A Markov chain is a mathematical concept of a sequence of events, in which each future event depends only on the state of the previous events. Like most mathematical concepts, it has wide-ranging applications from gambling to the stock market, but in this case, [Jonghong Park] has applied it to art.
The installation, known simply as ‘bit’, consists of four machines. Each machine has two microswitches, which are moved around two wooden discs by a stepper motor. The microswitches read bumps on the surface of the disc as either a 0 or 1, and the two bits from the microswitches represent the machine’s “state”.
When a machine is called, the stepper motor rotates 1/240th of a revolution, and then the microswitches read the machine’s current state. Based on this state and the Markov Chain algorithm coded into the machines, a machine with the corresponding state is then called, which in turn moves, continuing the chain.
The piece is intended to reflect the idea of a deterministic universe, one in which the current state can be used to predict all future states. As an art piece, it combines its message with a visually attractive presentation of understated black metal and neatly finished wood.
We love a good art installation here at Hackaday – like this amazing snowflake install from a couple years back. Video after the break.
Continue reading “‘Bit’ Installation Combines Art, Markov Chains”
When asking the question “Do humans dream of machines?”, it’s natural to think of the feverish excitement ahead of an iPhone or Playstation launch, followed by lines around the block of enthusiastic campers, eager to get their hands on the latest hardware as soon as is humanly possible. However, it’s also the title of an art piece by [Jonghong Park], and is deserving of further contemplation. (Video after the break.)
The art piece consists of a series of eight tiny harmonicas, which are in turn, played by eight fans, which appear to have been cribbed from a low-power graphics card design. Each harmonica in turn has a microphone fitted, which, when it picks up a loud enough signal, causes an Arduino Nano to actuate a mechanical finger which slows the fan down until the noise stops. It’s the mechanical equivalent of a stern look from a parent to a noisy child. Then, the cycle begins again.
The build is very much of the type we see in the art world – put together as simply as possible, with eight Arduinos running the eight harmonicas, whereas an engineering approach may focus more on efficiency and cost. Between the squeaks from the toy harmonicas and the noise from the servos entrusted to quiet them, the machine makes quite the mechanical racket. [Jonghong] indicates that the piece speaks to the interaction of machine (robot harmonica) and humanity (the finger which quells the noise).
It’s a tidily executed build which would be at home in any modern art gallery. It recalls memories of another such installation, which combines fans and lasers into a musical machine. Continue reading “The Battle Between Robot Harmonica And Machine Finger Rages On”
Pick a card, any card. [Andrew Quitmeyer] and [Madeline Schwartzman] make sure that any card you pick will match their NYC art installation. “Replantment” is an interactive art installation which invites guests to view full-size leaf
molds casts from around the world.
A receipt file with leaf images is kept out of range in this art installation. When a viewer selects one, and carries it to the viewing area, an RFID reader tells an Arduino which tag has been detected. Solid-state relays control two recycled clothing conveyors draped with clear curtains. The simple units used to be back-and-forth control but through dead-reckoning, they can present any leaf
mold cast front-and-center.
Clothing conveyors from the last century weren’t this smart before, and it begs the question about inventory automation in small businesses or businesses with limited space.
We haven’t seen much long-range RFID, probably because of cost. Ordinary tags have been read at a distance with this portable reader though, and NFC has been transmitted across a room, sort of.
Continue reading “Long-Range RFID Leaflets”
What’s better than 1 string of LED lights? 96. That’s how many. Each string of the 96 has 60 ws2812b LEDs, for a total of 5760 individually addressable RGB LEDs. That’s not the cool part of [jaymeekae]’s Space Tunnel installation, the cool part is that they’re interactive.
Starting out with some PVC piping, dark cloth was used as a backdrop and the LED strips were attached to it. Several power supplies are used to supply the voltage necessary and each strip controlled by FadeCandy chips which connect to, in this case, a Windows PC via USB. Initially, computer power supplies were used, but they couldn’t supply the current necessary. [jaymeekae] used them for the first installation, but switched to better power supplies for further installations.
