According to his Instructables profile, [bwebby] wants to make cool stuff in the special effects industry. We think he has a pretty good chance at it based on the animatronic hand he built.
The finger segments are made from copper pipe. They are connected to each other and to the sheet metal palm with tiny hinges and superglue. That stuff inside the finger segments is epoxy putty. It keeps the ends of the tendons made from bicycle gearing cable firmly attached to the fingertip segments, and provides a channel through the rest of the fingers. These cables run through 50mm aluminium tubes that are set in a sheet metal forearm, and they connect to high-torque servos mounted on a piece of MDF. [bwebby] used a Pololu Mini Maestro to control the servos using the board’s native USB interface and control software.
Watch [bwebby] run through some movements and try out the grip after the break. If you want to make an animatronic hand but aren’t ready for this type of undertaking, you could start with an approach closer to puppetry.
On February 25, 1991, during the eve of the of an Iraqi invasion of Saudi Arabia, a Scud missile fired from Iraqi positions hit a US Army barracks in Dhahran, Saudi Arabia. A defense was available – Patriot missiles had intercepted Iraqi Scuds earlier in the year, but not on this day.
The computer controlling the Patriot missile in Dhahran had been operating for over 100 hours when it was launched. The internal clock of this computer was multiplied by 1/10th, and then shoved into a 24-bit register. The binary representation of 1/10th is non-terminating, and after chopping this down to 24 bits, a small error was introduced. This error increased slightly every second, and after 100 hours, the system clock of the Patriot missile system was 0.34 seconds off.
A Scud missile travels at about 1,600 meters per second. In one third of a second, it travels half a kilometer, and well outside the “range gate” that the Patriot tracked. On February 25, 1991, a Patriot missile would fail to intercept a Scud launched at a US Army barracks, killing 28 and wounding 100 others. It was the first time a floating point error had killed a person, and it certainly won’t be the last.
Sometime this evening, after we haven’t rehydrated a pizza for dinner, all of the events portrayed in Back To The Future will have happened in the past. This is it. This is the day all your dreams die.
So, what’s so special about the technology in Back To The Future that we don’t have now? Hoverboards, obviously, but a lot of people have been doing their part to make sure we have something like a hoverboard on this important day. Last week, the record for the longest hoverboard flight was broken by a Canadian company making large multirotor platforms. While it’s called a hoverboard, it’s really not in the spirit of the device that would recreate the skateboard chase scene in front of Hill Valley’s courthouse. For that, you’ll need something that doesn’t use propellers, at least.
There’s a better way to construct a hoverboard than by strapping a few blenders to your feet. Last summer, Lexus built one with superconducting materials and magnets. Yes, it’s effectively the same demonstration you’ve always seen with superconducting materials, only this time it’s dressed up with pro skaters. There are tens of thousands of dollars worth of magnets in the Lexus hoverboard, making this entirely impractical for anyone who wants to build their own.
There is another option if you want a hoverboard. This day, last year, Hendo Hoverboards launched a Kickstarter with the best media blitz we’ve ever seen. They built a hoverboard that is basically a quadcopter, but instead of propellers, they use magnets. These magnets produce eddy currents in the metallic, non-ferrous ‘hover surface’. The grand prize for this Kickstarter? Today, October 21, 2015, you’ll be invited to a VIP event where you will not only get to ride a hoverboard, you’ll get one to take home. Price: $10,000.
News drones. People still read newspapers.
This company isn’t in the market of building hoverboards; they have a much, much more grandiose idea: the founder wants to use hoverboards as a stepping stone to an active earthquake mitigation strategy for buildings. Yes, buildings can hover inches above their foundation, just in case an earthquake strikes. You say the power might go out during an earthquake, causing the building to fall inches to the ground? I never said it was a good idea.
Lucky for us, the Hendo hoverboard did prove to be a proof of concept that a ‘spinning magnet’ hoverboard is capable of supporting the weight of a rider. We know a few people have been working on this technology before the Hendo hoverboard was announced, and replicating the Hendo hoverboard build shouldn’t cost more than about $1000 USD. We’re eventually going to have to do this, and we’re going to replicate the Pitbull hoverboard, bojo, because we want powah.
So, what else of Back to the Future Part II hasn’t become a reality? News drones. People don’t read newspapers anymore. Self-driving cars are more realistic than hovercar conversions. Pepsi Perfect exists, but only at a Comic Con. Nike Air Mags exist, but not with power laces. The world of Hill Valley still has fax machines, and I really want to rehydrate a pizza.
