A Vintage Polaroid Camera Goes Manual

There once was a time when all but the most basic of fixed focus and aperture cameras gave the photographer full control over both shutter speed and f-stop. This allowed plenty of opportunity to tinker but was confusing and fiddly for non-experts, so by the 1960s and ’70s many cameras gained automatic control of those functions using the then quite newly-developed solid state electronics. Here in 2023 though, the experts are back and want control. [Jim Skelton] has a vintage Polaroid pack film camera he’s using with photographic paper as the film, and wanted a manual exposure control.

Where a modern camera would have a sensor in the main lens light path and a microcontroller to optimize the shot, back then they had to make do with a CdS cell sensing ambient light, and a simple analog circuit. He considered adding a microcontroller to do the job, but realized that it would be much simpler to replace the CdS cell with a potentiometer or a resistor array. A 12-position switch with some carefully chosen resistor values was added, and placed in the camera’s original battery compartment. The final mod brought out the resistors and switch to a plug-in dongle allowing easy switching between auto and switched modes. Result – a variable shutter speed Polaroid pack camera!

Sadly the film for the older Polaroid cameras remains out of production, though the Impossible Project in the Netherlands — now the heirs to the Polaroid name — brought back some later versions and have been manufacturing them since 2010. Hackers haven’t been deterred though and have produced conversions using Fuji Instax film and camera components, as with this Polaroid portrait camera, and [Jim]’s own two-camera-hybrid conversion.

A 4-Player Arcade Hidden Inside A Coffee Table

[Ed] from 50% Awesome on YouTube wanted to build a retro gaming system with a decent screen size, but doesn’t have a great deal of space to site it in, so a good compromise was to make a piece of useful furniture and hide all the fun parts inside.

Building an arcade machine usually involves a lot of wiring

This video two-part build log shows a lot of woodwork, with a lot of mistakes (happy accidents, that are totally fine) made along the way, so you do need to repeat them. Essentially it’s a simple maple-veneered plywood box, with a thick lid section hosting the display and some repositioned speakers. This display is taken from a standard LG TV with the control PCB ripped out. The power button/IR PCB was prised out of the bezel, to be relocated, as were the two downwards-facing speakers. The whole collection of parts was attached to a front panel, with copious hot glue, we just hope the heavy TV panel was firmly held in there by other means!

Continue reading “A 4-Player Arcade Hidden Inside A Coffee Table”

A Look Inside A Vintage Aircraft Altimeter

There’s a strange synchronicity in the projects we see here at Hackaday, where different people come up with strikingly similar stuff at nearly the same time. We’re not sure why this is, but it’s easily observable, with this vintage altimeter teardown and repair by our good friend [CuriousMarc] as the latest example.

The altimeter that [Marc] dissects in the video below was made by Kollsman, which is what prompted us to recall this recent project that turned a jet engine tachometer into a CPU utilization gauge. That instrument was also manufactured by Kollsman, but was electrically driven. [Marc]’s project required an all-mechanical altimeter, so he ordered a couple from eBay.

Unfortunately, thanks to rough handling in transit they arrived in less than working condition, necessitating the look inside. For which we’re thankful, of course, because the guts of these aneroid altimeters are quite impressive. The mechanism is all mechanical, with parts that look like something [Click Spring] would make for a fine timepiece. [Marc]’s inspection revealed the problem: a broken pivot screw keeping the expansion and contraction of the aneroid diaphragms from transmitting force to the gear train that moves the needles. The repair was a little improvisational, with 0.5-mm steel balls used to stand in for the borked piece. It may not be flight ready, but it worked well enough to get the instrument back in action.

We suspect that [Marc] won’t be able to leave well enough alone on this one, so we’ll be on the lookout for a proper repair. In the meantime, he’ll be able to use this altimeter in the test setup he’s building to test a Bendix air data computer from a 1950s-era jet fighter. Continue reading “A Look Inside A Vintage Aircraft Altimeter”

USB Meets Core Memory In A Vintage ‘Scope

It’s normal today for even relatively modest instruments to have some form of computer control capability over Ethernet or USB. But five decades ago this was by no means a given, and when Tektronix shipped their P7001 digitiser module for their high-end oscilloscopes in 1971, they were initially designed to interface with a minicomputer. Not everybody has a PDP/11 lying around in 2023, but [Holger Lübben] wasn’t fazed by this. He set about creating a USB interface for this ancient piece of test equipment.

At its heart is a Teensy 4.1 which does the job of interfacing with the Tektronix 16-bit bus through a level shifting transceiver. The software for the Teensy comes with some demos, but sadly not the Tek BASIC of the original. We’re particularly impressed with the care to make the card frame for the module resemble as closely as possible an original Tektronix product.

We’re guessing very few of you will have this ancient test module on your bench, but the depth into which he goes over its internal design and programming makes this very much worth a read. If you fancy more vintage Tek goodness, take a look at this current probe.

