Augmented reality saw a huge boom a few years ago, where an image of the real world has some virtual element layer displayed on top of it. To get this effect to work, however, you don’t need a suite of software and smart devices. [elad] was able to augment a microscope with the output from an oscilloscope, allowing him to see waveforms while working on small printed circuit boards with the microscope.
The build relies on a simplified version of the Pepper’s Ghost illusion. This works by separating two images with a semi-transparent material such as glass, placed at an angle. When looking through the material, the two images appear to blend together. [elad] was able to build a box that attaches to the microscope with a projection of the oscilloscope image augmented on the view of the microscope.
This looks like it would be incredibly useful for PCBs, especially when dealing with small SMD components. The project is split across two entries, the second of which is here. In one demonstration the oscilloscope image is replaced with a visual of a computer monitor, so it could be used for a lot more applications than just the oscilloscope, too. There aren’t a lot of details on the project page though, but with an understanding of Pepper’s Ghost this should be easily repeatable. If you need more examples, there are plenty of other builds that use this technique.
A few years ago, [Wayne] managed to blow out the main board of his Flashforge Finder attempting to change the fan. But the death of one tool ended up being the birth of another, as he ended up using its mechanical components and a Raspberry Pi to create an impressive scanning microscope.
As you might have guessed from the name, the idea here is to scan across the object with a digital microscope to create an enlarged image of the entire thing. This requires some very precise control over the microscope, which just so happens to be exactly what 3D printers are good at. All [Wayne] had to do was remove the hotend, and print some adapter pieces which let him mount a USB microscope in its place.
The rest is in the software. The Raspberry Pi directs the stepper motors to move the camera across the object to be scanned in the X and Y dimensions, collecting thousands of individual images along the way. Since the focus of the microscope is fixed and there might be height variations in the object, the Z stage is then lifted up a few microns and the scan is done again. Once the software has collected tens of thousands of images in this manner, it sorts through them to find the ones that are in focus and stitch them all together.
The process is slow, and [Wayne] admits its not the most efficient approach to the problem. But judging by the sample images on the Hackaday.io page, we’d say it gets the job done. In fact, looking at these high resolution scans of 3D objects has us wondering if we might need a similar gadget here at the Hackaday Command Bunker.
Those of us who trawl the world of cheap imported goods will most often stay in our own comfortable zones as we search for new items to amaze and entertain us. We’ll have listings of electronic goods or tools, and so perhaps miss out on the scores of other wonders that can be ours for only a few dollars and a week or two’s wait for postage.
Just occasionally though something will burst out of another of those zones and unexpectedly catch our eye, and we are sent down an entirely new avenue in the global online supermarket.
Thus it was that when a few weeks ago I was looking for an inspection camera I had a listing appear from the world of personal grooming products. It seems that aural hygiene is a big market, and among the many other products devoted to it is an entire category of ear wax removal tools equipped with cameras. These can get you up close and personal with your ear canal, presumably so you can have a satisfying scoop at any accumulated bodily goop. I have a ton of electronics-related uses for a cheap USB close-up camera so I bought one of these so I could — if you’ll excuse the expression — get a closer look.
Retroreflectors are interesting materials, so known for their nature of reflecting light back to its source. Examples include street signs, bicycle reflectors, and cat’s eyes, which so hauntingly pierce the night. They’re also used in the Tilt Five tabletop AR system, for holographic gaming. [Adam McCombs] got his hands on a Tilt Five gameboard, and threw it under the microscope to see how it works.
[Adam] isn’t mucking around, fielding a focused ion beam microscope for the investigation. This scans a beam of galium metal ions across a sample for imaging. With the added kinetic energy of an ion beam versus a more typical electron beam, the sample under the microscope can be ablated as well as imaged. This allows [Adam] to very finally chip away at the surface of the retroreflector to see how it’s made.
The analysis reveals that the retroreflecting spheres are glass, coated in metal. They’re stuck to a surface with an adhesive, which coats the bottom of the spheres, and acts as an etch mask. The metal coating is then removed from the sphere’s surface sticking out above the adhesive layer. This allows light to enter through the transparent part of the sphere, and then bounce off the metal coating back to the source, creating a sheet covered in retroreflectors.
Soldering is best done under magnification. Parts become ever smaller and eyes get weaker, so even if you don’t need magnification now, you will. [Makzumi] didn’t want to shell out $400 or more for a good microscope so he hacked one from some cheap binoculars from the toy section on Amazon.
A lot of magnifiers aren’t really good for soldering because the distance between the work and the lens isn’t very large. The hacked ‘scope has about 4 inches of working distance, which is plenty of room to stick some solder and a hot iron under there. The resulting magnification is about 12 or 15X and he claims that the cell phone pictures he’s included aren’t as good as really looking through the eyepieces yourself.
There are many ways to keep an eye on your 3D printer as it churns out the layers of your print. Most of us take a peek every now and then to ensure we’re not making plastic vermicelli, and some of us will go further with a Raspberry Pi camera or similar. [Uri Shaked] has taken this a step further, by adding a USB microscope on a custom bracket next to the hot end of his Creality Ender 3.
The bracket is not in itself anything other than a run-of-the-mill piece of 3D printing, but the interest comes in what can be done with it. The Ender 3 has a resolution of 12.5μm on X/Y axes, and 2.5μm on Z axes, meaning that the ‘scope can be positioned to within a hair’s-breadth of any minute object. Of course this achieves the primary aim of examining the integrity of 3D prints, but it also allows any object to be tracked or scanned with the microscope.
For example while examining a basil leaf, [Uri] noticed a tiny insect on its surface and was able to follow it with some hastily entered G-code. Better still, he took a video of the chase, which you can see below the break. From automated PCB quality control to artistic endeavours, we’re absolutely fascinated by the possibilities of a low-cost robotic microscope platform.
[JBumstead] didn’t want an ordinary microscope. He wanted one that would show the big picture, and not just in a euphemistic sense, either. The problem though is one of resolution. The higher the resolution in an image — typically — the narrower the field of view given the same optics, which makes sense, right? The more you zoom in, the less area you can see. His solution was to create a microscope using a conventional camera and building a motion stage that would capture multiple high-resolution photographs. Then the multiple photos are stitched together into a single image. This allows his microscope to take a picture of a 90x60mm area with a resolution of about 15 μm. In theory, the resolution might be as good as 2 μm, but it is hard to measure the resolution accurately at that scale.
As an Arduino project, this isn’t that difficult. It’s akin to a plotter or an XY table for a 3D printer — just some stepper motors and linear motion hardware. However, the base needs to be very stable. We learned a lot about the optics side, though.