MOSAiC Project Freezes A Boat In The Arctic Ice Pack For Science

Just over a fortnight ago, RV Polarstern, a German research vessel, sailed back into port, heralding the end of the largest Arctic research project ever undertaken. The MOSAiC expedition, short for Multidisciplinary drifting Observatory for the Study of Arctic Climate, spent a full year running experiments to measure conditions at the North Pole, and research how the unique Arctic climate is being affected by human activity.

Unprecedented In Size And Scope

The operation was regularly resupplied by visits from other icebreakers, bringing equipment, food, and fresh personnel. Alfred-Wegener-Institut / Jan Rohde (CC-BY 4.0)

With a budget exceeding €140 million, and with over 300 scientists attached to the project, the expedition aimed to study a full year-long ice cycle in the Arctic region. To achieve this, the research vessel of the project, RV Polarstern, was navigated into an ice floe, and allowed to freeze in and drift with the ice pack. As the seasons progressed, the vessel drifted with the sea ice across the polar region. Along the way, a series of rotating research teams set up equipment on the ice and took regular measurements, investigating several scientific focus areas. Different groups observed atmospheric conditions and the sea ice itself, with researchers also focusing on biogeochemistry, the ocean, and the ecosystems in the area.

Icebreakers were used to transport goods and personnel to the RV Polarstern over the duration of the mission. The project faced issues in spring, as a pre-planned changeover executed by aircraft had to be abandoned due to restrictions brought about by the COVID-19 pandemic. Instead, this was also executed by ship, with the Polarstern temporarily leaving the ice to rendezvous with RV Sonne and RV Maria S. Merian for the changeover of approximately 100 crew and to pick up provisions. The detour took three weeks, but didn’t have any major negative impacts on the mission. Continue reading “MOSAiC Project Freezes A Boat In The Arctic Ice Pack For Science”

Nightmare Robot Only Moves When You Look Away

What could be more terrifying than ghosts, goblins, or clowns? How about a shapeless pile of fright on your bedroom floor that only moves when you’re not looking at it? That’s the idea behind [Sciencish]’s nightmare robot, which is lurking after the break. The Minecraft spider outfit is just a Halloween costume.

In this case, “looking at it” equates to you shining a flashlight on it, trying to figure out what’s under the pile of clothes. But here’s the thing — it never moves when light is shining on it. It quickly figures out the direction of the light source and lies in wait. After you give up and turn out the flashlight, it spins around to where the light was and starts moving in that direction.

The brains of this operation is an Arduino Uno, four light-dependent resistors, and a little bit of trigonometry to find the direction of the light source. The robot itself uses two steppers and printed herringbone gears for locomotion. Its chassis has holes in it that accept filament or wire to make a cage that serves two purposes — it makes the robot into more of an amorphous blob under the clothes, and it helps keep clothes from getting twisted up in the wheels. Check out the demo and build video after the break, because this thing is freaky fast and completely creepy.

While we usually see a candy-dispensing machine or two every Halloween, this year has been more about remote delivery systems. Don’t just leave sandwich bags full of fun size candy bars all over your porch, build a candy cannon or a spooky slide instead.

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The Adorable Robot Spot, Now In Affordable Form

If you’ve been following the Boston Dynamics project Spot, you’ve seen its capabilities and how we’re starting to see it being used in public more since its official release last year. But in a true display of how hobbyist electronics have been evolving and catching up with the big companies over the past few years, [Miguel Ayuso Parrilla] shows us his own take on the walking robot with CHOP, one of the finalists in this year’s Hackaday Prize.

CHOP is a DIY quadruped robot that works much in the same way as Spot, although in a smaller form-factor and, perhaps most impressive of all, a bill of materials that can be all acquired for under $500. The entire project is open source, meaning that anyone can built their own version of it with off-the-shelf parts and some 3D printing. If you can’t get the hardware however, you can still play with the PyBullet simulation of the mechanics that were used during the debugging process.

Running the show are two main components, a Raspberry Pi 4B and an Arduino Mega. While the Mega interfaces with the servo controllers and provides filtering for sensors like the inertial measurement unit, the Pi takes all that data in and uses a series of Python scripts in order to determine the gait of the robot and which way the servos should move through an inverse kinematics model. To control the direction in which the body of the robot should accelerate, a Bluetooth remote controller sends commands to the Raspberry Pi.

