads its media is via NFC, not the traditional magnetic reader. Due to being RFID-based, the disks printed for the RFIDisk are solid without moving parts, but enclose a 25 mm NTAG213 NFC tag.

On the software side, [ItsDanik] has developed the RFIDisk Manager Python application, which is used to tie specific NFC tag IDs to commands to run when that tag is read. The application includes some nice features, such as being able to adjust the commands for both when the disk is first read and when it’s removed from the RFIDisk. You can also change what shows up on the OLED screen when the cartridge is inserted.

Using NFC to simulate physical media is a clever trick we’ve seen before, but if you’re looking for something with a bit more physical engagement, you could always put your USB devices into 3D printed cartridges.

How Bad Can A Cheap Knockoff ADS1115 ADC Be?

Although the saying of caveat emptor rings loudly in the mind of any purveyor of electronic components, the lure of Very Cheap Stuff is almost impossible to resist. Sure, that $0.60 Ti ADS1115 ADC on LCSC feels like it almost has to be a knock-off since the same part on Digikey is $4 a pop, and that’s when you buy a pack of 1,000. Yet what if it’s a really good knockoff that provides similar performance for a fraction of the price, such as with those cheap ADC boards you can get from Amazon? Cue [James Bowman] letting curiosity getting the better of him and ordering a stash of four boards presumably equipped with at least some kind of cheapo knockoff part, mostly on account of getting all boards for a mere $2.97.

The goal was of course to subject these four purported ADS1115s to some testing and comparison with the listed performance in the Ti datasheet. Telling was that each of the ADCs on the boards showed different characteristics, noticeably with the Data Rate. This is supposed to be ±10% of the nominal, so 7.2 – 8.8 times per second in 8 samples per second mode, but three boards lagged at 6.5 – 7 SPS and the fourth did an astounding 300 SPS, which would give you pretty noisy results.

Using a calibrated 2.5 voltage source the accuracy of the measurements were also validated, which showed them to be too low by 12 mV. The good news was that a linear correction on the MCU can correct for this, but it shows that despite these parts being ADS1115 compatible and having features like the PGA working, you’re definitely getting dinged on performance and accuracy.

[James] said that he’s going to run the same tests on an ADS1115 board obtained from Adafruit, which likely will have the genuine part.  We would also love to see someone test the $0.60 version from LCSC to see whether they can match the datasheet. Either way, if you are eyeing this ADC for your own projects, it pays to consider whether the compromises and potential broken-ness of the knockoffs are worth it over coughing up a bit more cash. As they say, caveat emptor.

Could This Be The Year Of Algol?

Ok, you caught us. It certainly isn’t going to be the year of Algol. When you think of “old” programming languages, you usually think of FORTRAN and COBOL. You should also think of LISP. But only a few people will come up with Algol. While not a household name, it was highly influential, and now, GCC is on the verge of supporting it just like it supports other languages besides C and C++ these days.

Why bring an old language up to the forefront? We don’t know, but we still find it interesting. We doubt there’s a bunch of Algol code waiting to be ported, but you never know.

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Attack Turns Mouse Into Microphone

As computer hardware gets better and better, most of the benefits are readily apparent to users. Faster processors, less power consumption, and lower cost are the general themes here. But sometimes increased performance comes with some unusual downsides. A research group at the University of California, Irvine found that high-performance mice have such good resolution that they can be used to spy on a user’s speech or other sounds around them.

The mice involved in this theoretical attack need to be in the neighborhood of 20,000 dpi, as well as having a relatively high sampling rate. With this combination it’s possible to sense detail fine enough to resolve speech from the vibrations of the mouse pad. Not only that, but the researchers noted that this also enables motion tracking of people in the immediate vicinity as the vibrations caused by walking can also be decoded. The attack does require a piece of malware to be installed somewhere on the computer, but the group also theorize that this could easily be done since most security suites don’t think of mouse input data as particularly valuable or vulnerable.

