Rabbit Sighted In The Wild

Here at Hackaday we’re suckers for old abandoned technologies, the more obscure the better. The history of the telephone has plenty to capture our attention, and it’s from that arena that something recently floated past our timeline. [IanVisits] reports a sighting of a Rabbit in a London Underground station. The bunny in question definitely isn’t hopping though, it’s been dead for more than three decades. It’s a base station for a failed digital mobile phone system.

We’ve had a look in the past at CT2, the system this Rabbit base station once formed part of. It was an attempt to make an inexpensive phone system by having the handsets work with fixed base stations rather than move from cell to cell. It was one of the first public digital mobile phone systems, but the convenience of a phone that could both receive calls and make them anywhere without having to find a base station meant that GSM phones took their market.

The one in Seven Sisters tube station is a bit grubby looking, but it’s not the only survivor out there in the field. We have to admit to being curious as to whether it’s still powered on even though its backhaul will be disconnected, as in our experience it’s not uncommon for old infrastructure to be left plugged into the wall for decades, unheeded. Does anyone fancy sniffing for it with a Flipper Zero?

No Lathe? Build Your Own

If you need to make round things, you probably need a lathe. Can you build one as nice as one you can buy? Probably not. But can you build one that will work and allow you to do more things than having no lathe at all? [Mikeandmertle] say absolutely! You can see the contraption in operation in the video below.

The build is decidedly functional-looking and only requires a few parts. Most of the components are unremarkable, save for a threaded bar, a metal pipe, some bearings, and a few threaded inserts. Well, there’s also a drill chuck and two lathe centers. Those don’t have to be very expensive, but they may well be the bulk of what you have to spend to make this project.

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Git Good, By Playing A Gamified Version Of Git

What better way to learn to use Git than a gamified interface that visualizes every change? That’s the idea behind Oh My Git! which aims to teach players all about the popular version control system that underpins so many modern software projects.

Git good, with a gameified git interface.

Sometimes the downside to a tool being so ubiquitous is that it tends to be taken for granted that everyone already knows how to use it, and those starting entirely from scratch can be left unsure where to begin. That’s what creators [bleeptrack] and [blinry] had in mind with Oh My Git! which is freely available for Linux, Windows, and macOS.

The idea is to use a fun playing-card interface to not only teach players the different features, but also to build intuitive familiarity for operations like merging and rebasing by visualizing in real-time the changes a player’s actions make.

The game is made with beginners in mind, with the first two (short) levels establishing that managing multiple versions of a file can quickly become unwieldy without help. Enter git — which the game explains is essentially a time machine — and it’s off to the races.

It might be aimed at beginners, but more advanced users can learn a helpful trick or two. The game isn’t some weird pseudo-git simulator, either. The back end uses real git repositories, with a real shell and git interface behind it all. Prefer to type commands in directly instead of using the playing card interface? Go right ahead!

Oh My Git! uses the free and open-source Godot game engine (not to be confused with the Godot machine, a chaos-based random number generator.)

Electromagnets Make Vertical CNC Cutter A Little Stickier

Workholding is generally not a problem on a big CNC plasma cutter.; gravity does a pretty good job of keeping heavy sheet steel in place on the bed. But what if your CNC table isn’t a table? The answer: magnets — lots of magnets.

The backstory on this is a bit involved, but the condensed version is that [Lucas] needed a CNC plasma cutter big enough to cut full-sized sheets of steel, but lacked the floor space in his shop for such a beast. His solution was to build a custom CNC machine that stands more or less vertically, allowing him to cut full sheets in a mere fraction of the floor space. It’s a fantastic idea, one that he put a lot of effort into, but it’s not without its problems. Chief among them is the tendency for the sheet metal to buckle and bulge during cutting since gravity isn’t working for him, along with the pesky problem of offcuts slipping away.

To help hold things in place, [Lucas] decided to magnetize the bed of his cutter. That required winding a bunch of magnets, which is covered in the video below. Mass production of magnets turns out not to be as easy as you’d think. Also unexpected was the need to turn off magnets when the cutting torch is nearby, lest the magnetic field bork the cutting plasma. [Lucas] grabbed some code from the LinuxCNC forum that streams the gantry coordinates over serial and used an Arduino to parse those messages. When the torch is getting close to one of the magnets, a relay board cuts power to just that magnet. You can see it in action in the video below; at around the 18:15 mark, you can see the sheet bulging up a bit when the torch comes by, and sucking back down when it moves on.

The amount of work [Lucas] put into this project is impressive, and the results are fantastic. This isn’t the first time he’s relied on the power of magnets to deal with sheet steel, and it probably won’t be the last.

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HDMI DDC Keypad Controls Monitor From Rack

Sometime last year, [Jon Petter Skagmo] bought a Dell U3421WE monitor. It’s really quite cool, with a KVM switch and picture-by-picture support for two inputs at the same time. The only downside is that control is limited to a tiny joystick hiding behind the bezel. It’s such a pain to use that [Jon] doesn’t even use all of the features available.

[Jon] tried ddcutil, but ultimately it didn’t work out. Enter the rack-mounted custom controller keyboard, a solution which gives [Jon] single keypress control of adjusting the brightness up and down, toggling picture-by-picture mode, changing source, and more.

How does it work? It uses the display data channel (DDC), which is an I²C bus on the monitor’s HDMI connector. More specifically, it has a PIC18 microcontroller sending those commands via eight Cherry MX-style blues.

Check this out — [Jon] isn’t even wasting one of the four monitor inputs because this build uses an HDMI through port. The finished build looks exquisite and fits right into the rack with its CNC-routed aluminium front panel. Be sure to check it out in action after the break.

Ever wonder how given keyboard registers the key you’re pressing? Here’s a brief history of keyboard encoding.

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Crank-Powered Train Uses No Batteries Or Plugs

The prolific [Peter Waldraff] is at back it with another gorgeous micro train layout. This time, there are no plugs and no batteries. And although it’s crank-powered, it can run on its own with the flip of a switch. How? With a supercapacitor, of course.

The crank handle is connected a 50 RPM motor that acts as a generator, producing the voltage necessary to both power the train and charge up the supercapacitor. As you’ll see in the video below, [Peter] only has to move the train back and forth about two or three times before he’s able to flip the switch and watch it run between the gem mine and the cliff by itself.

The supercapacitor also lights up the gem mine to show off the toiling dwarfs, and there’s a couple of reed switches at either end of the track and a relay that handles the auto-reverse capability. Be sure to stick around to the second half of the video where [Peter] shows how he built this entire thing — the box, the layout, and the circuit.

Want to see more of [Peter]’s trains and other work? Here you go.

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