Getting into a big electronics project often involves the use of specialized tools, namely the use of some sort of soldering iron or other way to apply solder to often intricate, tiny, and heat-sensitive parts. While it’s best to learn to pick up this skill at some point, it’s not always necessary, even for big, complicated projects like [DerULF1]’s full 8-bit computer that he built entirely on breadboards.
For a fully featured 8-bit computer, this build goes deep into the details of how the computer works. The clock allows programs to be stepped through one cycle at a time, and even the memory can be individually accessed with a set of switches. There are plenty of other interesting features as well, such as using registers to access extra memory. It features an SPI port and PS/2 keyboard controller and also loads programs from an SD card.
The build was inspired by some of [Ben Eater]’s projects which famously focus on using logic gates and TTL chips to perform complex tasks, such as another breadboard computer which plays snake on a small display. It’s certainly a great way to learn about the inner function of computers, and better still that no soldering is required. But you may need a few extra breadboards.
The newest Raspberry Pi 400 almost-all-in-one computer is very, very slick. Fitting in the size of a small portable keyboard, it’s got a Pi 4 processor of the 20% speedier 1.8 GHz variety, 4 GB of RAM, wireless, Ethernet, dual HDMI outputs, and even a 40-pin Raspberry Standard IDE-cable style header on the back. For $70 retail, it’s basically a steal, if it’s the kind of thing you’re looking for because it has $55 dollars worth of Raspberry Pi 4 inside.
In some sense, it’s getting dangerously close to fulfilling the Raspberry Pi Dream. (And it’s got one more trick up it’s sleeve in the form of a huge chunk of aluminum heat-sinked to the CPU that makes us think “overclocking”.)
We remember the founding dream of the Raspberry Pi as if it were just about a decade ago: to build a computer cheap enough that it would be within everyone’s reach, so that every school kid could have one, bringing us into a world of global computer literacy. That’s a damn big goal, and while they succeeded on the first count early on, putting together a $35 single-board computer, the gigantic second part of that master plan is still a work in progress. As ubiquitous as the Raspberry Pi is in our circles, it’s still got a ways to go with the general population.
The Raspberry Pi Model B wasn’t, and isn’t, exactly something that you’d show to my father-in-law without him asking incredulously “That’s a computer?!”. It was a green PCB, and you had to rig up your own beefy 5 V power supply, figure out some kind of enclosure, scrounge up a keyboard and mouse, add in a monitor, and only then did you have a computer. We’ve asked the question a couple of times, can the newest Raspberry Pi 4B be used as a daily-driver desktop, and answered that in the affirmative, certainly in terms of it having adequate performance.
But powerful doesn’t necessarily mean accessible. If you want to build your own cyberdeck, put together an arcade box, screw a computer into the underside of your workbench, or stack together Pi Hats and mount the whole thing on your autonomous vehicle testbed, the Raspberry Pi is just the ticket. But that’s the computer for the Hackaday crowd, not the computer for everybody. It’s just a little bit too involved.
The Raspberry Pi 400, in contrast, is a sleek piece of design. Sure, you still need a power supply, monitor, and mouse, but it’s a lot more of a stand-alone computer than the Pi Model B. It’s made of high-quality plastic, with a decent keyboard. It’s small, it’s light, and frankly, it’s sexy. It’s the kind of thing that would pass the father-in-law test, and we’d suggest that might go a long way toward actually realizing the dream of cheaply available universal (open source) computing. In some sense, it’s the least Hackaday Raspberry Pi. But that’s not saying that you might not want one to slip into your toolbag.
With a glut of vintage consumer electronics available from eBay it should be easy to relive your glory days, right? Unfortunately the march of time means that finding gear is easy but finding gear that works is not. So was the case when [Amen] acquired not one, but two used calculator/computer units hoping to end up with one working device. Instead, he went down the rabbit hole of redesigning his own electronics to drive the Casio QT-1 seen here.
