In The Room Three, players are tasked with collecting mysterious objects known as “Null Shards”. But it seems one player, who goes by the name [Juiceman], took this challenge a bit literally. Starting with promotional art released for the game, he embarked on an epic journey to create a replica “Null Shard” that ended up looking so good that one of them is currently residing in a place of honor at the headquarters of developer Fireproof Games.
The developers had previously released image files to create a papercraft version of the Null Shard on their website, so [Juiceman] based his initial CAD work on these designs. But it turned out the surface texture was a little too complex to laser etch into acrylic without making a soupy mess. He simplified it a bit, while trying to retain the overall effect. From the superb laser-etched acrylic master he made a silicone mold started casting the eight triangular panels needed for two copies of the Shard.
To hold it all together [Juiceman] create a “skeleton” pyramid by first experimenting with designs on a traditional plastic FDM printer. After a few tries he had a workable design and switched over to a laser sintering machine, giving the final frame a gorgeous texture. With the cast panels installed and a few coats of paint, he had his Null Shards.
The final step was to turn down a piece of ash to make a nice base, and 3D print the feet and “claw” mount for the Shard using the same laser sintering process. The finished product looks fantastic, and apparently lives on a shelf next to a similarly constructed replica of the “Lament Configuration” puzzle cube from the Hellraiser films. [Juiceman] says the two replicas are the first entries into his “Geometries of Hell” collection, which incidentally, we’ve decided will officially be the name of our first metal album. All we need to do now is learn how to play instruments.
We’ve previously looked at how 3D printing and a dash of dedication can create some incredible prop builds, and once upon a time, we even ran a Sci-Fi Contest that challenged our readers to bring their favorite movie and game objects into the real world. Builds like this are a perfect example of what happens when a dedicated hacker or maker gets inspired by a piece of entertainment that really resonates with them.
[Thanks to Lauren for the tip]