Going A Long Way For Game Boy Advanced Video Out

Here’s an intense hack that lets [Matt Evans] play Game Boy Advanced on a larger LCD monitor. He didn’t take the easy way out during any step of the process.

He’s using an FPGA to translate the LCD signals from the GBA hardware into a 1280×960 picture that is then pushed to the large monitor. But did he use an FPGA development board? No, instead he picked up an old PCI card at a surplus store because it had a Xilinx Virtex-E FPGA. So the first thing he had to do there was to remove unneeded components and figure out how to make the connections to reprogram that chip.

So next you’d grab a working monitor and hook it up to the FPGA signal, right? Wrong, [Matt] had a slightly borked monitor, getting rid of the LVDS section and wiring up his own connections to push the RGB signals through in parallel.

Yeah, that’s a lot of work. But as you can see in the clip after the break, it works like a charm. If you’re looking for some other gnarly video-out hacks, check out this one that lets you play Game Boy on an oscilloscope.

Continue reading “Going A Long Way For Game Boy Advanced Video Out”

[Jeri Ellsworth] Builds A Software Radio

[Jeri Ellsworth] has been working on a direct conversion receiver using an FPGA as an oscillator and a PC sound card DSP. Being the excellent presenter she is, she first goes through the history and theory of radio reception (fast forward to 1:30), before digging into the meat of the build (parts 2 and 3 are also available).

Continue reading “[Jeri Ellsworth] Builds A Software Radio”

Modelling Chemical Reactions Using An FPGA

[Bruce Land] is a professor at Cornell University who was looking for a way to quickly solve chemical kinetic systems. He had used MATLAB but longed for a faster method. His upgrade achieves a 100 times speed increase by using an FPGA as a parallel stochastic solver.

It works by generating 100 pseudo-random 16-bit numbers using an Altera DE2 board. This is done once per cycle at 50 MHz so we’re talking about a lot of random numbers. They are run through the solver algorithms and used to compute each reaction cycle. On a 3.8 GHz P4 process running the MATLAB version one of these cycles would take about 1000 seconds, so the speed improvement can immediately be felt. It’s wonderful to have this new tool. It does make us wonder what could be done with GPU processing that we’ve seen for password cracking or bit coin mining. Much like FPGAs a GPU is prefect for running a large number of parallel operations.

FPGA Arduino Shield Uses Kickstarter As A Preorder System

[ Jack Gassett] is working on an FPGA shield for the Arduino. At first the idea of this expansion board seemed a little silly. But [Jack] mentions that the FPGA board can be quite useful for adding higher-order electronic complexity like HDMI capabilities to an Arduino. We’re not totally sold on the idea, but he’s not making the board solely for use with an Arduino either.

The plan is to use a Xilinx Spartan 3A FPGA which comes in a ball-grid array package. And that is the reason [Jack] decided to use Kickstarter for this project. He shared some of his issues with BGA components in a home manufacturing process a while back. To get these working reliably you need to have them professionally assembled, and that requires a sizable upfront investment. But as we read through his proposal it struck us that he’s actually using Kickstarter as a preorder system. You can get a base model with just the FPGA soldered on the board for $55. Not bad considering the chip will cost you at least $20 without assembly. Each level up includes a few more components like SRAM or add-on PCBs.

We get a lot of tips pointing to Kickstarter proposals but this is one of the few that seems right on the mark for supporting open and innovative development. Great work [Jack]!

[Thanks Simon]

FPGA Generated SPDIF Output

[Mike Field] just finished implementing SPDIF generation on an FPGA. SPDIF is an industry standard for transmitting digital audio signals; the acronym stands for Sony/Philips Digital Interconnect Format. It’s been around for more than a decade and since it’s found on most home-audio equipment, building an SPDIF output into your projects may be quite a desirable feature. [Mike] mentions several ideas for this functionality like building high-end test equipment, or providing a high-quality output for electronic instruments.

He first jumped into analyzing the specification in order to determine the hardware requirements. Due to some issues with jitter, he found it necessary to use a 100 MHz clock signal. This pushes the jitter down to +/- 5ns of jitter, which he concedes may raise the hackles of audio purists, but does satisfy the published standard. Output requires just one pin of the FPGA and the five components seen above. A hex inverter (74HC04) voltage divider, capacitor, and RCA connector transmit the 0.5V signal to your audio-receiver of choice. Of course, since TOSLINK fiber optic connectors use the same protocol, you could redesign the output and make this an optical connection.

Improved FPGA Synth

A week or so ago we featured an FPGA MIDI interface. Since then the builder has gone crazy with his FPGA and revised his code to include polyphony and PWM output, and posted a polyphony demo.

In our previous coverage of the build, the synth was monophonic, and the MIDI implementation was pretty shaky. After realizing the hard work was done, [Mich] re-wrote the MIDI interpretation module to keep 8 voices in memory. Now the synth can play 16th note arpeggios at 999bpm.

The original build used 8 pins to output the audio with an R/2R ladder for a digital to analog converter. This didn’t work well with a polyphonic synth (everything was clipped or noisy), so [Mich] moved to PWM output.

Continue reading “Improved FPGA Synth”

FPGA MIDI Interface

Hacking and digital music seem to be very much related arts. This very well built hack goes through the process of creating a MIDI synthesizer using a field programmable gate array (FPGA) and several other components.

A laptop is used as the MIDI interface which runs through a filter and then to the FPGA. This translated signal then goes through a digital to analog converter and finally to the amplifier and speakers. The FPGA is especially interesting as this chip is an array of logic gates that can be programmed however one wants. In this case, the wavetable principle is used to generate sound.

Although this is no Kaossilator yet, this device is a great start and very functional. If you’ve ever wanted to build your own electronic instrument, check out this hack. Also, check out the video after the break! Continue reading “FPGA MIDI Interface”