Portable PS4 Is Easier To Move Than A Regular One

The PlayStation 4 was a popular enough console, but it was a home console. If you wanted to play at a friend’s house, you had to unplug all your cables and haul the whole lot over there. Unless, that is, you built something along the lines of [Rudd van Falier]’s Portable GameStation.

It’s not a super-complicated build, but it is a well-executed one. It combines laser cut acrylic with 3D-printed brackets to produce a housing that looks clean, sharp, and of almost commercial quality. That’s the benefit of laser-cutting—it avoids all the ugly problems of layer lines. From there, [Rudd] simply set about stuffing the PS4 motherboard inside, along with placing the relevant ports and vents in the housing where needed. A screen with inbuilt speakers was then attached to complete the build. The one thing it’s missing is a set of batteries for playing it on the bus. This thing needs mains power to run.

We’d love to see [Rudd] take another stab at the concept, making it fully independent from cables. It’s definitely possible. Who wouldn’t want to play some Persona 5 Royal on the train, anyway? Video after the break.

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A Simple Portable PS4 Build

Building a portable console is hard, right? You have to do lots of wiring, maybe trim a few PCBs, and learn all about the finer points of high-end motherboard design! Or, you could keep it simple. That’s just what [Francesco6n] did when he built this portable PS4.

The aim for this build wasn’t to build the smallest, sleekest, or prettiest portable PS4. It was just to build a functional one that worked. To that end, the guts of the PS4 was installed in a 3D-printed case decorated with the usual square-circle-cross-triangle motif. A 1024×600 Acer Aspire One laptop display was installed in a clamshell configuration to act as the screen for the build. Inside the case is a large GPU-style cooler which helps keep temperatures down. As for power, there’s no need to plug this thing in everywhere you go. Instead, it’s capable of running for up to 90 minutes continuously thanks to a battery pack consisting of eighteen 18650 cells. In a beautiful touch of cross-platform cooperation, an Xbox 360 supply is used to power the thing when mains power is available.

It’s a neat build, and one that doesn’t overcomplicate things. Projects like this are a great way to get your feet wet with portable console hacking, letting you learn the ropes without too much pressure. More pictures after the break.
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You Can Now Jailbreak A PS4 With An LG TV

You might think that jailbreaking a PS4 to run unsigned code is a complicated process that takes fancy tools and lots of work. While developing said jailbreaks was naturally no mean feat, thankfully they’re far easier for the end user to perform. These days, all you need is an LG TV.

Of course, you can’t just use any LG TV. You’ll need a modern LG webOS smart TV, and you’ll need to jailbreak it before it can in turn be used to modify your PS4. Once that’s done, though, you can install the PPLGPwn tool for jailbreaking PS4s. It’s based on the PPPwn exploit released by [TheFlow], which was then optimized by [xfangxfang] and implemented for LG Smart TVs by [zauceee]. Once installed, you just need to hook up your PS4 to the TV via the Ethernet port. Then, with the exploit running on the TV, telling the PS4 to set up the LAN via PPPoE will be enough to complete the jailbreak.

There are other ways to jailbreak a PS4 that don’t involve the use of a specific television. Nonetheless, it’s neat to see the hack done in such an amusing way.

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Screenshot of the PS4 screen, showing a "Waiting to receive disc image file..." notification on the left, and a Windows commandline window with nc running on the right, sending an .iso file to some IP address - presumably the PS4

Subverting PS4 And PS5 Through The PS2 Emulator

Game console hacking remains a fascinating area, and we’re glad when someone brings the spoils of exploration for us to marvel at. This time, we’re looking at the [mast1c0re] hack story by [cturt] – an effort to find bugs in PS2 emulation toolkit present on Sony PlayStation 4 and 5 consoles, proving fruitful in the end. What’s more, this exploit seems unpatchable – not technically, but under the Sony’s security practices, this emulator falls under the category of things they refuse to patch when identified.

