The GO sequencer

go_seq

[Guy John] sent in this cool sequencer project. He's using the game Go as the input. A web camera pics up the location of the pieces on the grid and plots them in his sequencing software. You can see that it is still very much in progress, but it is coming along nicely. He openly admits that it may never be completely practical. There is still so much to be improved to get it even comfortably … [Read more...]

PSPSeq 3.0, PSP sequencer release and interview

DSPmusic.org has just released the latest version of its homebrew PSP music sequencer PSPSeq 3.0. With PSPSeq you can create songs with up to 16 independent audio tracks, use WAV audio clips of your own and then modify them with a number of settings, or even use some of the built in synthesizers to generate sounds. There are strong looping and recording features as well. If you are into homebrew … [Read more...]

Tangible sequencer interface with Skittles

Using a webcam, some cardboard, and a bag of Skittles, [Kyle McDonald] created this tangible interface for a beat sequencer. The Skittles are dropped onto the rows which correspond to a drum channel and each Skittle represents an 1/8th note. For such cheap components, the system seems to recognize the sequences pretty quick. This is probably due to some clever programming with the processing … [Read more...]

TR-909 Teardown

Flickr user [firegroove] recently had to take apart his Roland TR-909 drum machine in order to fix it, and he photographed the entire teardown, offering detailed pictures of the TR-909's internal parts. The TR-909 is legendary as one of the first fully programmable drum machines that could store entire songs, and its legend is only boosted by its scarcity: only 10,000 were ever made. If you can't … [Read more...]