Friday Hack Chat: All About The Hackaday Prize

Right now we’re neck deep in the Hackaday Prize. What’s the Hackaday Prize? It’s the Academy Awards of hardware creation, or at least that’s what we’re calling it until we get a cease and desist from the Academy of Motion Picture Arts and Sciences.

Already we’ve seen over eight hundred entries in the Hackaday Prize, and there are still months to go. We’re already through the Open Hardware Design Challenge, and twenty fantastic projects from that are moving onto the final round. Yesterday, we announced the winners of the Robotics Module challenge, and again we were blown away. These are the greatest bits of hardware anywhere, and we couldn’t have imagined anything more awesome.

For this week’s Hack Chat, we’re going to be talking all about The Hackaday Prize. This is your chance to be a hardware hero and finally get some recognition for what you’ve been working on. Right now, we’re in the Power Harvesting Challenge in this year’s Hackaday Prize, and we want to see what you can come up with that will get energy from solar, thermal, wind, or random electromagnetic energy. This is your time to shine, and we can’t wait to see what you come up with.

Of course, you might have a few questions on what it takes to make a successful Hackaday Prize entry. For this week’s Hack Chat, we’re going to sit down with [Stephen Tranovich], the person coordinating this year’s Prize, to see what makes a successful entry. This is your chance to find out what it takes to become the next great hardware hacker, and it’s all going down this Friday in the Hack Chat.

Some of the things we’ll be talking about in this week’s Hack Chat:

  • What makes a winning entry?
  • How can you get publicity for your project?
  • Want to bounce your project ideas off the community?
  • What’s the story behind the seed funding confusion from this year?

You are, of course, encouraged to add your own questions to the discussion. You can do that by leaving a comment on the Hack Chat Event Page and we’ll put that in the queue for the Hack Chat discussion.join-hack-chat

Our Hack Chats are live community events on the Hackaday.io Hack Chat group messaging. This week is just like any other, and we’ll be gathering ’round our video terminals at noon, Pacific, on Friday, June 15th.  Here’s a clock counting down the time until the Hack Chat starts.

Click that speech bubble to the right, and you’ll be taken directly to the Hack Chat group on Hackaday.io.

You don’t have to wait until Friday; join whenever you want and you can see what the community is talking about.

Rescuing K-9

Fans of the long-running and ever-fantastic British TV show Dr. Who will no doubt hold a soft spot in their hearts for the Doctor’s little robot companion. No, not one of his many human sidekicks, we’re talking about K-9, the angular dog-like android that burst onto British screens back in 1977.

There were a number of original [K-9] props made by the BBC, and these were eventually sold by the corporation. One found its way to Abertay University, and it was there that [Gary Taylor], a computer science student found it. Sadly the years had not been kind to the robotic mutt, in particular water from a roof leak had damaged its internals beyond repair. With little more than the fibreglass shell to work with, he set out to rebuild K-9 and make the task the subject of his dissertation.

The original robo-dog was little more than a 1970s remote-controlled car, but its upgrades bring it firmly into the 21st century. At its heart is the inevitable Raspberry Pi 3, coupled with an Arduino mega 2560 that handles motor control and interfacing to an array of ultrasonic sensors. The Pi’s Bluetooth radio talks to an app on an Android phone, that serves as the K-9’s controller. All of which makes for an impressive upgrade, but we hope has disturbed as little of the original prop work as possible

Not everyone is lucky enough to find an original K-9, but for those destined for classic BBC prop disappointment there is always the possibility that you could build your own.

Hair-Raising Tales Of Electrostatic Generators

We tend to think of electricity as part of the modern world. However, Thales of Mietus recorded information about static electricity around 585 BC.  This Greek philosopher found that rubbing amber with fur would cause the amber to attract lightweight objects like feathers. Interestingly enough, a few hundred years later, the aeolipile — a crude steam engine sometimes called Hero’s engine — appeared. If the ancients had put the two ideas together, they could have invented the topic of this post: electrostatic generators. As far as we know, they didn’t.

It would be 1663 before Otto von Guericke experimented with a sulfur globe rubbed by hand. This led to Isaac Newton suggesting glass globes and a host of other improvements from other contributors ranging from a woolen pad to a collector electrode. By 1746, William Watson had a machine consisting of multiple glass globes, a sword, and a gun barrel. Continue reading “Hair-Raising Tales Of Electrostatic Generators”

Unlocking Animal Crossing’s Debug Mode

Originally released on the Nintendo 64 in 2001, Animal Crossing was the first entry into what has become a massively successful franchise. But while the game has appeared on more modern Nintendo consoles, most recently Android and iOS, the version released on the GameCube holds a special place in many fan’s hearts. The GameCube version was the first time those outside of Japan got a taste of the unique community simulation offered by Animal Crossing, and maintains a following nearly 20 years after its release.

[James Chambers] has recently been investigating creating mods for the GameCube version of Animal Crossing, and in the process uncovered some interesting references to a debug mode. That launched a deep dive into the game’s assembly code in an attempt to find what the debug functions did and if they could be enabled without having to patch the game ROM. In the end, he was able to find a push button code that enables debug mode on the retail copy of the game.