In this story, we’re taken on a journey through the PS2 emulator internals, going through known-exploitable PS2 games and learning about a prospective entry point. Circling around it, collecting primitives and gadgets, bypassing ASLR on the way there, the emulator is eventually escaped, with a trove of insights shared along the way. As a demonstration, [cturt] successfully loaded a different PS2 game from outside the PS2 emulator, transferring it to the PS4 over WiFi! Continue reading “Subverting PS4 And PS5 Through The PS2 Emulator”

Mecanum-Wheeled Robot Chassis Takes Commands From PS4 Controller

Mecanum wheels are popular choices for everything from robots to baggage handling equipment in airports. Depending on their direction of rotation, they can generate forces in any planar direction, providing for great maneuverability. [ATOM] set about building just such a robot chassis, and learned plenty in the process.

The design is similar to those we’ve seen in the past. The robot has four mecanum wheels, each driven by its own motor. Depending on the direction of rotation of the various wheels, the robot can move forward, backwards, and even strafe left and right. Plus, it can effectively tank turn without excessive slippage thanks to the rollers on each wheel. An ESP32 serves as the brains of the ‘bot, allowing it to be readily remote controlled via a PS4 gamepad over Bluetooth.

If you’re looking to build a small robot chassis that’s great at moving about in tight, small spaces, this could be a great project to learn with. All the necessary parts are relatively easily available, and the PCB files can be had on GitHub.

If you like the idea of mecanum wheels but need something bigger, consider starting with a set of hoverboard wheel motors. Continue reading “Mecanum-Wheeled Robot Chassis Takes Commands From PS4 Controller”

PlayStation 4 Controller Gets A USB-C Upgrade

Micro USB was once the connector of choice for applications where USB-A was too big, but now USB-C has come to dominate all. It’s becoming standard across the board for many peripherals, and [Ian] recently decided that he wanted to upgrade his PS4 controller to the newer standard. Hacking ensued.

The hack consists of a small breakout board that enables a USB-C connector to be fitted into the PS4 controller in place of the original micro USB port. [Ian] explains what needs to be done to complete the mod, which first involves disassembling the controller carefully to avoid damage. The original microUSB breakout board can then be removed, and fitted with one of a selection of replacement boards available on Github to suit various revisions of PS4 controller. A little filing is then required to allow the new connector to fit in the controller case, and [Ian] notes that using an 0.8mm thick PCB is key to enabling the new breakout board to fit inside the shell.

It’s a neat hack that makes charging PS4 controllers way easier in the modern environment without having to keep legacy micro USB cables around. We’ve actually seen similar hacks done to iPhones, too, among other hardware. Video after the break.

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Turning The PS4 Into A Useful Linux Machine

When the PlayStation 3 first launched, one of its most lauded features was its ability to officially run full Linux distributions. This was of course famously and permanently borked by Sony with a software update after a few years, presumably since the console was priced too low to make a profit and Sony didn’t want to indirectly fund server farms made out of relatively inexpensive hardware. Of course a decision like this to keep Linux off a computer system is only going to embolden Linux users to put it on those same systems, and in that same vein this project turns a more modern Playstation 4 into a Kubernetes cluster with the help of the infamous OS.

The Playstation 4’s hardware is a little dated by modern desktop standards but it is still quite capable as a general-purpose computer provided you know the unofficial, unsupported methods of installing Psxitarch Linux on one. This is a distribution based on Arch and built specifically for the PS4, but to get it to run the docker images that [Zhekun Hu] wanted to use some tinkering with the kernel needed to be done. With some help from the Gentoo community a custom kernel was eventually compiled, and after spending some time in what [Zhekun Hu] describes as “Linux Kernel Options Hell” eventually a working configuration was found.

The current cluster is composed of two PS4s running this custom software and runs a number of services including Nginx, Calico, Prometheus, and Grafana. For those with unused PlayStation 4s laying around this might be an option to put them back to work, but it should also be a cautionary tale about the hassles of configuring a Linux kernel from scratch. It can still be done on almost any machine, though, as we saw recently using a 386 and a floppy disk.