We’re excited to see home-grown projects rise to this level of complexity, which would be mostly unheard of a few years ago in the maker scene, and only presented by large tech companies with tons of money to spend on research and development. There are other quadruped robots to inspire yourself on than Spot though, like this one with a spherical design and fold-out legs. Check this one in action after the break.

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Jetson Nano Robot

[Stevej52] likes to build things you can’t buy, and this Jetson Nano robot falls well within that category. Reading the project details, you might think [Stevej52] drinks too much coffee. But we think he is just excited to have successfully pulled off the Herculean task of integrating over a dozen hardware and software modules. Very briefly, he is running Ubuntu and ROS on the PC and Nano. It is all tied together with Python code, and is using Modbus over IP to solve a problem getting joystick data to the Nano. We like it when existing, standard protocols can be used because it frees the designer to focus more on the application. Modbus has been around for 40 years, has widespread support in many languages and platforms.

This is an ongoing project, and we look forward to seeing more updates and especially more video of it in action like the one found below. With the recent release of a price-reduced Jetson Nano, which we covered last week, this might be an excellent project to take on.

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Procedural Barcode Synth Is As Simple As Black And White

We are no stranger to peculiar and wonderful musical instruments here at Hackaday. [James Bruton] has long been fascinated with barcode scanners as an input source for music and now has a procedural barcode-powered synth to add to his growing collection of handmade instruments. We’ve previously covered his barcode guitar, which converts a string of numbers from the PS/2 output to pitches. This meant having a large number of barcodes printed as each pitch required a separate barcode. As you can imagine, this makes for a rather unwieldy and large instrument.

Rather than looking at the textual output of the reader, [James] cracked it open and put it to the oscilloscope. Once inside, he found a good source that outputs a square wave corresponding to the black and white lines that the barcode sees. Since the barcodes [James] is using don’t have the proper start and stop codes, the barcode reader continuously scans.  Normally it would stop the laser to send the text over the USB or PS/2 connection. A simple 5v to 3.3v level shifter feeds that square wave into a Teensy board, which outputs the audio.

A video showcasing a similar technique inspired [James] with this project. The creators of that video have a huge wall of different patterns of black and white lines. [James’s] next stroke of brilliance was to have a small HDMI display to generate the barcodes on the fly. A Raspberry Pi 4 reads in various buttons via GPIO and displays the resulting barcode on the screen. A quick 3d printed shell rounds out the build nicely, keeping things small and compact. All the code and CAD files are up on GitHub.

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Aruna: An Open Source ROV For Affordable Research

Underwater exploration and research can be exceedingly dangerous, which is why remotely operated vehicles (ROVs) are so commonly used. Operators can remotely command these small submersibles to capture images or collect samples at depths which would otherwise be unreachable. Unfortunately, such technology comes at a considerable price.

Believing that the high cost of commercial ROVs is a hindrance to aquatic conservation efforts, [Noeël Moeskops] has been developing an open source modular ROV he calls Aruna. Constructed largely from off-the-shelf components and 3D-printed parts, the Aruna promises to be far more affordable than anything currently on the market. Hopefully cheap enough to allow local governments and even citizens to conduct their own underwater research and observations.

More than just the ROV itself, Aruna represents an entire system for developing modular underwater vehicles. Whether you decide to build the boilerplate ROV documented and tested by [Noeël], or implement individual components into your own design, the project is a valuable source of hardware and software information for anyone interested in DIY underwater robotics.

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Getting Started With Geometric Algebra For Robotics, Computer Vision And More

[Hugo Hadfield] wrote to let us know about an intriguing series of talks that took place in February of this year at GAME2020, on the many applications of geometric algebra. The video playlist of these talks can be found here along with the first video embedded after the break. For those of us who did not take advanced algebra during university, one can picture geometric algebra (GA) as an extension of vector algebra, adding more algebraic structures.

The essential difference is that GA adds a new vectors product, called the ‘geometric product’. The Cliff’s Notes version is that this is very useful for doing for example transformations, like in 3D spaces. For a quick algebraic introduction to GA for those familiar with vector algebra, the associated biVector website is helpful, from where one can also find additional information, software and other resources on getting started with GA.

These talks will take the viewer through the use of GA with robot kinematics (co-presented by [Hugo]), in astrophysics and AI. Definitely worth a watch, even algebra isn’t one’s strongest points.

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