An 8085 Retrocomputer From The Heart

The world of 8-bit retrocomputing splits easily into tribes classified by their choice of processor. There are 6809 enthusiasts, 6502 diehards, and Z80 lovers, each sharing a bond to their particular platform that often threads back through time to whatever was the first microcomputer they worked with. Here it’s the Z80 as found in the Sinclair ZX81, but for you it might be the 6502 from an Apple ][. For [Craig Andrews] it’s the 8085, and after many years away from the processor he’s finally been able to return to it and recreate his first ever design using it. The SBC-85 is not wire-wrapped as the original was, instead he’s well on the way to creating an entire ecosystem based around an edge-connector backplane.

The CPU board is an entire computer in its own right as can be seen in the video below the break, and pairs the 8085 with 8k of RAM, a couple of 2732 4k EPROMs, and an 8155 interface chip. This last component is especially versatile, providing an address latch, timer, I/O ports, and even an extra 256 bytes of RAM. Finally there is some glue logic and a MAX232 level shifter for a serial port, with no UART needed since the 8085 has one built-in. The minimal computer capable with this board can thus be slimmed down significantly, something that competing processors of the mid 1970s often struggled with.

Craig’s web site is shaping up to be a fascinating resource for 8085 enthusiasts, and so far the system sports that backplane and a bus monitor card. We don’t see much of the 8085 here at Hackaday, perhaps because it wasn’t the driver for any of the popular 8-bit home computers. But it’s an architecture that many readers will find familiar due to its 8080 heritage, and could certainly be found in many control applications before the widespread adoption of dedicated microcontrollers. It would be interesting to see where Craig takes this next, with more cards, and perhaps making a rival to the RC2014 over in Z80 country.

Continue reading “An 8085 Retrocomputer From The Heart”

Tweet Your BBC Basic Code To The Cloud

From the “things we like, but can’t explain why file” comes the BBC-Micro-bot twitter robot. BBC Basic was a staple in the UK and if you tweet a BBC Basic program to @bbcmicrobot you’ll get a reply with a 30 second video of your program being emulated in all its glory.

As you can see in the above tweet, the code can get a bit terse, but if you look at the bot’s feed you can find some more legible examples. As the author, [@Dominic Pajak] said:

You might want to use fewer and smaller line numbers, fewer spaces and check out the minimum abbreviations for BBC BASIC keywords to achieve this.

Continue reading “Tweet Your BBC Basic Code To The Cloud”

Converting An Atari 2600 Into A Home Computer; Did That Ever Work?

[Tony] posted an interesting video where he looks at the Atari 2600 and the way many companies tried to convert it into a real home computer. This reminded us of the ColecoVision, which started out as a video game but could expand to a pretty reasonable computer.

It might seem silly to convert a relatively anemic Atari video game into a computer, but keep in mind that computers were pretty expensive in those days. Not to mention, the Atari itself was a fair investment back then, too.

Continue reading “Converting An Atari 2600 Into A Home Computer; Did That Ever Work?”

A Tetris To Be Proud Of, With Only A Nano

Tetris may have first arrived in the West on machines such as the PC and Amiga, but its genesis at the hands of [Alexey Pajitnov] was on an Electronika 60, a Soviet clone of an early-1970s DEC PDP-11. Thus those tumbling blocks are hardly demanding in terms of processor power, and a game can be implemented on the humblest of hardware. Relatively modern silicon such as the Atmega328 in [c0pperdragon]’s Arduino Nano Tetris console should then have no problems, but to make that assumption is to miss the quality of the achievement.

In a typical home or desktop computer of the 1980s the processor would have been assisted by plenty of dedicated hardware, but since the Arduino has none of that the feat of creating the game with a 288p video signal having four gray scales and with four-channel music is an extremely impressive one. Beside the Nano there are only a few passive components, there are no CRT controllers or sound chips to be seen.

The entire device is packaged within a clone of a NES controller, with the passives on a piece of stripboard beside the Nano. There is a rudimentary resistor DAC to produce the grey scales, and the audio is not the direct PWM you might expect but a very simple DAC created by charging and discharging a capacitor at the video line frequency. The results can be seen and heard in the video below the break, and though we’re sure we’ve heard something like that tune before, it looks to be a very playable little game.

