What do you do when you’re working with some vintage ICs and one of the tiny legs pops off? That’s what happened to [Kotomi] when working with an old Super Nintendo. A single lead for the sound chip just snapped off, leaving [Kotomi] one pin short of a working system (the Google Translatrix). This is something that can be fixed, provided you have a steady hand and a rotary tool that’s spinning at thousands of RPM.
Fixing this problem relies on a little bit of knowledge of how integrated circuits are built. There’s a small square of silicon in there, but this tiny die is bonded to a metal leadframe, which looks like the ribcage of a robotic centipede. This leadframe is covered in epoxy, the pins are bent down, and you have an IC. Removing just a tiny bit of epoxy grants access to the leadframe which you can then solder to. Don’t breathe the repair, it’s not pretty, but it does work.
While this technique makes use of a Dremel to break into the chewy nougat center of a vintage chip, and in some ways this could be called decapsulation, it really isn’t. We’ve seen people drop acid to get to the center of a chip and a really hot torch will get to the middle of a ceramic chip, but this technique is just accessing the lead frame of the IC. All ICs have a stamped (or photoetched) metal frame to which the silicone die is bonded. Running a Dremel against some epoxy doesn’t access the silicon, but it does grant access to the signals coming off the chip.
When it comes to reverse engineering silicon, there’s no better person to ask than Ken Shirriff. He’s the expert at teasing the meaning out of layers of polysilicon and metal. He’s reverse engineered the ubiquitous 555 timer, he’s taken a look at the inside of old-school audio chips, and he’s found butterflies in his op-amp. Where there’s a crazy jumble of microscopic wires and layers of silicon, Ken’s there, ready to do the teardown.
For this year’s talk at the Hackaday Superconference, Ken walked everyone through the techniques for reverse engineering silicon. Surprisingly, this isn’t as hard as it sounds. Yes, you’ll still need to drop acid to get to the guts of an IC (of course, you could always find a 555 stuck in a metal can, but then you can’t say ‘dropping acid’), but even the most complex devices on the planet are still made of a few basic components. You’ve got n-doped silicon, p-doped silicon, and some metal. That’s it, and if you know what you’re looking for — like Ken does — you have all the tools you need to figure out how these integrated circuits are made.
Continue reading “Ken Shirriff Explains His Techniques For Reverse Engineering Silicon”
A normal life in hacking, if there is such a thing, seems to follow a predictable trajectory, at least in terms of the physical space it occupies. We generally start small, working on a few simple projects on the kitchen table, or if we start young enough, perhaps on a desk in our childhood bedroom. Time passes, our skills increase, and with them the need for space. Soon we’re claiming an unused room or a corner of the basement. Skills build on skills, gear accumulates, and before you know it, the garage is no longer a place for cars but a place for pushing back the darkness of our own ignorance and expanding our horizons into parts unknown.
It appears that Sam Zeloof’s annexation of the family garage occurred fairly early in life, and to a level that’s hard to comprehend. Sam seems to have caught the hacking bug early, and by the time high school rolled around, he was building out a remarkably well-equipped semiconductor fabrication lab at home. Sam has been posting his progress regularly on his own blog and on Twitter, and he dropped by the 2018 Superconference to give everyone a lesson on semiconductor physics and how he became the first hobbyist to produce an integrated circuit using lithographic processes.
Continue reading “Of Roach Killer and Rust Remover: Sam Zeloof’s Garage-Made Chips”
A computer is, at its core, just a bunch of transistors wired together. Once you have enough transistors on a board, though, one of the first layers of abstraction that arises is the Arithmetic Logic Unit. The ALU takes in two sets of data, performs a chosen math function, and outputs one data set as the result. It really is the core of what makes computers compute.
An ALU is built into modern processors, but that wasn’t always how it was done. If you’re looking to build a recreation of an early computer you may need a standalone, and that’s why [roelh] designed an ALU that fits in a square inch piece of circuit board using five multiplexer chips and two XOR chips.
One of the commonly used components for this purpose, the 74LS181 ALU, is not in production anymore. [roelh’s] ALU is intended to be a small footprint replacement of sorts, and can perform seven functions: ADD, SUB, XOR, XNOR, AND, OR, A, B, and NOT A. The small footprint for the design is a constraint of our recent contest: Return of the Square Inch Project. Of course, this meant extra design challenges, such as needing to move the carry in and carry out lines to a separate header because there wasn’t enough space on one edge.
Exploring the theory behind an ALU isn’t just for people building retrocomputers. It is integral to gaining an intuitive understanding of how all computers work. Everyone should consider looking under the hood by walking through the nand2tetris course which uses simulation to build from a NAND gate all the way up to a functioning computer based on The Elements of Computing Science textbook.
If you’re a homebrew computer builder, it might be worthwhile to use one of these ALUs rather than designing your own. Of course, if building components from scratch is your thing we definitely understand that motivation as well.
There’s a certain minimum set of stuff the typical Hackaday reader is likely to have within arm’s reach any time he or she is in the shop. Soldering station? Probably. Oscilloscope? Maybe. Multimeter? Quite likely. But there’s one thing so basic, something without which countless numbers of projects would be much more difficult to complete, that a shop without one or a dozen copies is almost unthinkable. It’s the humble 555 timer chip, a tiny chunk of black plastic with eight leads that in concert with just a few extra components can do everything from flashing an LED a couple of times a second to creating music and sound effects.
We’ve taken a look under the hood of the 555 before and featured many, many projects that show off the venerable chip’s multiple personalities quite well. But we haven’t looked at how Everyone’s First Chip came into being, and what inspired its design. Here’s the story of the 555 and how it got that way.
Continue reading “The 555 and How It Got That Way”
Sixty years ago this month, an unassuming but gifted engineer sitting in a lonely lab at Texas Instruments penned a few lines in his notebook about his ideas for building complete circuits on a single slab of semiconductor. He had no way of knowing if his idea would even work; the idea that it would become one of the key technologies of the 20th century that would rapidly change everything about the world would have seemed like a fantasy to him.
We’ve covered the story of how the integrated circuit came to be, and the ensuing patent battle that would eventually award priority to someone else. But we’ve never taken a close look at the quiet man in the quiet lab who actually thought it up: Jack Kilby.
Continue reading “Profiles in Science: Jack Kilby and the Integrated Circuit”
In 1976, Texas Instruments came out with the TL084, a four JFET op-amp IC each with similar circuitry to Fairchild’s very popular single op-amp 741. But even though the 741 has been covered in detailed, when [Ken Shirriff] focused his microscope on a TL084, he found some very interesting things.
To avoid using acid to get at the die, he instead found a ceramic packaged TL084 and pried off the cover. The first things he saw were four stabilizing capacitors, by far the largest structures on the die and visible to the naked eye.
When he peered into his microscope he next saw butterfly shapes which turned out to be pairs of input JFETs. The wide strips are the gates and the narrower strip surrounded by each gate is the source. The drain is the narrow strip surrounding each gate. Why arrange four JFETs like this? It’s possible to have temperature gradients in the IC, one side being hotter than the other. These gradients can affect the JFET’s characteristics, unbalancing the inputs. Look closely at the way the JFETs are connected and you’ll see that the top-left one is connected to the bottom-right one, and similarly for the other two. This diagonal cross-connecting cancels out any negative effects.
[Ken’s] analysis in his article doesn’t stop there though. Not only does he talk more about these JFETs but he goes over the rest of the die too. It’s well worth the read, as is his write-up about the 741 which we’ve also covered.