Nuka-Cola PC Case Really Glows

It’s hard to imagine a video game series with more potential for cool prop projects than Fallout. The Fallout series has a beautiful and unique art style that is chock full of potential for real-world builds. Pip-Boys, Fat Mans, and power armor projects abound. But, most of these projects are purely aesthetic: something to stick on a shelf and show off to your fellow geeks.

[themitch22] wanted something he could actually use, and what does a geek use more than their computer? Thus, he set out to create a Fallout-themed PC case, and a Nuka-Cola vending machine was the perfect choice for inspiration.

The attention to detail on the build is astounding, with a functional display (powered by a Raspberry Pi), glowing Nuka-Cola Quantum bottles, and weathering to make it feel like it has survived a nuclear apocalypse. He was also kind enough to post pictures of the entire process, which shows how all of the parts were 3D-printed and assembled.

Need some more Fallout goodness to inspire you next build? Check out this amazing Pip-Boy replica we featured last year.

[thanks to Nils Hitze for the tip]

Fallout 4 Gets Logic Gates, Is Functionally Complete

Fallout logic. This is literally called Fallout logic. This is far more confusing than it should be.
Fallout logic. This is literally called Fallout logic. This is far more confusing than it should be.

Fallout 4, the latest tale of post-apocalyptic tale of wasteland wanderers, got its latest DLC yesterday. This add-on, Contraptions Workshop, adds new objects and parts to Fallout 4‘s settlement-building workshop mechanic. This add-on brings more building pieces, elevators, and most importantly logic gates to Commonwealth settlements.

The Fallout logic gates are used in conjunction with electric generators, lights, and automated sentries used to build settlements. Although a simple NAND would do, there are several types of logic gates including AND, OR, XOR, NOT, NAND, NOR, and XNOR.

The in-game explanation for these gates is very, very weird. AND, OR, and XOR “transmit power or not depending on the combination of power to their inputs”. NOT, NAND, NOR, and XNOR are apparently different, “only transmitting power if their inputs are connected directly to the output of other logic gates”. The reason for this arbitrary distinction between different sets of gates is currently unknown except to a few programmers and project leaders at Bethesda. It should be noted {AND, OR, XOR} is not functionally complete.

With implementations of logic gates in video games comes some very interesting if useless applications. Already Fallout 4 has light boxes, allowing for huge animated billboardsFallout speakers, the wasteland’s equivalent of Minecraft’s note block, can be used to play simple melodies. You can do anything with a NAND, so we would expect automated, sequenced versions of animated billboards and monophonic synthesizers to appear in short order.

Functional completeness can add a lot to a game. Since Minecraft added redstone logic to the game, we’ve seen some very, very impressive block-based builds. The Minecraft CPU generally regarded as being the first, most complete CPU took about three months to design and build. This build didn’t use later additions to the redstone toolbox like repeaters, pistons, and the now-cheaty command blocks.

Fallout Inspired Cellphone Wristwatch

[Mr. Volt] mentions that some of the commenters on his videos believed that he shouldn’t be making large, retro computer themed communicator watches. He believes they are wrong, naturally we are compelled to agree with him.

thrumbzIn his latest build he has produced a rather well-built and large cell-phone watch. After the untimely death of an Apple II cellphone watch, he decided to up his game and make one that could take more of a beating. The case is 3D printed, which is hard to believe given the good finish. He must have spent a long time sanding the prints. Some wood veneer for looks and aluminum panels for strength complete the assembly.

The electronics are a Teensy and a GSM module. It looks like he places calls by calling the operator since the wrist communicator only has four inputs: a red button, a blue button, and a momentary switch rotary encoder.

The communicator appears to work really smoothly, and it would certainly draw attention to him were he to wear it anywhere other than the Wasteland. Video after the break.

Continue reading “Fallout Inspired Cellphone Wristwatch”

Printing Objects Directly From Fallout 4

Fallout 4 was released about a month ago, and although we don’t have a ‘took an arrow to the knee’ meme like Bethesda’s last game, there are ample opportunities for cosplay and printing out deathclaws and mirelurks on a 3D printer. How do you turn files hidden away in a game’s folders into a real, printed object? It’s actually pretty easy and [Angus] is here to tell you how.

The files for Fallout enemies and items can be readily accessed with the Bethesda Archive Extractor, although this won’t give you files that a 3D printer can understand. You’ll get a .NIF file, and NifSkope can convert the files found in the Fallout archives to an .OBJ file any 3D modeling program can understand. The next step from there is taking the .OBJ file into Meshmixer and fixing everything with Netfabb. After that, it’s off to the printer.

[Angus] printed his model of a Deathclaw in ABS in multiple parts, gluing them together with a little bit of acetone. This didn’t go exactly as planned; there were some contaminants in the ABS that turned into a white film on the black ABS. This was ultimately fixed with XTC-3D, the 3D print coating everyone is experimenting with.