Even with the data from the mouse, an attacker needs a sophisticated software suite to be able to decode and filter the data to extract sounds, and the research team could only extract around 60% of the audio under the best conditions. The full paper is available here as well. That being said, mice will only get better from here so this is certainly something to keep an eye on. Mice aren’t the only peripherials that have roundabout attacks like this, either.

Thanks to [Stephen] for the tip!

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Printing An Air-Powered Integrated Circuit For Squishy Robots

There’s no rule that says that logic circuits must always use electrically conductive materials, which is why you can use water, air or even purely mechanical means to implement logic circuits. When it comes to [soiboi soft]’s squishy robots, it thus makes sense to turn the typical semiconductor control circuitry into an air-powered version as much as possible.

We previously featured the soft and squishy salamander robot that [soiboi] created using pneumatic muscles. While rather agile, it still has to drag a whole umbilical of pneumatic tubes along, with one tube per function. Most of the research is on microfluidics, but fortunately air is just a fluid that’s heavily challenged in the density department, allowing the designs to be adapted to create structures like gates and resistors.

A transistor or valve using a silicone membrane. (Credit: soiboi soft, YouTube)
A transistor or valve using a silicone membrane. (Credit: soiboi soft, YouTube)

Logically, a voltage potential or a pressure differential isn’t so different, and can be used in a similar way. A transistor for example is akin to the vacuum tube, which in British English is called a valve for good reason. Through creative use of a flexible silicone membrane and rigid channels, pulling a vacuum in the ‘gate’ channel allows flow through the other two channels.

Similarly, a ‘resistor’ is simply a narrowing of a channel, thus resisting flow. The main difference compared to the microfluidics versions is everything is a much larger scale. This does make it printable on a standard FDM printer, which is a major benefit.

Quantifying these pneumatic resistors took a bit of work, using a pressure sensor to determine their impact, but after that the first pneumatic logic circuits could be designed. The resistors are useful here as pull-downs, to ensure that any charge (air) is removed, while not impeding activation.

The design, as shown in the top image, is a 5-stage ring oscillator that provides locomotion to a set of five pneumatic muscles. As demonstrated at the end of video, this design allows for the entire walking motion to be powered using a single input of compressed air, not unlike the semiconductor equivalent running off a battery.

While the somewhat bulky nature of pneumatic logic prevents it from implementing very complex logic, using it for implementing something as predictable as a walking pattern as demonstrated seems like an ideal use case. When it comes to making these squishy robots stand-alone, it likely can reduce the overall bulk of the package, not to mention the power usage. We are looking forward to how [soiboi]’s squishy robots develop and integrate these pneumatic circuits.

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2025 Hackaday Supercon: Crafting The Final Frontier Keynote Event

In the history of entertainment, few properties have made the sort of indelible mark on popular culture as Star Trek has. In 950 episodes across the twelve television series that have carried the name, the franchise has made a spectacle not of explosions and machismo, but of competent professionals working together to solve complex problems. In the world of Star Trek, the coolest people in the room are the scientists, engineers, physicists, and doctors — is it any wonder so many in the sciences credit the show for putting them on their career path?

Hardware hacker, maker, and Trekkie Andrew [MakeItHackin] will lead the panel.
To celebrate the impact of Star Trek, we’re proud to announce our keynote event for the 2025 Hackaday Supercon: Crafting the Final Frontier. This round-table discussion led by Andrew [MakeItHackin] will bring together some of the artists that have helped cultivate the look and feel of the final frontier since Star Trek: The Next Generation and all the way into the modern era with Star Trek: Picard.

While the art direction of the original Star Trek series from 1966 was remarkably ahead of its time, these are some of the key individuals who were brought in to refine those early rough-hewn ideas into cultural touchstones. Their work ended up becoming more than simple entertainment, and ultimately helped inspire some of the real-world technology we use on a daily basis. The iconic LCARS computer interface predicted the rise of the touch screen, while its impossible to look at props such as the PADD and Tricorder and not see the parallels with modern tablets and smartphones.

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