[Gijs Gieskes] is certainly no stranger to hacked cassette players, but his latest triumph may well be the most approachable project for anyone looking to explore the world of unorthodox tape unspooling. By attaching a fairly simple add-on PCB to a modern portable cassette player, the user is able to modify the playback speed of the tape at will. The skillful application of such temporal distortions leads to wonderfully abstract results.
The board that [Gijs] has come up with uses four potentiometers and matching push buttons to allow the user to set different playback speeds that they can engage with the push of the button. There’s also a fifth potentiometer to augment the “global” speed as well as an override switch. During playback, these controls can be used to arbitrarily tweak and augment the sound of samples contained on a the looping cassette.
If that’s a little hard to conceptualize, don’t worry. [Gijs] has provided some examples of how the the rapid adjustment of playback speed offered by this “Zachtkind” can add a fascinating level of complexity to sounds and melodies. The assembled player is available for purchase ready to go, but he also provides kits and a detailed installation guide for those who’d rather build it themselves.
The idea is simple: build a wireless intercom so a group of motor scooter riders can talk in real-time. Yes, such products exist commercially, but that’s no fun at all. With a little ingenuity and a well-stocked parts bin, such a device should be easy to build on the cheap, right?
Apparently not. [GreatScott!] went with an Arduino-based design, partly due to familiarity with the microcontroller but also because it made the RF part of the project seemingly easier due to cheap and easily available nRF24 2.4 GHz audio streaming modules. Everything seems straightforward enough on the breadboard – an op-amp to boost the signal from the condenser mic, a somewhat low but presumably usable 16 kHz sampling rate for the ADC. The radio modules linked up, but the audio quality was heavily distorted.
[GreatScott!] assumed that the rat’s nest of jumpers on the breadboard was to blame, so he jumped right to a PCB build. It’s a logical step, but it seems like it might be where he went wrong, because the PCB version was even worse. We’d perhaps have isolated the issue with the breadboard circuit first; did the distortion come from the audio stage? Or perhaps did the digitization inject some distortion? Or could the distortion be coming from the RF stage? We’d want to answer a few questions like that before jumping to a final design.
It’s one thing to assemble your own circuits from scratch using off the shelf components. It’s quite another to build the components first, and then build the circuit.
That’s the path [Joris Wegner] took with this video distortion effects box, dubbed PHOSPHOR. One might wonder why you’d want a box that makes a video stream look like playback from a 1980s VHS player with tracking problems, but then again, audio distortion for artistic effect is a thing, so why not video? PHOSPHOR is a USB MIDI device, and therein lies the need for custom components. [Joris] had a tough time finding resistive optoisolators, commonly known as Vactrols and which are used to control the distortion effects. He needed something with a wide dynamic range, so he paired up a bright white LED and a cadmium sulfide photoresistor inside a piece of heat shrink tubing. A total of 20 Vactrols were fabricated and installed on a PCB with one of the coolest silkscreens we’ve ever seen, along with the Sparkfun Pro Micro that takes care of MIDI chores. Now, distortions of the video can be saved as presets and played back in sync with music for artistic effects.
When we are concerned with the accurate reproduction of a signal, distortion and noise are the enemy that engineers spend a great deal of time eliminating wherever possible. However, humans being the imperfect creatures that we are, we sometimes desire a little waviness and grain in our media – typically of the analog variety, as the step changes of digital distortion can be quite painful. Tired of Instagram filters and wanting to take a different approach, [Patrick Pedersen] built the OptoGlitch – a hardware solution for analog distortion.
The concept of operation is simple – pixel values of a digital image are sent out by varying the intensity of an LED, and are then picked up by a photoresistor and redigitized. The redigitized image then bears a variety of distortion and noise effects due to the imperfect transmission process.
In the OptoGlitch hardware, the LED and photoresistor are intentionally left open to ambient light to further allow noise and distortion to happen during the transmission process. A variety of calibration methods are used to avoid the results being completely unrecognizable, and there are various timing and sampling parameters that can be used to alter the strength of the final effect.
For hams who build their own radios, mastering the black art of radio frequency electronics is a necessary first step to getting on the air. But if voice transmissions are a goal, some level of mastery of the audio frequency side of the equation is needed as well. If your signal is clipped and distorted, the ham on the other side will have trouble hearing you, and if your receive audio is poor, good luck digging a weak signal out of the weeds.
Hams often give short shrift to the audio in their homebrew transceivers, and [Vasily Ivanenko] wants to change that with this comprehensive guide to audio amplifiers for the ham. He knows whereof he speaks; one of his other hobbies is jazz guitar and amplifiers, and it really shows in the variety of amps he discusses and the theory behind them. He describes a number of amps that perform well and are easy to build. Most of them are based on discrete transistors — many, many transistors — but he does provide some op amp designs and even a design for the venerable LM386, which he generally decries as the easy way out unless it’s optimized. He also goes into a great deal of detail on building AF oscillators and good filters with low harmonics for testing amps. We especially like the tip about using the FFT function of an oscilloscope and a signal generator to estimate total harmonic distortion.
The whole article is really worth a read, and applying some of these tips will help everyone do a better job designing audio amps, not just the hams. And if building amps from discrete transistors has you baffled, start with the basics: [Jenny]’s excellent Biasing That Transistor series.
It’s often hard to know what to do with a classic bit of electronics that’s taking up far too much of the living room for its own good. But when the thing in question is an electronic organ from the 1970s, the answer couldn’t be clearer: dissect it for its good parts and create two new instruments with them.
Judging by [Charlie Williams]’ blog posts on his Viscount Project, he’s been at this since at least 2014. The offending organ, from which the project gets its name, is a Viscount Bahia from the 1970s that had seen better days, apparently none of which included a good dusting. With careful disassembly and documentation, [Charlie] took the organ to bits. The first instrument to come from this was based on the foot pedals. A Teensy and a custom wood case turned it into a custom MIDI controller; hear it in action below. The beats controller from the organ’s keyboard was used for the second instrument. This one appears far more complex, not only for the beautiful, hand-held wooden case he built for it, but because he reused most of the original circuitry. A modern tube amp was added to produce a little distortion and stereo output from the original mono source, with the tip of the tube just peeking above the surface of the instrument. We wish there were a demo video of this one, but we’ll settle for gazing at the craftsmanship.
In a strange bit of timing, [Elliot Williams] (no relation, we assume) just posted an Ask Hackaday piece looking for help with a replacement top-octave generator for another 1970s organ. It’s got a good description of how these organs worked, if you’re in the mood to learn a little more.
Starting a new project is fun, and often involves great times spent playing with breadboards and protoboards, and doing whatever it takes to get things working. It can often seem like a huge time investment just getting a project to that functional point. But what if you want to take it to the next level, and take your project from a prototype to a production-ready form? This is the story of how I achieved just that with the Grav-A distortion pedal.
Why build a pedal, anyway?
A long time ago, I found myself faced with a choice. With graduation looming on the horizon, I needed to decide what I was going to do with my life once my engineering degree was squared away. At the time, the idea of walking straight into a 9-5 wasn’t particularly attractive, and I felt like getting back into a band and playing shows again. However, I worried about the impact an extended break would have on my potential career. It was then that I came up with a solution. I would start my own electronics company, making products for musicians. Continue reading “Taking A Guitar Pedal From Concept Into Production”→