PPS Is The Hottest USB-C Feature You Didn’t Know About

USB Power Delivery is widely considered to be a good thing. It’s become relatively standard, and is a popular way for makers to easily power their projects at a number of specific, useful voltages. However, what you may not know is that it’s possible to get much more variable voltages out of some USB chargers out there. As [GreatScott!] explains, you’ll want to meet USB-C PPS.

PPS stands for Programmable Power Supply. It’s a method by which a USB-C device can request variable voltage and current delivery on demand. Unlike the Power Delivery standard, you’re not limited to set voltages at tiers of 5V, 9V, 15V and 20V. You can have your device request the exact voltage it wants, right from the charger.  Commercially, it’s most typically used to allow smartphones to charge as fast as possible by getting the optimum voltage to plumb into the battery. However, with the right techniques, you can use PPS to get a charger to output whatever voltage you want, from 3.3 V to 21 V, for your own nefarious purposes. You can choose a voltage in 20 mV increments, and even set a current limit in 50 mA increments. Don’t go mad with power, now.

However, there’s a hitch. Unlike USB PD, there isn’t yet a whole ecosystem of $2 PPS breakout boards ready to gloop into your own little projects. As [GreatScott!] suggests, if you want to use PPS, you might want to take a look at the AP33772S IC. It’s a USB PD3.1 Sink Controller. You can command it over I2C to ask for the voltage and current you want. If that’s too hard, though, [CentyLab] has a solution on Tindie to get you going faster. It’s also got some exciting additional functionality—like USB-C AVS support. It offers higher voltage and more power, albeit with less resolution, but chargers with this functionality are quite obscure at this stage.

We’ve actually touched on PPS capability before in our exploration of the magic that is USB-C Power Delivery. Video after the break.

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The SNES Seems To Be Getting Faster Over Time

Every Super Nintendo console should run at the same speed. They were all built in factories with the same components so they should all operate at the steady clip mandated by Nintendo all those years ago. Except, apparently, the SNES is speeding up as it gets older.

The matter was brought to the public’s attention by the [TASBot] team, a group within the speedrunning community. If anyone was going to notice vintage consoles suddenly running a hair faster, you could bet it would be the speedrunners. Soon enough, a call was put out to crowdsource some data. Submitters were asked to run a set piece of code to test the DSP sample rate on consoles when cold and warm, to get the best idea of what was going on.

As reported by Ars Technica, the group seems to have pinned down the problem to the SNES’s Audio Processing Unit. It’s supposed to run at 24.576 MHz, with a sample rate of 32,000 Hz. However, over the years, emulator developers and speedrunners had noticed that 32,040 Hz seemed to be a more realistic figure for what real consoles were actually running the DSP sample rate at. Developers found that building emulators to run the DSP at this rate was important to run commercial games as expected, suggesting the hardware might have always been a little faster than expected.

However, more recently, it seems that the average speed of the DSP sample rate has increased further. The average result collected by [TASBot] from modern consoles is 32,076 Hz. What’s more interesting is the range of submitted figures—from 31,976 Hz to 32,349 Hz. It seems that the DSP’s ceramic resonator—used instead of a quartz crystal—might degrade over time, causing the speedup. [TASBot] team members also tested temperature changes, but only found a 32 Hz variation from a frozen SNES to one at room temperature.

The fact that console components degrade over time isn’t exactly news; we’ve featured plenty of articles on leaky batteries and corroded traces. Still, for speedrunners, the idea that the hardware standard itself can shift over time? It’s like feeling quicksand under your feet. What even is reality anymore?

[Thanks to s7726 for the tip!]

Microscopic view of chiral magnetic material

Twisting Magnetism To Control Electron Flow

If you ever wished electrons would just behave, this one’s for you. A team from Tohoku, Osaka, and Manchester Universities has cracked open an interesting phenomenon in the chiral helimagnet α-EuP3: they’ve induced one-way electron flow without bringing diodes into play. Their findings are published in the Proceedings of the National Academy of Sciences.

The twist in this is quite literal. By coaxing europium atoms into a chiral magnetic spiral, the researchers found they could generate rectification: current that prefers one direction over another. Think of it as adding a one-way street in your circuit, but based on magnetic chirality rather than semiconductors. When the material flips to an achiral (ferromagnetic) state, the one-way effect vanishes. No asymmetry, no preferential flow. They’ve essentially toggled the electron highway signs with an external magnetic field. This elegant control over band asymmetry might lead to low-power, high-speed data storage based on magnetic chirality.

If you are curious how all this ties back to quantum theory, you can trace the roots of chiral electron flow back to the early days of quantum electrodynamics – when physicists first started untangling how particles and fields really interact.

