The Zero-Power Flight Computer

In the early days of aviation, pilots or their navigators used a plethora of tools to solve common navigation and piloting problems. There was definitely a need for some kind of computing aid that could replace slide rules, tables, and tedious dead-reckoning computations. This would become even more important during World War II, when there was a massive push to quickly train young men to be pilots.

The same, but different. A Pickett slide rule (top) and an E6B slide rule (bottom). (Own Work).

Today, we’d whip up some sort of computer device, but in the 1930s, computers weren’t anything you’d cram on a plane, even if they’d had any. For example, the Mark 1 Fire Control Computer during WW2 was 3,000 pounds of gears and motors.

The computer is made to answer flight questions like “how many pounds of fuel do I need for another hour of flying time?” or “How do I adjust my course if I have a particular crosswind?”

History

There were a rash of flight computers starting in the 1920s that were essentially specialized slide rules. The most popular one appeared in the late 1930s. Philip Dalton’s circular slide rule was cheap to produce and easy to use. As you’ll see, it is more than just an ordinary slide rule. Keep in mind, these were not computers in the sense we think of today. They were simple slide rules that easily did specialized math useful to pilots.

Dalton actually developed a number of computers. The popular Model B appeared in 1933, and there were refinements leading to additional models. The Mark VII was very popular. Even Fred Noonan, Amelia Earhart’s navigator, used a Mark VII. Continue reading “The Zero-Power Flight Computer”

The 3DFX Voodoo Lives Again In An FPGA

The 3DFX Voodoo was not the first dedicated 3D graphics chipset by any means, but it became the favourite for gamers among the early mass-market GPUs. It would be found on a 3D-processing-only PCI card that sat on the feature connector of your SVGA card. The Voodoo took any game that supported its Glide API into the world of (for the time) smooth and beautiful 3D. They’re worth a bit now, but if you don’t fancy forking out for mid-’90s silicon in 2026, there’s another option. [Francisco Ayala Le Brun] has implemented the 3DFX Voodoo 1 in SpinalHDL for FPGAs.

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Reviving A Cursed Sun SPARCstation IPX

SPARCstation IPX running Solaris 2.6. (Credit: This Does Not Compute, YouTube)
SPARCstation IPX running Solaris 2.6. (Credit: This Does Not Compute, YouTube)

The best part about retro computing is the idea that you’ll save some poor system from being scrapped and revive it to a working state, at which point you can bask in the glory of a job well done. That’s when reality often strikes hard, and you find yourself troubleshooting a maddening list of issues as you question everything about your life choices. Such was the case with [This Does Not Compute] over at YouTube with a Sun SPARCstation IPX that decided to put up a big fight.

This is the second video of a series. In the first installment, the PSU was repaired, and a boot failure was diagnosed. The system’s onboard diagnostic led to the assumption that one of the 8 kB SRAM ICs was defective.  You can readily get SRAM replacements, so it seemed to be an easy fix. Unfortunately, the fun was only beginning as the system reported the exact same error after the SRAM was replaced.

After flipping a virtual table, the mainboard was swapped with a donor one from a scrapped laptop system. With this, it booted, but the video output showed only vertical lines. Obviously, the solution here was to insert a replacement video card, which not only fixed the display output but also demonstrates once again that you can fix many vintage computing issues by simply replacing hardware.

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Resin Injection CRT Cataract Surgery On Macintosh Monitor

Nothing lasts forever, but you’d think the leaded-glass face of a CRT would not be a place you’re likely to see Father Time causing failures. Alas, the particle accelerators we all lovingly stared at were very often not unitary pieces of glass: in case of implosion, safety glass was glued onto the front of the CRT. That glue will inevitably fail, as happened to the 20″ Mac-branded Triniton [Epictronics] had with a PowerPC 6100 that needed a few other repairs.

His version of cataract surgery was the most interesting. Usually cataracts are an issue for much older CRTs than the 90s-era Macintosh display featured here, but this particular display was literally pulled out of the trash and not stored well before that, so that’s probably what accounts for its accelerated aging. Usually what people do with CRT Cataracts is use heat to remove the safety glass and failing adhesive. [Epictronics] has a safer technique, however: inject fresh adhesive into the gap that’s forming around the edge of the display.

With a syringe and UV cure resin, he slowly and laboriously goes around the edge of the display to fill in the bubbles that can be reached. Luckily, the delamination on this CRT doesn’t extend very far beyond the edges, so a standard syringe tip could reach all the problem areas.

It looks good now, but if it doesn’t hold, [Epictronics] points out he can still remove the glass with the traditional hot-air technique. We hope it holds up; this is a nice technique to try if you have a CRT with the early stages of cataract delamination. For future reference, it took about one milliliter of resin to fill each square centimeter of affected area, which implies the cataract gap is quite small indeed.

Having repaired the monitor by about fifteen minutes into the video, [Epictronics] spends the remaining seventeen minutes getting the Mac running with its original CD-ROM drive (that needed recapped) and a DOS compatibility card.

