Can Google’s New AI Read Your Datasheets For You?

We’ve seen a lot of AI tools lately, and, of course, we know they aren’t really smart, but they sure fool people into thinking they are actually intelligent. Of course, these programs can only pick through their training, and a lot depends on what they are trained on. When you use something like ChatGPT, for example, you assume they trained it on reasonable data. Sure, it might get things wrong anyway, but there’s also the danger that it simply doesn’t know what you are talking about. It would be like calling your company’s help desk and asking where you left your socks — they simply don’t know.

We’ve seen attempts to have AI “read” web pages or documents of your choice and then be able to answer questions about them. The latest is from Google with NotebookLM. It integrates a workspace where you can make notes, ask questions, and provide sources. The sources can be text snippets, documents from Google Drive, or PDF files you upload.

You can’t ask questions until you upload something, and we presume the AI restricts its answers to what’s in the documents you provide. It still won’t be perfect, but at least it won’t just give you bad information from an unknown source. Continue reading “Can Google’s New AI Read Your Datasheets For You?”

Google Nest Mini Gutted And Rebuilt To Run Custom Agents

The Google Nest Mini is a popular smart speaker, but it’s very much a cloud-based Big Tech solution. For those that want to roll their own voice assistant, or just get avoid the corporate surveillance of it all, [Justin Alvey’s] work may appeal. (Nitter)

[Justin] pulled apart a Nest Mini, ripped out the original PCB,  and kitted it out with his own internals. He uses the ESP32 as the basis of his design, since it provides plenty of processing power and WiFi connectivity. His  replacement PCB also interfaces with the LEDs, mute switch, and capacitive touch features of the Nest Mini, for ease of interaction.

As a demo, he set up the system to work with a custom “Maubot” assistant using the Matrix framework. He hooked it up with Beeper, a messaging client that collates all your other messaging platforms into one easily-accessible place. The assistant employs GPT3.5, prompted with a list of his family, friends, and other details, to enable him to make calls, send messages, and handle natural language queries. The demo itself is very impressive, and we’d love to try setting up a similar assistant ourselves. Seeing two of [Justin’s] builds talking to each other is amusing, too.

If you’re more comfortable working with Google Assistant rather than dropping it entirely, we’ve looked at that kind of thing, too. Video after the break.

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Google Home Scripting

It is always controversial to have home assistants like the ones from Google or Amazon. There are privacy concerns, of course. Plus they maddeningly don’t always do what you intend for them to do. However, if you do have one, you’ve probably thought about something you wanted to do that would require programming. Sure, you can usually do a simple list, but really writing code wasn’t on the menu. But now, Google Home will allow you to write code. Well, at least script using a YAML file.

The script language is available in the web app and if you opt in on the mobile app as well. There’s a variety of ways you can trigger scripts and many examples you can start with.

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Stadia Says Goodbye With Bluetooth And Crap Game

In just a few days time, Google’s Stadia game streaming service will finally shut down for good. But not for any technical reason, mind you. Microsoft has managed to demonstrate that streaming modern games over home and even mobile Internet connections is viable with their immensely popular Game Pass Ultimate service, and NVIDIA is making similar inroads with GeForce Now. No, like so many of Google’s failed experiments, they’ve simply decided they don’t want to play anymore and are taking their proverbial ball home back with them.

But not all is lost for those who shelled out money for Stadia’s wares. Not only will Google be refunding any money players spent on games, but a company representative has also announced they will be releasing a tool to unlock the latent Bluetooth capabilities of the service’s custom controller — hopefully stemming a surge of e-waste before it starts.

Thanks for playing, chumps.

In a forum thread titled “A Gift from the Stadia Team”, Community Manager [DanFromGoogle] explains that information on how you can enable Bluetooth on the controller will be coming next week. In the meantime, he also announced the immediate release of “Worm Game”, a tech demo that staffers apparently used to test out capabilities of the streaming service before its public release.

That this ridiculously simple game, which looks all the world like something a kid would crank out during an after-school programming class, will be the final title to officially release on Stadia is a stunningly insulting epitaph for the fledgling service. But then, Google seems to have developed a special affinity for mistreating their most loyal cattle users over these last few years.

Enabling Bluetooth on a game controller might not seem like such a big deal, but in this case, it will potentially give the piece of hardware a second chance at life. The Stadia controller is unique in that it uses WiFi to communicate directly over the Internet to Google’s streaming service, so once those servers stop responding, the orphaned device will end up being little more than a curiosity. Although it does technically work over USB, being able to use it wirelessly will not only provide a more modern experience, but help justify its internal batteries.

The last time we mentioned the Stadia controller, it was to document one user’s attempt to rid it of an internal microphone they didn’t feel comfortable with. Now that the service is being put to pasture, we wonder if we’ll start to see more hacks involving the admittedly interesting peripheral. We’ll certainly be keeping an eye out for them, but if you see anything we miss, you know where to send it.