Especially interesting is the prototyping process for the replacement board. [Amen] used a “BluePill” STM32 microcontroller board at its heart, and used point-to-point soldering for the rest of the circuitry on a rectangle of protoyping board. That circuit is non-trivial, needing a 23 V source to drive the original VFD from the computer, a battery-backed real-time-clock (MCP7940), and a GPIO expander to scan the keys on the keypad.
It worked great, but couldn’t be cut down to fit in the case. The solution was a PCB designed to fit the footprint of the original. The modern guts still need more firmware work and a couple of tweaks like nudging that 23 V rail a bit higher to 26 V for better brightness, but the work already warrants a maniacal cry of “It’s Alive!”.
Building computers from discrete components is a fairly common hobby project, but it used to be the only way to build a computer until integrated circuits came on the scene. If you’re living in the modern times, however, you can get a computer like this running easily enough, but if you want to dive deep into high performance you’ll need to understand how those components work on a fundamental level.
[Tim] and [Yann] have been working on replicating circuitry found in the CDC6600, the first Cray supercomputer built in the 1960s. Part of what made this computer remarkable was its insane (for the time) clock speed of 10 MHz. This was achieved by using bipolar junction transistors (BJTs) that were capable of switching much more quickly than typical transistors, and by making sure that the support circuitry of resistors and capacitors were tuned to get everything working as efficiently as possible.
The duo found that not only are the BJTs used in the original Cray supercomputer long out of production, but the successors to those transistors are also out of production. Luckily they were able to find one that meets their needs, but it doesn’t seem like there is much demand for a BJT with these characteristics anymore.
[Tim] also posted an interesting discussion about some other methods of speeding up circuitry like this, namely by using reach-through capacitors and Baker clamps. It’s worth a read in its own right, but if you want to see some highlights be sure to check out this 16-bit computer built from individual transistors.
Many of us will have broken a laptop at one point or another, destroying the screen or smashing the case. It can be frustrating, as there’s a perfectly usable computer in there, trapped inside a broken husk of a body. [Matthew] saw this not as a problem, but an opportunity – and built a beautiful all-in-one desktop PC. (Video, embedded below.)
With a badly damaged Thinkpad laptop to hand, an ASUS monitor was sourced with a thin body and flat back, perfect for mounting hardware. An MDF base was created, on to which the laptop motherboard was mounted. A USB hub and audio amplifier were then added, along with a USB power isolator and soundcard to avoid problems with groundloops from the onboard headphone output. Speakers were Harman Kardon units salvaged from an old television, providing great quality sound for the build.
There’s plenty of great ideas in the video, from using epoxy for a strong permanent assembly, to a nifty hack to make the power button work. It has us contemplating a build for our own broken laptops in the junkpile. We’ve seen other creative all-in-one builds too, like this one inside a printer.
[Tony] posted an interesting video where he looks at the Atari 2600 and the way many companies tried to convert it into a real home computer. This reminded us of the ColecoVision, which started out as a video game but could expand to a pretty reasonable computer.
It might seem silly to convert a relatively anemic Atari video game into a computer, but keep in mind that computers were pretty expensive in those days. Not to mention, the Atari itself was a fair investment back then, too.
Most of us will be familiar at some level with the operation of a basic CPU, usually through exposure to microprocessors of the type that find their way into our projects. We can look at its internal block diagram and get how it works, see the registers and ALU, follow the principles of a von Neumann architecture, and understand that it has an instruction set with different instructions for each of its functions. We all know that this only describes one type of CPU though, and thus it’s always interesting to see alternatives. [Ike Jr] then has a project that should provide a lot of interest, it’s a CPU that only has a single instruction. It can only move data from one place to another, which seems to preclude any possibility of computation. How on earth can it work?
The machine has a set of registers as well as memory, and it achieves computation by having specific registers where we might expect to see instructions. For example the AND register is a two-position stack, that when it is full computes the AND of its two pieces of data and places the result in a general purpose register. The write-up goes into significant detail on the CPU’s operation, and while it’s unlikely the world will move en masse to this architecture it’s still a very interesting read. For now this is a machine that exists in software simulation rather than in silicon, and he’s working to release it so enthusiasts for unusual CPUs can have a go.