Seeing The World Through Animal Eyes

If you think about it, you can’t be sure that what you see for the color red, for example, is what anyone else in the world actually sees. All you can be sure of is that we’ve all been trained to identify whatever we do see as red just like everyone else. Now, think about animal vision. Most people know that dogs don’t see as many colors as we do. On the other hand, the birds and the bees can see into ultraviolet. What would the world look like with extra colors? That’s the question researchers want to answer with this system for duplicating different animals’ views of the world.

Of course, this would be easy if you were thinking about dogs or cats. They can’t see the difference between red and green, making them effectively colorblind by human standards. Researchers are using modified commercial cameras and sophisticated video processing to produce images that sense blue, green, red, and UV light. Then they modify the image based on knowledge of different animal photoreceptors.

We were somewhat surprised that the system didn’t pick up IR. As we know snakes, for example, can sense IR. You’d think more sophisticated animals would have better color vision, but that seems to be untrue. The mantis shrimp, for example, has 12-16 types of photoreceptors. Even male and female humans have different vision systems that make them see colors differently.

Maybe you need a photospectrometer. You wonder if animals dream in color, too.

Experiment With The Pi Camera The Modular Way

The various Raspberry Pi camera modules have become the default digital camera hacker’s tool, and have appeared in a huge number of designs over the past decade. They’re versatile and affordable, and while the software can sometimes be a little slow, they’re also of decent enough quality for the investment. Making a Pi camera can be annoying though, because different screens, lenses, and modules have their own mounting requirements. [Jacob David C Cunningham] has a solution here, with a modular Raspberry Pi camera, as an experimentation platform for different screens and lenses.

It takes the form of a central unit that holds the Pi and its support components, and front and rear modules for the screens or displays. Examples are given using the HQ and non-HQ modules, as well as with round or rectangular displays.

When designing a camera for 3D printing it’s a very difficult task, to replicate or exceed the industrial design of commercial cameras. Few succeed, and we’d include ourselves among that number. But this one comes close; it looks like a camera we’d like to use. We like it.

The Tragic Demise Of The Technirama Prism-Based Anamorphic Lens

A commercial Delrama prism-based anamorphic lens for large cameras. (Source: Mathieu Stern, YouTube)
A commercial Delrama prism-based anamorphic lens for large cameras. (Source: Mathieu Stern, YouTube)

Although to the average person a camera lens is just that bit of glass you stick on the front of the camera to make stuff appear in focus, there’s a whole wide world out there of lens designs and modifications with enough variety to make your head spin. Some of these designs make a big impact, while others fade away again, sometimes at the whims of film makers and photographers. Prism-based anamorphic lenses are an oddity that recently [Mathieu Stern] got his hands on. (Video, embedded below.)

During the 1950s and 1960s there was a bit of a competition between anamorphic formats, which use special lenses that ‘squeeze’ a larger image so that widescreen movies could be recorded on standard 35 mm film. By using the same lens for recording and playback, the result was a mostly distortion-free image. Here the Technirama format by Technicolor who teamed up with Dutch company De Oude Delft (‘Old Delft’) to produce the prism-based Delrama lenses that fit on existing lenses for cameras and projectors.

The last gasp of the Delrama anamorphic lenses. (Credit: Mathieu Stern, YouTube)a
The last gasp of the Delrama anamorphic lenses. (Credit: Mathieu Stern, YouTube)a

Despite having a clearly superior, distortion-free image than the cylindrical lenses of the competition, Technirama got pushed out of the commercial market, leaving De Oude Delft to try and interest the consumer market for Delrama with 8 and 16 mm adapters. These latter are the ones that [Mathieu] got his hands on and tried out with a DSLR camera.

Troublesome with these Delrama adapters is that their silver mirrors tend to degrade over time, and they also turned out to be rather fragile, which are both things that made consumers sour on them. Another challenge was the fixed four meter focus that’s great when you’re using it with a projector, but terrible for up-close shots. All of these issues resulted in Delrama fading from the market by the 1970s until all that remains are these remnants of a format that once was used to film some of the biggest Hollywood movies.

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Instant Photography For The Maker

Instant photography is a miracle of the analog age, chemical photographs that develop in your hands moments after the shutter has been pressed. You can buy instant cameras and film from Fuji and the successor company to Polaroid, the originator of the technology, but they’re expensive. Fortunately [BoxArt] is here for those seeking a cheaper alternative, with an instant camera featuring a Raspberry Pi and a printer (Lithuanian language, Google Translate link).

