Thirty Years Later, The Windows 3.1 Video Driver You Needed

Over the course of the 1990s we saw huge developments in the world of PC graphics cards, going from little more than the original IBM VGA standard through super VGA and then so-called “Windows accelerator” cards which brought the kind of hardware acceleration the console and 16 bit home computer users had been used to for a while. At the end of the decade we had the first generation of 3D accelerator chipsets which are ancestors of today’s GPUs.

It was a great time to be a hardware enthusiast, but as anyone who was around at the time will tell you, the software for the drivers hadn’t caught up. Particularly for Windows 3.1 it could be something of a lottery, so [PluMGMK]’s modern generic SVGA driver could have been extremely useful had it appeared at the time.

As many of you will be aware, there is a set of VESA standardized BIOS extensions for video modes. There were generic VESA drivers back in the day, but they would only provide a disappointing selection of options for what the cards could do even then. The new driver provides support for all the available modes supported by a card, at all color depths. Windows 3.1 in true-color full HD? No problem!

It’s unexpected to see Program Manager and a selection of windows spread across so much real-estate, almost reminiscent of the uncluttered desktops from early ’90s workstations if you disregard the bright colors. We can’t help noticing it wins in one way over even the latest version of MacOS at these resolutions though, as anyone who has ever used a 4K screen on a Mac and found the menus remain miles away up in the top corner will tell you. Meanwhile if you’ve not had your fill of 16-bit Windows, how about sticking it in a ThinkPad BIOS?

Stacy’s Computer Has Got It Going On

According to [ClassicHasClass], the best way to open an Atari Stacy is to not open an Atari Stacy. Apparently, these old computers were not pleasant to work on. The cables were not keyed and were prone to short against things. Screws easily strip out plastic holes. Of course, there wouldn’t be a story if there wasn’t a teardown and an upgrade that you can check out in the post.

The Stacy was one of Atari’s earliest portable systems and the first ST portable (that is, STacy). There’s a backlit LCD, a keyboard and trackball, and the usual ports. You could make do with a single floppy or spring for a second floppy or an internal SCSI hard drive. The 8 MHz 68000-based machine would set you back north of $2,300 back in 1989.

The original plan was to run the thing on C-cell batteries, but that would give you about 15 minutes of operation. They finally decided it was a luggable — you’d have to plug it into the wall. The battery compartment was there, but empty and glued shut.

Apparently, there were about 35,000 of these made, but they seem somewhat rare. But we do like a rare retrocomputer. Or even some that aren’t so rare.

Atari 65XE In Laptop Form

For better or worse, Atari is no longer a household name in computing, but for a time in the 1980s, it was a huge mover in the industry. They not only produced PCs but also a huge number of video game consoles. Although they were a major contributor to the video game crash of the 1980s, they managed to limp along a few more years afterward and produce some interesting machines in the following years, even though they weren’t ultimately able to compete with Nintendo or Sega. One of those computers from that era was a PC-console hybrid of sorts called the Atari XE, and [Sideburn] was able to turn one into a laptop.

The retro laptop began life as an Arabic PAL version of the 65XE, the PC version of the ubiquitous 65-series computer. A large portion of the computer was reworked, including the removal of the power supply in favor of a rechargeable battery with a 6-hour life. Also among the list of scrapped components was the video and sound connectors as well as the RF modulator, which would have been common for displays at the time, but this laptop is getting a 1920×1080 LCD panel to replace all of that old hardware. A 1MB memory upgrade, new speakers and amp, a WiFi card, and an SD floppy card emulator round out the build.

The final part of the build is assembling it all into a custom 3D printed case, and the resulting laptop that [Sideburn] calls the XE Book is a faithful adaptation of this niche computer into what could have been a laptop we would have seen in the late 80s or early 90s similar to the Toshiba T3200SXC. It matches the original’s footprint and still uses all of the core components, so it’s not too difficult to imagine something like this having existed in the past.

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16-bit Linux-like Goodness

We see many 16-bit retrocomputers around here based on Intel and Intel-like chips such as the 8086, 8088, V20, and similar. While they don’t seem very powerful by today’s standards, they were perfectly capable machines and, thanks to Elks (Embeddedable Linux Kernel Subset), you can run something fairly Linux-like on these devices.