Project Starline Realizes Asimov’s 3D Vision

Issac Asimov wrote Caves of Steel in 1953. In it, he mentions something called trimensional personification. In an age before WebEx and Zoom, imagining that people would have remote meetings replete with 3D holograms was pretty far-sighted. We don’t know if any Google engineers read the book, but they are trying to create a very similar experience with project Starline.

The system is one of those that seems simple on the face of it, but we are sure the implementation isn’t easy. You sit facing something that looks like a window. The other person shows up in 3D as though they were on the other side of the window. Think prison visitation without the phone handset. The camera is mounted such that you look naturally at the other person through your virtual window.

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Otters Deliver A High Power Stationary Audio Experience

Our favorite raft of otters is back at it again with another display of open source audio prowess as they bring us the OtterCastAmp, the newest member of the OtterCast family of open source audio multitools. If you looked at the previous entry in the series – the OtterCastAudio – and thought it was nice but lacking in the pixel count or output power departments then this is the device for you.

The Amp is fundamentally a very similar device to the OtterCastAudio. It shares the same Allwinner S3 Cortex-A application processor and runs the same embedded Linux build assembled with Buildroot. In turn it offers the same substantial set of features and audio protocol support. It can be targeted by Snapcast, Spotify Connect or AirPlay if those are your tools of choice, or act as a generic PulseAudio sink for your Linux audio needs. And there’s still a separate line in so it source audio as well.

One look at the chassis and it’s clear that unlike the OtterCastAudio this is not a simple Chromecast Audio replacement. The face of the OtterCastAmp is graced by a luscious 340×800 LCD for all the cover art your listening ear can enjoy. And the raft of connectors in the back (and mountain of inductors on the PCBA) make it clear that this is a fully fledged class D amplifier, driving up to 120W of power across four channels. Though it may drive a theoretical 30W or 60W peak across its various outputs, with a maximum supply power of 100W (via USB-C power delivery, naturally) the true maximum output will be a little lower. Rounding out the feature set is an Ethernet jack and some wonderfully designed copper PCB otters to enjoy inside and out.

As before, it looks like this design is very close to ready for prime time but not quite there yet, so order at your own risk. Full fab files and some hints are linked in the repo mentioned above. If home fabrication is a little much it looks like there might be a small manufacturing run of these devices coming soon.

You Otter Be Able To Stream That Audio: Open Hardware Eclipses Chromecast Audio

When Google halted production of the Chromecast Audio at the start of 2019, there was a (now silent) outcry. Fans of the device loved the single purpose audio streaming dongle that delivered wide compatibility and drop-dead simplicity at a rock bottom $35 price. For evidence of this, look no further than your favorite auction site where they now sell for significantly more than they did new, if you can even find an active listing. What’s a prolific hacker to do about this clear case of corporate malice? Why, reinvent it of course! And thus the Otter Cast Audio V2 was born, another high quality otter themed hack from one of our favorite teams of hardware magicians [Lucy Fauth, Jana Marie Hemsing, Toble Miner, and Manawyrm].

USB-C and Ethernet, oh my!

The Otter Cast Audio is a disc about the shape and size of standard Chromecast (about 50mm in diameter) and delivers a nearly complete superset of the original Chromecast Audio’s features plus the addition of a line in port to redirect audio from existing devices. Protocol support is more flexible than the original, with AirPlay, a web interface, Spotify Connect, Snapcast, and even a PulseAudio sink to get your Linux flavored audio bits flowing. Ironically the one thing the Otter Cast Audio doesn’t do is act as a target to Cast to. [Jan] notes that out of all the protocols supported here, actual Cast support was locked down enough that it was difficult to provide support for. We’re keeping our fingers crossed a solution can be found there to bring the Otter Cast Audio to complete feature parity with the original Chromecast Audio.

But this is Hackaday, so just as important as what the Otter Cast Audio does is how it does it. The OtterCast team have skipped right over shoehorning all this magic into a microcontroller and stepped right up to an Allwinner S3 SOC, a capable little Cortex A7 based machine with 128 MB of onboard DDR3 RAM. Pint sized by the bloated standards of a fully interactive desktop, but an absolutely perfect match to juggling WiFi, Bluetooth, Ethernet, and convenient support for all the protocols above. If you’re familiar with these hackers’ other work it won’t surprise you that what they produced here lives up to the typical extremely high quality bar set by such wonders as this USB-C adapter for JBC soldering iron handles and this TS-100 mainboard replacement.

It sounds like a small production run might be on order in the future, but until then production files optimized for a particularly popular Chinese manufacturer are provided, with complete BOM and placement files. It sounds like turnkey production costs from that manufacturer are a shockingly reasonable $10 (total) per unit with most components, and come to a still-reasonable $22 with the remaining self-sourced components manually installed.

For a demo of the finished goods, check out the tweet embedded after the break.

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