[James] starts by using the debugger provided by the Dolphin GameCube emulator to poke around and figure out exactly what flags need to be modified to activate the debug mode. This leads to a few interesting finds, such as being able to pop up a performance monitor graph and some build info. Eventually he finds the proper incantation to bring up a functional debug display in the game, but there was still the mystery of how you do it on the real hardware with a retail copy of the game.

It wouldn’t be unreasonable to think that some special dongle or development version of the GameCube would be required to kick the game into debug mode. But through careful examination of the code path, [James] was able to figure out that hitting a specific combination of buttons on the controller was all that was required to use the debug mode on the stock game. Once the debug mode is started, a controller plugged into the second port allows the user to navigate through options and perform tasks. Not everything is currently understood, but some progress has been made, such as figuring out how to add items to your inventory.

It’s hardly Nintendo’s most popular console, but there’s still a healthy interest in GameCube hacking as the machine approaches its 20th anniversary. We recently saw some impressive work being done to reverse engineer the system’s wireless controllers, though some people are more interested in just cutting the thing in half.

[Thanks to Tim Trzepacz for the tip.]

Chromebook Trades Camera For WiFi Freedom

There are a number of companies now providing turn-key computers that meet the Free Software Foundation’s criteria for their “Respects Your Freedom” certification. This means, in a general sense, that the computer is guaranteed not to spy on you or otherwise do anything else you didn’t explicitly ask it to. Unfortunately these machines often have a hefty premium tacked on, making it an unpleasant decision between privacy and performance.

Freedom-loving hacker [SolidHal] writes in to tell us about his quest to create a FSF-compliant laptop without breaking the bank. Based on a cheap Asus C201 Chromebook, his custom machine checks off all the appropriate boxes. The operating system was easy enough with an install of Debian, and the bootloader was rid of any Intel Management Engine shenanigans with a healthy dose of Libreboot. But there was one problem: the permanently installed WiFi hardware that required proprietary firmware. To remedy the issue, he decided to install an internal USB Wi-Fi adapter that has the FSF seal of approval.

As the Chromebook obviously doesn’t have an internal USB port, this was easier said than done. But as [SolidHal] is not the kind of guy who would want his laptop taking pictures of him in the first place, he had the idea to take the internal USB connection used by the integrated webcam and use that. He pulled the webcam out, studied the wiring, and determined which wires corresponded to the normal USB pinout.

The FSF approved ThinkPenguin Wi-Fi adapter he chose is exceptionally small, so it was easy enough to tuck it inside some empty space inside of the Chromebook. [SolidHal] just needed to solder it to the old webcam connection, and wrap it up in Kapton tape to prevent any possible shorts. The signal probably isn’t great considering the antenna is stuck inside the machine with all the noisy components, but it’s a trade-off for having a fully free and open source driver. But as already established, sometimes these are the kind of tough choices you have to make when walking in the righteous footsteps of Saint Ignucius.

Internal laptop modifications like this one remind us of the Ye Olden Days of Hackaday, when Eee PC modifications were all the rage and we still ran black and white pictures “taped” to the screen. Ah, the memories.

Computer Vision For PCB Layout

One of the big problems with doing PCB layout is finding a suitable footprint for the components you want to use. Most tools have some library although — of course — some are better than others. You can often get by with using some generic footprint, too. That’s not handy for schematic layout, though, because you’ll have to remember what pin goes where. But if you can’t find what you are looking for SnapEDA is an interesting source of components available for many different layout tools. What really caught our eye though was a relatively new service they have that uses computer vision and OCR to generate schematic symbols directly from a data sheet. You can see it work in the video below.

The service seems to be tied to parts the database already knows about. and has a known footprint available. As you’ll see in the video, it will dig up the datasheet and let you select the pin table inside. The system does OCR on that part of the datasheet, lets you modify the result, and add anything that it missed.

Continue reading “Computer Vision For PCB Layout”

Internal Power Pills

Arguably the biggest hurdle to implanted electronics is in the battery. A modern mobile phone can run for a day or two without a charge, but that only needs to fit into a pocket and were its battery to enter a dangerous state it can be quickly removed from the pocket. Implantable electronics are not so easy to toss on the floor. If the danger of explosion or poison isn’t enough, batteries for implantables and ingestibles are just too big.

Researchers at MIT are working on a new technology which could move the power source outside of the body and use a wireless power transfer system to energize things inside the body. RFID implants are already tried and tested, but they also seem to be the precursor to this technology. The new implants receive multiple signals from an array of antennas, but it is not until a couple of the antennas peak simultaneously that the device can harvest enough power to activate. With a handful of antennas all supplying power, this happens regularly enough to power a device 0.1m below the skin while the antenna array is 1m from the patient. Multiple implants can use those radio waves at the same time.

The limitations of these devices will become apparent, but they could be used for releasing drugs at prescribed times, sensing body chemistry, or giving signals to the body. At this point, just being able to get the devices to turn on so far under flesh is pretty amazing.

Recently, we asked what you thought of the future of implanted technology and the comment section of that article is a treasure trove of opinions. Maybe this changes your mind or solidifies your opinion.

Continue reading “Internal Power Pills”