Once the lights were up and powered, [jaymeekae] started work on the interface to control them. Starting with a used bureau, [jaymeekae] cut out a section for the touchscreen, and installed the controlling computer in the bottom half. Processing is used to interface with the FadeCandy controllers and HTML is used for a user interface. Each mode runs a different Processing program for different effects, including audio visualization, a space tunnel mode (hence the name) and a cool drawing app where the user draws on the touchscreen and sees the results in the lights overhead.
Over several iterations, the Space Tunnel has evolved, with better power supplies and a better interface. It’s a great art installation and [jaymeekae] takes it to festivals, including one in Spain and one in the UK. There are some other LED string projects at Hack-a-Day, including this one with ping-pong balls, and this one that involves drinking a lot of beer first.
Continue reading “Enter the Space Tunnel”
[Mike Harrison] talked about designing and building a huge scale LED lighting installation in which PCBs were used as both electrical and mechanical elements, and presented at Electromagnetic Field 2016. The project involved 84,000 RGBW LEDs, 14,000 microcontrollers and 25,000 PCBs. It had some different problems to solve compared to small jobs, but [Mike] shared techniques that could be equally applied to smaller scale projects or applications. He goes into detail on designing for manufacture and assembly, sourcing the parts, and building the units on-site.
The installation itself was a snowflake display for a high-end shopping mall in Hong Kong in the 2015 Christmas season. [Mike] wanted a small number of modular boards that could be connected together on-site to make up the right shapes. In an effort to minimize the kinds of manufacturing and parts needed, he ended up using modular white PCBs as structural elements as well as electrical. With the exception of some minor hardware like steel wire supports, no part of the huge snowflakes required anything outside of usual PCB manufacturing processes to make. The fewer suppliers, the fewer potential problems. [Mike] goes into design detail at 6:28 in the video.
For the connections between the boards, he ended up using SIM card connectors intended for cell phones. Some testing led to choosing a connector that matched up well with the thickness of a 1.6mm PCB used as a spacer. About 28,000 of them were used, and for a while in 2015 it was very hard to get a hold of that particular part, because they had cleaned everyone out! Continue reading “SIM Card Connectors and White PCBs Make Huge LED Snowflakes Happen”
Is your temper hard but brittle? Meet the Anger Release Machine: a ware-dropping spiral vending machine stocked with precious porcelain.
There’s a bit more engineering and user experience design behind [Yarisal & Kublitz’s] art installation than meets the eye. The Anger Release Machine drops your purchase from dangerous heights, but like every passive aggressive vending machine, it also does its best to infuriate you using controlled disappointment. Insert a coin, see the steel spirals turn, and just when you’re already dying of the suspense…
Continue reading “Anger Release Machine Is Built To Break”
Sequencers allow you to compose a melody just by drawing the notes onto a 2D grid, virtually turning anyone with a moderate feel for pitch and rhythm into an electronic music producer. For [Yuvi Gerstein’s] large-scale grid MIDI sequencer GRIDI makes music making even more accessible.
Instead of buttons, GRIDI uses balls to set the notes. Once they’re placed in one of the dents in the large board, they will play a note the next time the cursor bar passes by. 256 RGB LEDs in the 16 x 16 ball grid array illuminate the balls in a certain color depending on the instrument assigned to them: Drum sounds are blue, bass is orange and melodies are purple.
Underneath the 2.80 x 1.65 meters (9.2 x 4.5 foot) CNC machined, sanded and color coated surface of the GRIDI, an Arduino Uno controls all the WS2812 LEDs and reads back the switches that are used to detect the balls. A host computer running Max/MSP synthesizes the ensemble. The result is the impressive, interactive, musical art installation you’re about to see in the following video. What better tune to try out first than that of Billie Jean whose lighted sidewalk made such an impression on the original music video.
Continue reading “Orbs Light to Billie Jean on this Huge Sequencer”