An IBM PC showing "68000 IBM PC" on its monitor

IBM PC Runs BASIC With Motorola 68000 CPU Upgrade

Although ARM CPUs have been making headway in several areas of computing over the last decade or so, the vast majority of desktop, laptop and server CPUs are still based on the x86 architecture. How that came to be is no secret, of course: IBM chose the Intel 8088 to power its model 5150 PC back in the early 1980s, and since it became the dominant PC platform, everyone else followed suit. But what if IBM’s purchasing department had got a good deal at Motorola instead? [Ted Fried] has been experimenting with that scenario, by equipping an IBM PC with a 68000 CPU.

To be fair, he didn’t use an actual Motorola chip; instead, he emulated a 68k core on a Teensy 4.1 and implemented the 8088’s bus interface on its pins. The emulated core does exactly the same thing an actual CPU would do, while the rest of the computer works the same way it always did – data is stored in the motherboard’s DRAM chips, keystrokes are processed by the standard 8255 chip and progam output is displayed on the monitor through the MDA video card. Continue reading “IBM PC Runs BASIC With Motorola 68000 CPU Upgrade”

Squeeze Over A Minute Of Movie Filming Onto A 35mm Still Cartridge

There’s an allure to shooting film in the digital age which isn’t quite satisfied by digital filters for your smartphone camera. Aside from the technical challenge of working with a medium limited in sensitivity compared to its electronic replacement there are aesthetic reasons for wanting to shoot with particular lenses not found on any modern cameras. Sadly though, movie film in formats such as Super 8 is expensive to buy and even more expensive to develop.

It’s a problem [Blaž Semprimožnik] addressed with his Okto 35 camera, a unique design that fits a minute and 7 seconds of 8mm-like movie filming onto a much cheaper roll of 35mm still camera film. How does it achieve this feat? By splitting the width of the film into four parallel tracks of 8mm-sized frames.

The camera is a 3D printed design, with all mechanical functions performed by stepper motors to avoid the complex gear trains that would have been found in cameras from the home movie heyday. Each frame advance is a single sprocket hole on the 35mm film, and the track selection is performed automatically by moving the C-mount lens assembly sideways.

The result is a camera which is definitely unconventional, but which delivers something very close to that 8mm experience at a much lower cost per frame. There’s no reflex viewfinder or through-the-lens light metering, but since this is a camera likely to be used by enthusiasts rather than by 1970s consumers we’re guessing this won’t be a problem for most users.

There doesn’t appear to be anything in the way of downloadable STL files or other resources, probably because there’s a possibility he might put the camera into limited production. For the amount of work that he’s evidently put in we wish him luck, and given that the bench on which this is being written has more than one 8mm camera on it, we’re even slightly tempted by one. You might be too, after you’ve watched the video below the break.

This is a novel approach to a 35mm movie camera for still film cartridges, but it’s by no means the first. Previous ones we’ve seen have been full-frame designs though, capturing only a few seconds per roll.

Continue reading “Squeeze Over A Minute Of Movie Filming Onto A 35mm Still Cartridge”

Add A Little Quindar To Your Comms For That Apollo-Era Sound

If there’s one thing that ties together all the media coming out of the Apollo era, it’s probably the iconic Quindar tones. These quarter-second beeps served as control tones for the globe-spanning communications network needed to talk to the Apollo astronauts, and any attempt to recreate the Apollo-era sound would be glaringly wrong without them. And that’s why [CuriousMarc] whipped up this Quindar tone system.

The video below starts with a detailed treatment of what Quindar tones are and why they were used, a topic we’ve covered ourselves in the past. To recap, Quindar tones are a form of in-band signaling, with a 2,525-Hz pure sine wave intro tone that signaled the transmitters connected to Mission Control in Houston over leased telephone lines to key up. The 2,475-Hz outro tone turned off the transmitters and connected the line to the receivers.

To recreate the sound quality of the original circuitry, and to keep in the retro vibe, [Marc]’s Quindar homage avoided digital circuitry as much as possible, opting instead to generate the two tones with an XR-2206 function generator chip. The chip can rapidly switch back and forth between two frequencies, making it perfect for FSK applications or, in this case, reproducing the two slightly different tones. [Marc] added a dual mono-stable multi-vibrator to pulse the tone, giving the 250-ms pulse, and an audio gate, which uses a MOSFET to switch the tone into an audio stream. All this got soldered up to a piece of perf board and stuffed in the base of a cheap intercom microphone, which while not period accurate still has a cool retro look — and now, a retro sound, too.

Hats off to [CuriousMarc] and his merry band for probing the mysteries of Apollo-era comms and keeping the accomplishments of all those engineers alive. The methods they used are still relevant after all these years, and there seems to be no end to what we can learn from them.

Continue reading “Add A Little Quindar To Your Comms For That Apollo-Era Sound”