Continue reading “A Tetris To Be Proud Of, With Only A Nano”

The ZX Spectrum Next Arrives

Sinclair Research was best known in the United States for the tiny ZX80, and the ZX81, under its Timex branding. However, they also made the ZX Spectrum which had many features that were — at the time — unusual. A few years ago there was a Kickstarter to recreate a modern version of the Spectrum, and [Nostalgia Nerd’s] new ZX Spectrum Next has finally arrived. As you can see in the first part of the hour-long video he was very excited about it. Almost too excited for YouTube.

The new incarnation of the Spectrum claims to be fully compatible with the original but also offers improved graphics modes, SD cards instead of tape, and an optional 7 MHz clock speed. The 512K of RAM would have been sinfully luxurious back in the day when the original model came with 16K, although the most iconic Spectrums would be the 48K models. The new version even has the option of taking a Raspberry Pi Zero to act as an accelerator.

Continue reading “The ZX Spectrum Next Arrives”

Hands-On: Smarty Cat Is Junior’s First Slide Rule

You may remember that I collect slide rules. If you don’t, it probably doesn’t surprise you. I have a large number of what I think of as normal slide rules. I also have the less common circular and cylindrical slide rules. But I recently picked up a real oddity that I had to share: the Smarty Cat. It isn’t exactly a slide rule but it sort of is if you stretch the definition a bit.

Real Slide Rules

A regular slide rule takes advantage of the fact that you can multiply and divide by adding logarithms. Imagine having two rulers marked in inches or centimeters — it doesn’t matter (see the adjoining image). Suppose you want to add 5 and 3. You count off 5 marks on one ruler and line it with up the zero inch mark on the other ruler. Now you count off 3 marks on the second ruler and that position on the first ruler will indicate the result. Here it lines up with the 8 mark, which is, of course, the correct answer.

That’s a simple addition. But if you can convert your numbers into logarithms, add the logarithms, and then back out to a regular number, you can multiply.

Continue reading “Hands-On: Smarty Cat Is Junior’s First Slide Rule”

A Z80 Computer At The Next Level

At the close of the 8-bit home computer era there were some machines produced that attempted to bridge the gap between the 8- and 16-bit worlds, either by providing a 16-bit device with a backwards compatibility mode, or an 8-bit one with enhanced capabilities to compete with its newer rivals. These products largely fell by the wayside in the face of new 16-bit only platforms, but they and the various enhanced versions of 8-bit processors that appeared over subsequent decades present a fascinating glimpse of what might have been. It’s a theme [Konstantin Dimitrov] explores with his Z20X computer project, a machine using the Zilog eZ80 processor running at 20 MHz, with 512 kB of external memory, and an interface for a 7″ TFT screen module.

The eZ80 is a more recent development, a pipelined processor capable of much higher clock speeds and addressing up to 16 MB of memory while maintaining software compatibility with the Z80. Had it come to market in the late 1980s it would have been a sensation, but instead it has appeared in embedded computers and perhaps of most interest to Hackaday readers, in TI’s line of programmable calculators.

The Z20X is designed to be a through-hole board, with the only SMD component the eZ80 itself. We can understand the motivation behind this, but at the same time wonder whether its likely builders in 2020 will be people unfazed by SMD assembly. It has a system of processor modules in case of future upgrades, and an expansion backplane with an option of an RC2014-compatible bus. There are also PS/2 keyboard and mouse connectors, a serial bus, and an on-board sound chip. The website is short on details of any software, but we’d expect it to work with the typical Z80 retrocomputer offerings such as a BASIC interpreter and the CP/M operating system.

This machine is likely to appeal to retrocomputing enthusiasts, but had it appeared even without the display in a previous decade it would no doubt have become an object of desire. It does however serve as a reminder that the Z80 line has been updated, and though most of us will have moved on it still offers a few chips that could be of interest. Meanwhile for a comparison, take a look at last year’s review of the latest in the range of RC2014 retrocomputer boards.

Thanks [yNos] for the tip.