There’s a whole world of weird physics waiting for us. In the field of chemistry, chirality has been covered by Hackaday, foreshadowing the lesser favorable ways of use. Read up on the article and share with us what you think.

High Frequency Food: Better Cutting With Ultrasonics

You’re cutting yourself a single slice of cake. You grab a butter knife out of the drawer, hack off a moist wedge, and munch away to your mouth’s delight. The next day, you’re cutting forty slices of cake for the whole office. You grab a large chef’s knife, warm it with hot water, and cube out the sheet cake without causing too much trauma to the icing. Next week, you’re starting at your cousin’s bakery. You’re supposed to cut a few thousand slices of cake, week in, week out. You suspect your haggardly knifework won’t do.

In the home kitchen, any old knife will do the job when it comes to slicing cakes, pies, and pastries. When it comes to commercial kitchens, though, presentation is everything and perfection is the bare minimum. Thankfully, there’s a better grade of cutting tool out there—and it’s more high tech than you might think.

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Long-tail pair waves

Current Mirrors Tame Common Mode Noise

If you’re the sort who finds beauty in symmetry – and I’m not talking about your latest PCB layout – then you’ll appreciate this clever take on the long-tailed pair. [Kevin]’s video on this topic explores boosting common mode rejection by swapping out the old-school tail resistor for a current mirror. Yes, the humble current mirror – long underestimated in DIY analog circles – steps up here, giving his differential amplifier a much-needed backbone.

So why does this matter? Well, in Kevin’s bench tests, this hack more than doubles the common mode rejection, leaping from a decent 35 dB to a noise-crushing 93 dB. That’s not just tweaking for tweaking’s sake; that’s taking a breadboard standard and making it ready for sensitive, low-level signal work. Instead of wrestling with mismatched transistors or praying to the gods of temperature stability, he opts for a practical approach. A couple of matched NPNs, a pair of emitter resistors, and a back-of-the-envelope resistor calculation – and boom, clean differential gain without the common mode muck.

If you want the nitty-gritty details, schematics of the demo circuits are on his project GitHub. Kevin’s explanation is equal parts history lesson and practical engineering, and it’s worth the watch. Keep tinkering, and do share your thoughts on this.

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You Know Pi, But Do You Really Know E?

Pi Day is here! We bet that you know that famous constant to a few decimal points, and you could probably explain what it really means: the ratio of a circle’s circumference to its diameter. But what about the constant e? Sure, you might know it is a transcendental number around 2.72 or so. You probably know it is the base used for natural logarithms. But what does it mean?

The poor number probably needed a better agent. After all, pi is a fun name, easy to remember, with a distinctive Greek letter and lots of pun potential. On the other hand, e is just a letter. Sometimes it is known as Euler’s number, but Leonhard Euler was so prolific that there is also Euler’s constant and a set of Euler numbers, none of which are the same thing. Sometimes, you hear it called Napier’s constant, and it is known that Jacob Bernoulli discovered the number, too. So, even the history of this number is confusing.

But back to math, the number e is the base rate of growth for any continually growing process. That didn’t help? Well, consider that many things grow or decay through growth. For example, a bacteria culture might double every 72 hours. Or a radioactive sample might decay a certain amount per century. Continue reading “You Know Pi, But Do You Really Know E?”

The Mysterious And Important Work Of Prop Design On Severance

Have you seen Severance? Chances are good that you have; the TV series has become wildly popular in its second season, to the point where the fandom’s dedication is difficult to distinguish from the in-universe cult of [Kier]. Part of the show’s appeal comes from its overall aesthetic, which is captured in this description of the building of one of the show’s props.

A detailed recap of the show is impossible, but for the uninitiated, a mega-corporation called Lumon has developed a chip that certain workers have implanted in their brains to sever their personalities and memories into work and non-work halves. The working “Innies” have no memory of what their “Outies” do when they aren’t at work, which sounds a lot better than it actually ends up being. It’s as weird as it sounds, and then some.

The prop featured here is the “WoeMeter” from episode seven of season two, used to quantify the amount of woe in a severed worker — told you it was weird. The prop was built by design house [make3] on a short timeline and after seeing only some sketches and rough renders from the production designers, and had to echo the not-quite-midcentury modern look of the whole series. The builders took inspiration from, among other things, a classic Nagra tape recorder, going so far as to harvest its knobs and switches to use in the build. The controls are all functional and laid out in a sensible way, allowing the actors to use the device in a convincing way. For visual feedback, the prop has two servo-operated meters and a string of seven-segment LED displays, all controlled by an ESP-32 mounted to a custom PCB. Adding the Lumon logo to the silkscreen was a nice touch.

The prop maker’s art is fascinating, and the ability to let your imagination run wild while making something that looks good and works for the production has got to be a blast. [make3] really nailed it with this one.

Thanks to [Aaron’s Outie] for the tip.