Technical interviews are generally dreaded, just like every other interview. However, technical interviews include many elements that non-technical folks might find mystifying or even pointless, such as whiteboard problem solving, take-home assignments, design sessions, or even just straight brain teasers. [Erik McClure] went a bit off the beaten path and started using the factory builder game Factorio as a technical interview.
Many point to the intent behind the problems and tricky questions inherent in whiteboard coding exercises and assert that the focus is not to complete the problem, but rather to expose how a candidate thinks and problem solves. Factorio is all problem-solving as you work as a team to slowly scale up a humble production line to a massive factory, which makes it a good candidate for assessing these sorts of skills. We doubt that the fine developers who wrote the game ever imagined it being used as an interview.
In all likelihood, you probably won’t have a Factorio interview anytime soon as [Erik] estimated each interview would take between eight and twenty hours. But we love the idea of reimagining the interview from a tedious set of problems to solve to an evolving cooperative game. Of course, you can also read more about getting the experience necessary for a job and what companies are looking for in an interview.
A trailer for Factorio is after the break.
Continue reading “Playing The Interview Game”
In less than four days, the fifth Hackaday Superconference kicks off in Pasadena, California, and it’s shaping up to be a hoot. With a cavalcade of exciting workshops and talks on offer, hackers and makers are pouring in from across the globe for this celebration of software, firmware, and hardware.
Of course, the real gift of Supercon is the personalities which make up this awesome community. [Sam Zeloof] is one such luminary, well known for producing his very own silicon integrated circuits in his parent’s garage. Not content to keep this knowledge to himself, [Sam] gave an amazing talk at the 2018 Supercon on just what goes into creating your own silicon fab on a budget.
Our very own [Mike Szczys] caught up with [Sam] for an interview, discussing being inspired by the work of [Jeri Ellsworth], as well as the finer points of getting into lithography at home. [Sam] will be in attendance at the 2019 Superconference, of course. While he won’t be on the speaking circuit this year, his brother [Adam] will be presenting a talk called Thermodynamics for Electrical Engineers: Why Did My Board Melt (And How Can I Prevent It)?, which is sure to be a must-see.
You really should be there, but alas tickets have been sold out for almost two months! Never fear, we’ll be livestreaming the event. Be sure to subscribe to Hackaday on Youtube to be notified when it all kicks off, around 10 AM Pacific Time on Saturday, November 16th. If you scored tickets and are heading to Supercon, we can’t wait to see you there — the badge hacking begins early Friday morning.
Be sure to check out Sam’s interview after the break!
Continue reading “Superconference Interview: Sam Zeloof”
It’s an exciting time of year for us, not because Christmas is on the horizon, instead for something far more exciting than that! The Hackaday Superconference is nearly upon us, our yearly gathering of the creme de la creme of the hardware hacking world for a fascinating program of lectures and other events. We can’t wait, and we hope you’re looking forward to it as much as we are.
A particularly stimulating part of the Supercon experience comes from the people you rub shoulders with as you attend, whether or not you will have seen their work on these pages they represent a huge and fascinating breadth of experience and skill. It’s the incidental conversations at events like this that are the most fertile, because from them comes inspiration that can feed all manner of things.
One of last year’s hits came from Carl Bugeja, when he gave a talk about his impressive work with using printed circuit boards to construct electric motors and magnetic actuators. We’ve seen the various iterations of his work evolving in these pages, and at last year’s event he also gave an interview to our own Elliot Williams, and we’re happy to bring you the resulting video after the break.
We’d love to be able to reveal a hidden stash of Supercon tickets, but sadly it’s all sold out. We can however direct you to the livestream of the event which begins at 10 am Pacific time on November 15th. Be sure to head on over to the Hackaday YouTube channel, and subscribe.
Meanwhile it’s worth pointing those lucky ticket holders to the Supercon ticketing page since we’ve added more tickets to the previously-sold-out workshops. Now, enjoy Carl’s interview, and we hope you’ll join us for Superconference whether you do so online or in person.
Continue reading “Superconference Interview: Carl Bugeja”
One of the biggest dreams anyone has is to make a living doing what they love. For all hackers, makers, and DIYers with a passion for embedded systems, it may make sense initially to pursue embedded systems design as a possible career, but without so much information on the types of qualifications or steps needed to actually secure a job offer, it may seem daunting to try and break into the field.
YouTuber [iAyan Pahwa] currently works as an embedded software engineer, having been in the field for two years, with prior experience as a hobbyist working with microcontrollers, motors, and programming in the embedded domain. In this video, embedded below, he provides his take on what you need to know to get yourself that first job.
Continue reading “How To Make A Living With Embedded Systems”
Scotty Allen has a YouTube blog called Strange Parts; maybe you’ve seen his super-popular video about building his own iPhone “from scratch”. It’s a great story, and it’s also a pretext for a slightly deeper dive into the electronics hardware manufacturing, assembly, and repair capital of the world: Shenzhen, China. After his talk at the 2017 Superconference, we got a chance to sit down with Scotty and ask about cellphones and his other travels. Check it out:
The Story of the Phone
Scotty was sitting around with friends, drinking in one of Shenzhen’s night markets, and talking about how bizarre some things seem to outsiders. There are people sitting on street corners, shucking cellphones like you’d shuck oysters, and harvesting the good parts inside. Electronics parts, new and used, don’t come from somewhere far away and there’s no mail-ordering. A ten-minute walk over to the markets will get you everything you need. The desire to explain some small part of this alternate reality to outsiders was what drove Scotty to dig into China’s cellphone ecosystem.
Continue reading “Scotty Allen Visits Strange Parts, Builds An IPhone”
Mike Ossmann and Dominic Spill have been at the forefront of the recent wave of software-defined radio (SDR) hacking. Mike is the hardware guy, and his radio designs helped bring Bluetooth and ISM-band to the masses. Dominic is the software guy who makes sure that all this gear is actually usable. The HackRF SDR is still one of the best cheap choices if you need an SDR that can transmit and receive.
So what are these two doing on stage giving a talk about IR communication? Can you really turn traffic lights green by blinking lights? And can you spoof a TV remote with a cardboard cutout, a bicycle wheel, and a sparkler? What does IR have to do with pirates, and why are these two dressed up as buccaneers? Watch our video interview and find out, or watch the full talk for all of the juicy details.
Continue reading “Mike Ossmann And Dominic Spill: IR, Pirates!”
Hackaday readers are a vast and varied bunch. Some of us would call ourselves engineers or are otherwise employed in some kind of technical role. Others may still be studying to gain the requisite qualifications and are perhaps wondering just how to complete that final leap into the realm of gainful employment. Well, this one’s for you.
What sort of job are you looking for?
You might be a straight, down the lines, petroleum engineering graduate who’s looking to land a job in the oil and gas industry. Conversely, you might be an arts student who’s picked up a few skills with electronics over the years and are keen to gain a position doing grand installation pieces for musuems or corporate clients.
There’s a broad spectrum of jobs out there that require high-level technical skills, and my first piece of advice is that you shouldn’t limit yourself. There are things you can do to keep your options open, even over a long career – these could pay dividends when you’re looking for a seachange.
Continue reading “Why I Got The Job”