We’ve featured [Epictronics] repairs here before, like when he tore down and rebuilt an IBM Model F keyboard. 

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Running Windows 98 On The IPAQ IA-2 Internet Appliance

Devices that were limited to only run a web browser were relatively common around 2000, as many people wanted to surf the Information Super Highway, but didn’t quite want to get a regular PC — being in many ways the retro equivalent of a Chromebook. The Compaq iPAQ IA-2 from 2000 that [Dave Luna] got is no exception, with a Microsoft CE-based OS that is meant to be used with Microsoft Network (MSN) dial-up, which amusingly is still available today.

In order to get a more useful OS on it, like Windows 98, you have to jump through quite a few hoops, as [Dave] found out. Although there is an IDE connection on the mainboard, this cannot be booted from, likely due to BIOS limitations. This means that he had to chain boot via the 16 MB NAND Flash drive that the original OS booted from, which was done by writing MS-DOS to the Flash drive using another workaround as it’s not a standard IDE device either.

From this you can then boot Windows 98 from an IDE drive by pretending that it’s an ATAPI IDE device to dodge a limitation on IDE devices. The system’s hardware isn’t really going to make it into a blazing fast retro computer. It only has a 266 MHz Geode GX1 CPU and supports up to 256 MB of SDRAM. The IA-2 is also limited to 800×600, which required the use of an external monitor (as seen above) hooked up to the internal VGA port to set the proper resolution in the OS.

But at least it can run DOOM, so that bare minimum requirement can be ticked off.

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Zip-Drive Emulator Puts Big Disks Back On LPT

Iomega’s Zip drives filled an interesting niche back in the 1990s. A magnetic disk that was physically floppy-sized, but much larger in capacity– starting at 100 MB, and reaching 750 MB by the end–they never quite had universal appeal, but never really went away until flash memory chased them out of the marketplace in the early 2000s. While not everyone is going to miss them, some of us still think it’s a better form factor than having a USB stick awkwardly protruding from a computer, or microSD cards that are barely large enough to see with the naked eye. [Minh Danh] is one of those who still has affection for Zip drives, and when his parallel port Zip 100 drive started to give up the ghost last year, he decided to do something bold: reverse engineer it, and produce an emulator. First software, and then in hardware.

It’s not the prettiest-ever prototype, but lots of great things start with a mess of wires.

The first was to create a virtual zip drive that could run on a virtual machine and be accessed with DOS or Windows up to XP. The next task was to move that functionality onto a microcontroller to create something like a GoTek floppy emulator for LPT Zip drives that he’s calling the LPT100. Yes, Zip drives were built for ATAPI, SCSI, FireWire and USB, too, but [Minh]’s was on the parallel port and that’s what he wanted to replace, so the LPT interface is what set out to recreate.

It works, too, though took more guts than was expected– the 8-bit PIC18F4680 he started with just wasn’t up to the task. He moved up to a 32-bit PIC, the PIC32MZ2048EFH144 to be specific, which proved adaquate when testing with his Book 8088, a new DOS PC from 2023. Iomega’s official driver won’t run on an 8088, but the PALMZIP utility does and was able to transfer files, though only at the slow nibble rate due to limitations with the Book8088’s LPT hardware. Watch it in action below.

Alas, moving up to the Pocket386, it seemed the PIC just could not keep up. [Minh] says he’s thinking of moving to the faster Teensy 4.1, which sounds like a good idea. Considering the Teensy can be configured to serve as a drop-in replacement for a 68000, bit-banging the bus at 7.8 MHz, we’d think it should handle anything a parallel port can throw at it.

Thanks to [Minh Danh] for the tip!

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From 8086 To Z80: Building A NASM-Inspired SDK For 8-Bit Retro Computing

Assembler syntax is a touchy subject, with many a flamewar having raged over e.g. Intel vs AT&T style syntax. Thus when [Humberto Costa] recently acquired an MSX system for some fun retro-style ASM programming, he was dismayed to see that the available Z80 assemblers did not support the syntax of his favorite ASM tool, NASM. Thus was born the HC SDK project, which seeks to bring more NASM to the Z80, 8085 and a slew of other processors.

There’s both a project site and a GitHub repository, from where both source and pre-compiled releases can be obtained. Supported host platforms are macOS, Windows, OpenBSD, FreeBSD, and Linux, with currently supported targets the 8080, 8085, 8086 and Z80. Support for the 6502 is currently in progress.

The Netwide Assembler (NASM), targets only the x86 architecture, being one of the most popular assemblers for Linux and x86. It uses a variant of the Intel ASM syntax, which contrasts it strongly with the GNU Assembler (GAS) that uses AT&T syntax. Of course, in an ironic twist of fate NASM now also supports AT&T syntax and vice versa, albeit with some subtle gotchas.

Regardless, if ASM for these retro architectures is your thing, then the HC SDK may be worth checking out. [Humberto] also says that he’s looking at adding higher-level language support to make it a more complete development environment for these old systems and new takes on them.

Thanks to [Albert Wolf] for the tip.