The finished product is a solid yellow but completely smooth 3D model of one of the toughest enemies in Fallout 4. The only thing left to do is paint the model. The best way to proceed at this point is probably doing what model builders have been doing for decades – an airbrush, and hundreds of tiny bottles of paint. [Angus] is opening up his YouTube comments for suggestions, and if you have a better idea he’s looking for some help.
Continue reading “Printing Objects Directly From Fallout 4”

Pip Boys As A Service

A few weeks ago Fallout 4 was released, and like all future games of the year, productivity has fallen through the floor, cosplayers are busy crafting outfits, and modders are busy tearing the game to pieces. As with all big game releases, Fallout 4 has a super-deluxe, ultra-collectible edition, and this version comes with its own Pip Boy, the in-game wrist-mounted user interface that manages stats, inventory, and quests.

This Pip Boy is actually functional, relying on a smartphone to mirror the display in-game Pip Boy. This, of course, means there must be some sort of communication between the game and a phone. [Kyle] found this somewhat interesting and decided to dig into these communications to see what else could be done with the real life mirror of the in-game Pip Boy

With a simple swipe of nmap, [Kyle] discovered two ports open on his PS4. By creating a relay to listen in on whatever is passing through these ports, [Kyle] built a tool that allows anyone to dump data from the in-game Pip Boy to any other service.

The library and command line tool work with PS4 and PC and are able to dump stats and data from the in-game Pip Boy to the outside world. It will be interesting to see what kind of mashups could be created with this; especially interesting would be a leaderboard for an entire office of vault dwellers, but a TV-sized Pip Boy would also suffice.

Yes, that is a challenge.

The Most Drool-Worthy Pip-Boy To Date Can Be Yours

Pip-Boy props are nothing new in the maker world, especially since the availability and prices of 3D printers have made the undertaking more straightforward. Something about bringing a piece of the Fallout universe into the real world is just incredibly appealing – so much so that Fallout 4 collector’s editions included a Pip-Boy phone case. However, because of practical limitations these props are usually just plastic shells that house a cell phone. [zapwizard] wasn’t satisfied with a purely aesthetic prop, so he has decided to design his own Pip-Boy 3000 Mk4 from scratch, while retaining as much of the functionality as possible.

For the few of you who are unfamiliar, the Pip-Boy is a wrist-mounted computer from the Fallout series of games. From a gameplay standpoint, it’s used to manage your character’s inventory, stats, quest data, and so on. Because of how often you interact with the Pip-Boy throughout the game, it has become very near and dear to the hearts of Fallout fans, which has driven it’s popularity for prop-making.

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It’s no wonder, then, that we’ve featured a number of builds here on Hackaday in the past. All of these builds have been impressive, but [zapwizard] is taking it to a whole other level. As a product engineer, he certainly has the experience necessary to bring this to life, and he’s not skipping any details. He’s starting by modeling everything up in CAD, using Solid Edge. Every knob, button, dial, and latch has been reproduced in meticulous detail, and will be functional with completely custom electronics. [zipwizard] is still in the design phase, but he should be close to getting started on the actual build. He’s also considering offering a limited run of units for sale, so be sure to get in touch with him if that tickles your fancy!

[thanks Daniel Kennedy]

Dealing With Fallout

In just a few short days, Fallout 4 will be released and a substantial portion of the Hackaday staff will be taking the day off. As you would expect, a lot of people with 3D printers, soldering irons, and far too much time on their hands are getting pumped for the Fallout release. Here’s a few Fallout builds we’ve found over the past few weeks:

Pip-Boys

919501417186321280The most iconic thing you’ll find in a Fallout game is the Pip-Boy, the UI for the player and a neat wrist-mounted computer (that somehow has a CRT in it, I guess) for the player’s character. Hackaday’s own [Will Sweatman] built his own Pip-Boy 3000 that’s completely functional. The build uses a 4.3 inch touch display, a 10 position rotary switch, and a bunch of 3D printed parts.

Elsewhere on Hackaday.io, [Karl] is working on a functional Pip-Boy controller for Fallout, and [cody] built one with a Raspberry Pi. Of course, if you’re super special and have two thousand dollars to blow, Bethesda released a limited-edition Pip-Boy edition of Fallout 4 that’s compatible with most cell phones.

The Not Pip-Boys

door

There’s more to Fallout than just wrist-mounted computers, and for the true aficionados, there are gigantic gear-shaped doors. [TreyHill] has a partially finished basement with a gaming room tucked behind his very own vault door. The door itself is built out of plywood and rolls along a gear rack mounted to the floor. Will it hold up to a nuclear blast? Probably not. Is it up to code? It looks cool, at least.

[Lilykill] on Thingiverse is extremely capable with a copy of solidworks and produced a bunch of 3D models from the Fallout universe that includes power armorray guns, more Pip-Boys, plasma grenades, and a Nuka-Cola truck.

Fallout 4 for the Apple II

Fallout 4 will be available for the PS4, Xbox One, and PC, leaving out a large contingent of retro gamers. Fear not, lovers of the 6502: there’s’ a version for the Apple II:

This tribute to both the Apple II and Fallout was made with the Outlaw Editor, an SDK for pseudo-3D game development on exceedingly old hardware. There’s actual ray casting happening in this tribute, and it works just the same as Wolfenstein 3D or the like.