It’s a fairly straightforward arrangement, with the Pi Zero and camera driving a receipt printer. There’s a nicely engineered 3D printed case, and the guts of a power bank to provide the volts for the thing. There are a set of status lights on top, and that’s it. Press the button, get a not-very-good grayscale image on curly paper.

You can of course buy off-the-shelf grayscale printing cameras from your favorite import site for much less than the cost of this camera, but we think this would probably take better pictures. Meanwhile if the original instant photography interests you, we’ve got you covered.

Panoramic Film Camera Made From 3D Printed Parts

Even though digital cameras have lowered the barrier of entry to photography dramatically, as well as made it much easier for professionals and amateurs alike to capture stunning images without the burden of developing film, the technology behind them is considerably more complex than their analog counterparts. In fact, an analog film camera (not counting the lens) can be as simple as a lightproof box and a way to activate a shutter. Knowing that, any kind of film camera could be built for any number of applications, like this 3D-printed panoramic camera from [Denis Aminev].

The custom-built camera works by taking a standard roll of 35mm film, which is standardized to take 36 pictures, and exposing a wider section of the film to create a panorama. This reduces the number of pictures on the roll to 19. This is the fifth version of this camera, called the Infidex 176 V, and has everything a standard film camera would have, from an exposure counter, pressure plate for the film, a winder, interchangable lenses, a viewfinder, and a tripod mounting point. It does take a bit of work to assemble, as shown in the video linked below, but the final result is impressive and delivers a custom finished product not easily found or reproducible in off-the-shelf cameras.

The path to creating this camera was interesting as well, as [Denis]’s first custom film camera was a pinhole camera. From there he moved on to disassembling an SLR camera and attempting to reproduce all of its parts with 3D printed ones. With that in hand, he was able to modify this design into this panoramic camera which he likes because it reproduces the feel of widescreen movies. Although this camera reproduces all of the bells and whistles of a high quality analog camera, not all of these features are strictly necessary for taking pictures on film. Have a look at this minimum viable camera as well.

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Taking Photos With Scotch Tape Instead Of A Lens

Typically, when we want to take images, we use an image sensor paired with some sort of lens assembly to make a picture that’s sharply in focus. However, [okooptics] is here to show us there’s another way—using Scotch tape in place of a typical lens element.

If you just put Scotch tape over an image sensor without a lens, you’ll just get a blurry image, whatever you point it at. With the right algorithms, though, it’s possible to recover an image from that mess, using special “lensless imaging” techniques. In particular, [okooptics] shows how to recreate the so-called coded aperture techniques which were previously demonstrated in [Laura Waller]’s DiffuserCam paper.

It’s complicated stuff, but the video does a great job of breaking down the optics into understandable chunks. Armed with a Raspberry Pi HQ camera covered in a small amount of Scotch and electrical tape, [okooptics] is able to reconstruct a viable image from what initially looks like a blurry mess of nothingness, with the aid of the right deconvolution maths. It’s all about understanding the point spread function of the tape versus a regular lens, and figuring out how to fight off noise when reconstructing the image.

We’ve featured previous work from [okooptics] before, too, like this impressive demonstration of light transport and reconstruction. Video after the break.

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The Raspberry Pi As A Studio Camera

The Raspberry Pi has brought digital camera experimentation within the reach of everybody, with its combination of an accessible computing platform and some almost-decent camera sensors. If there’s a flaw in the Pi as a camera though, it lies in the software, which can be slow and frustrating to use. [Martijn Braam] is here with an interesting project that might yield some useful results in this direction, he’s making a Raspberry Pi studio camera.

His camera hardware is very straightforward, a Pi 5 and touchscreen with the HD camera module in a rough but serviceable wooden box. The interesting part comes in the software, in which he’s written a low-latency GUI over an HDMI output camera application. It’s designed to plug into video mixing hardware, and one of the HDMI outputs carries the GUI while the other carries the unadulterated video. We can see this used to great effect with for example OBS Studio. It’s for now a work in progress as you can see in the video below the break, but we expect that it can only get better.

The video below exposes the obvious flaw in many Pi camera setups, that the available lenses don’t match the quality of the sensor, in that good glass ain’t cheap. But we think it’s one to watch, and could provide competition for CinePi.

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