The requirements are light: 512K of RAM is desirable, but you can do something with 256K. If you have ROM, you can even get by with 128K. Most importantly, the system doesn’t require a memory management unit to remap memory like many operating systems.

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A Modern Battery For A Classic Laptop

Aside from their ability to operate fairly well in extreme temperatures, lead-acid batteries don’t have many benefits compared to more modern battery technology. They’re heavy, not particularly energy dense, have limited charge cycles, and often can’t be fully discharged without damage or greatly increased wear. With that in mind, one can imagine that a laptop that uses a battery like this would be not only extremely old but also limited by this technology. Of course, in the modern day we can do a lot to bring these retro machines up to modern standards like adding in some lithium batteries to this HP laptop.

Simply swapping the batteries in this computer won’t get the job done though, as lead-acid and lithium batteries need different circuitry in order to be safe while also getting the maximum amount of energy out. [CYUL] is using a cheap UPS module from AliExpress which comes with two 18650 cells to perform this conversion, although with a high likelihood of counterfeiting in this market, the 18650s were swapped out with two that were known to be from Samsung. The USB module also needs to be modified a bit to change the voltage output to match the needs of the HP-110Plus, and of course a modernized rebuild like this wouldn’t be complete without a USB-C port to function as the new power jack.

[CYUL] notes at the end of the build log that even without every hardware upgrade made to this computer (and ignoring its limited usefulness in the modern world) it has a limited shelf life as the BIOS won’t work past 2035. Hopefully with computers like this we’ll start seeing some firmware modifications as well that’ll let them work indefinitely into the future. For modern computers we’ll hope to avoid the similar 2038 problem by switching everything over to 64 bit systems and making other software updates as well.

Puzzle Bobble on a screen with a physical gadget in front

Crafting A Cardboard Tribute To Puzzle Bobble

What do you get when you cross cardboard, deodorant rollers, and a love for retro gaming? A marvel of DIY engineering that brings the arcade classic Puzzle Bobble to life—once again! Do you remember the original Puzzle Bobble aiming mechanism we featured 12 years ago? Now, creator [TomTilly] has returned with a revamped version, blending ingenuity with a touch of nostalgia. [Tom] truly is a Puzzle Bobble enthusiast. And who could argue that? The game’s simplicty makes for innocent yet addictive gameplay.

[Tom]’s new setup recreates Puzzle Bobble’s signature aiming mechanic using surprising materials: deodorant roller balls filled with hot glue (to diffuse LED colours), bamboo skewers, and rubber bands. At its heart is an Arduino UNO, which syncs the RGB LED ‘bubbles’ and a servo-driven aiming arm to the game’s real-time data. A Lua script monitors MAME’s memory locations to match the bubble colours and aimer position.

But this isn’t just a static display. [Tom] hints at a version 2.0: a fully functional controller complete with a handle. Imagine steering this tactile masterpiece through Puzzle Bobble’s frantic levels!

Need more inspiration? Check out other quirky hacks like [Tom]’s deodorant roller controller we featured in 2023. Whether you’re into cardboard mechanics or retro gaming, there’s no end to what clever hands can create.

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Keeping Track Of Old Computer Manuals With The Manx Catalog

An unfortunate reality of pre-1990s computer systems is that any manuals and documentation that came with them likely only existed on paper. That’s not to say there aren’t scanned-in (PDF) copies of those documents floating around, but with few of these scans being indexable by search engines like Google and Duck Duck Go, they can be rather tricky to find. That’s where the Manx catalog website seeks to make life easier. According to its stats, it knows about 22,060 manuals (9,992 online) across 61 websites, with a focus on minicomputers and mainframes.

The code behind Manx is GPL 2.0 licensed and available on GitHub, which is where any issues can be filed too. While not a new project by any stretch of the imagination, it’s yet another useful tool to find a non-OCR-ed scan of the programming or user manual for an obscure system. As noted in a recent Hacker News thread, the ‘online’ part of the above listed statistics means that for manuals where no online copy is known, you get a placeholder message. Using the Bitsavers website along with Archive.org may still be the most pertinent way to hunt down that elusive manual, with the Manx website recommending 1000bit for microcomputer manuals.

Have you used the Manx catalog, or any of the other archiving websites? What have been your experiences with them? Let us know in the comments.