It’s alright, most of the technology of Back to the Future was just a joke; ‘Queen Diana’ would have never happened, and what exactly was the point of Gray’s Sports Almanac if you can look everything up on the Internet?
There was one possibly accurate prediction in Back to the Future: The Chicago Cubs may win the 2015 World Series. Let me repeat that, for effect. The most accurate prediction of the future given to us in Back to the Future was that the Chicago Cubs win the World Series. That’s how inaccurate Back To The Future was.
[Tom Lombardo] is an engineer and an educator. When a company sent him a Dino Pet–a bioluminescent sculpture–he found it wasn’t really usable as a practical light source. He did, however, realize it would be an interesting STEAM (science, technology, engineering, art, and math) project for students to produce bioluminescent sculptures.
The lamps (or sculptures, if you prefer) contain dinoflagellates which is a type of plankton that glows when agitated. Of course, they don’t put out a strong light and–the main problem–you have to agitate the little suckers to get them to emit light. [Tom] found that there was a mild afterglow when you stop shaking, but not much. You can get an idea of how much light they make in the video below. The idea for a school project would be to make practical ambient lighting that didn’t require much input power to agitate the plankton.
For almost forty years, integrated circuits have become smaller and smaller. These chips started out with massive transistors in the early 1970s. They shrank to less than 1μm by 1990, and shrank yet again to less than 100nm by the turn of the last century. Now, Imec and Cadence are experimenting with 5nm technology – the smallest technology available for any mass-produced integrated circuit.
The history of microelectronic fabrication over the last decade is a story of failure. Something happened in 2005, and although chips could be designed at ever-smaller technologies, the transition to these smaller manufacturing processes didn’t go as smoothly as in the 70s, 80s, and 90s. Just a few years ago, Intel said 10nm chips would ship by 2015. These chips are nowhere to be found, and even 14nm technology is still catching up to the yields found in 22nm technology. In 2009, Nvidia said their flagship graphics card would be built with a 11nm process. The current Nvidia flagship desktop graphics card is built with 28nm technology. Moore’s law isn’t 18 months anymore.
While Imec and Cadence have completed the tapeout on a 5nm device, it’s just a test chip. Before starting manufacturing on a single process node, Intel and others will tapeout a simple test chip to verify their latest process. This 5nm tapeout will not become a manufactured chip, but it does mean we’ll see more talk about the 5nm process in the future.
In material science, thermal expansion is a very well understood concept. However, in most cases it’s regarded as somewhat of a nuisance. It’s the kind of thing that gives engineers headaches, and entire subsystems of machines are often designed specifically to combat it. But a group of students at MIT have come up with an ingeniously simple way of taking advantage of thermal expansion to create shape-changing composites.
Their project is a method of creating shape-shifting composites, called uniMorph. It works by using resistive heating (or simply ambient temperature) to change the temperature of a sandwich composite. The composite is made of two different materials, and the copper traces to heat them. The two materials themselves aren’t particularly important, what’s important is that they have vastly different thermal expansion rates.
When the composite is heated, one material will expand more or less than the other material. Depending on the relative shapes of the two materials, this causes the composite to bend or twist in predetermined ways. How much it bends, for example, is just a matter of how the layers are cut, and how much they’re heated.
The concept itself isn’t exactly new – bimetallic composites have existed for ages. We even covered a similar idea that works based on moisture content. But, the methods used for uniMorph are very well thought out. It’s very inexpensive to produce, and the students seem to have devised reliable techniques for designing the layers in order to produce a desired shape change.
Okay, not actually a cyclotron… but this ball cyclotron is a good model for what a cyclotron does and the concepts behind it feel kooky and magical. A pair of Ping Pong balls scream around a glass bowl thanks the repulsive forces of static electricity.
It’s no surprise that this comes from Rimstar, a source we’ve grown to equate with enthralling home lab experiments like the Ion Wind powered Star Trek Enterprise. Those following closely will know that most of [Steven Dufresne’s] experiments involve high voltage and this one is no different. The same Wimshurst Machine he used in the Tea Laser demo is brought in again for this one.
A glass bowl is used for its shape and properties as an insulator. A set of electrodes are added in the form of aluminum strips. These are given opposite charges using the Wimshurst machine. Ping Pong balls coated in conductive paint are light enough to be moved by the static fields, and a good crank gets them travelling in a very fast circuit around the bowl.
When you move a crank the thought of being connected to something with a chain pops into your mind. This feels very much the same, but there is no intuitive connection between the movement of the balls and your hand on the crank. Anyone need a prop for their Halloween party?
If you don’t want to buy or build a Wimshurst machine you can use a Van De Graaff generator. Can anyone suggest other HV sources that would work well here?