New Wii Drive Hardware Emulation

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The Wii-Optical-Drive-Emulator (WODE) makes it possible to load Wii and GameCube ISO files from an SD card or USB storage device. This hack uses the ribbon cable for the optical drive to connect to the Wii, requiring no soldering. The WODE is based on an ARM9 processor, runs Linux, and features a backlit LCD screen and 4-way center click joystick. Storage can be hot plugged and then an ISO selected using the stick and LCD display. Selected ISO files appear in the game channel as if an original disc had just been inserted into the drive.

The developers claim that a Wii firmware upgrade will not be able to lock out the WODE. There is also a second ribbon-cable connector to use as a pass-through, giving the option to keep the optical drive hooked up if you so desire. Now the race is on for a replacement case that can house all of this new hardware and still look nice like the original. We wouldn’t be surprised to see a homebrew channel program that allows ISO selection without having to walk over to the console.

The original report (in dutch) is a dead link so here’s the Google cache copy translated. These links came via the translated Tweakers article (here’s the original Dutch). Video after the break. Don’t pirate video games!

[Thanks Roy]

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TI Lashes Out At Their Biggest Fans

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Texas Instruments has issued a DMCA notice to United TI, a group of enthusiasts. They had been cracking the keys that sign the operating system binaries in an attempt to gain access and possibly expand on the features. This seems, at least a little counter productive to us. Texas Instruments doesn’t sell the operating system separately do they? These people were buying their product and expanding on it. There is no difference in their income, except possibly a gain as people flock to the one they can modify. Maybe they are charging more for an expanded feature set that is crippled in the OS.

[via slashdot]

Barcode Scanner In Processing

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Reader [Nikolaus] decided that instead of using an existing image based bar code decoder, he would write his own. Using the Processing language he created a scanner that parsed the black and white pattern when a bar code was centered on the image. His code then parsed that data and compared it with the initializing character to provide a reference. Currently his scanner supports three character sets of the Code 128 encoding, and provided his complete code so that others could add as they see fit. He admits that the code is a bit messy due to the lengthy character tables, but very straight forward.

Cheap Yaris Cabin Filter

Cheap-Yaris-Cabin-Air-Filter (8)

[Jake] never ceases to amaze with his inventions, from his Powered respirator to his Steampunk LCD and more. Today he proves that not every hack has to be an amazing one requiring hundreds of hours, tons of soldering, and an Arduino. Instead, he was tired of being charged $50 for a $5 cabin air filter. With a quick squeeze he had access to the filter bay. It was only a matter of finding a similar filter at a home improvement store and then using a scrap wood jig, he could cut and glue his own filter. It’s stuff like this that tends to make us think, what else are we getting ripped off on?

Introduction To FTDI Bitbang Mode

It was an interface that launched a thousand hacks. Near trivial to program, enough I/O lines for useful work, and sufficiently fast for a multitude of applications: homebrew logic analyzers, chip programmers, LCD interfaces and LED light shows, to name a few.

Today the parallel printer port is on the brink of extinction (and good riddance, some would say). Largely rendered obsolete by USB, few (if any) new peripherals even include a parallel connector, and today’s shrinking computers — nettops, netbooks, media center PCs — wouldn’t have space for it anyway. That’s great for tidy desks, but not so good if you enjoyed the dirt-cheap hacks that the legacy parallel port made possible.

Fear not, for there’s a viable USB alternative that can resurrect many of these classic hacks! And if you’ve done much work with Arduino, there’s a good chance it’s already lurking in your parts drawer.

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Six Monitors, One Video Card

6 displays 1 videocard

With most of us utilizing at least two monitors these days in our day to day operations, six monitors, while an awesome thought, might seem a little too excessive. After all, do we really have space for multiple video cards?

AMD has a new setup in their testing lab that is running six Dell 30inch displays at 7680×3200 through a video card holding six DisplayPort connectors.

Maximum PC has the scoop on the setup, and they say that this single GPU will be coming out on AMD’s DirectX 11 capable chips. Details are slim with the amount of video RAM, speeds and cost not known at present.

Think of the possibilities! Trade shows are one thing, but how about a video wall at home for gaming and movies? How would you use the six monitors shown above? Be sure to leave your ideas in the comments.

Virtual Pool, Real-world Interface

[youtube=http://www.youtube.com/watch?v=2Wc_DXGe2fQ]

Sunday we saw robots playing pool and an augmented reality pool game. Today we’ll complete the pool trifecta: virtual pool using a real cue stick and ball in another vintage video from Hack a Day’s secret underground vault. The video is noteworthy for a couple of reasons:

First is the year it was made: 1990. There’s been much buzz lately over real-world gaming interfaces like the Nintendo Wii motion controller or Microsoft’s Project Natal. Here we’re seeing a much simpler but very effective physical interface nearly twenty years prior.

Second: the middle section of the video reveals the trick behind it all, and it turns out to be surprisingly simple. No complex sensors or computer vision algorithms; the ball’s speed and direction are calculated by an 8-bit processor and a clever arrangement of four infrared emitter/detector pairs.

The visuals may be dated, but the interface itself is ingenious and impressive even today, and the approach is easily within reach of the casual garage tinkerer. What could you make of this? Is it just a matter of time before we see a reader’s Mini-Golf Hero III game here?