Restoring A Vintage Computer And Its Plotter

Repairing vintage computers is bread-and-butter for many of us around here. The machines themselves tend to be fairly fixable, assuming spare parts are available and there hasn’t been too much physical damage. Peripherals can be another matter, though. Since they interface with the real world they can have more esoteric problems that aren’t always solvable. [joekutz] was handed just such a device in the form of a CE-150 docking station for a Sharp PC1500 Pocket Computer, which has a plotter built in. Here’s his “tip” for getting plotters like these working again.

The first step here is to disassemble the original, dried out pens to scavenge a few of the parts. The outer case needs to be kept so that it can be put back into the plotter, and a small O-ring is saved as well. To replace the dried-out tips [joekutz] discards the original tips and replaces them with tips from a common ink pen, using shrink wrap tubing to help fit the pen’s tip into the original plotter cylinder. He also takes the ink from the pen to fill the plotter’s cartridge, completing the surgery on the multi-colored plotter and bringing it back to life.

Of course this build goes well beyond the plotter, including bringing the PC1500 back to life as well. There are a few other videos about this project covering that original restoration as well as demonstrating some of the quirks of how this computer is meant to be programmed. But we mostly focused on the plotter here since that is a little bit out of the ordinary, and we’re also sure that refilling ink cartridges of any sort gets under the skin of everyone at HP.

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Computer Has One Instruction, Many Transistors

There’s always some debate around what style of architecture is best for certain computing applications, with some on the RISC side citing performance per watt and some on the CISC side citing performance per line of code. But when looking at instruction sets it’s actually possible to eliminate every instruction except one and still have a working, Turing-complete computer. This instruction is called subleq or “subtract and branch if less-than or equal to zero“. [Michael] has built a computer that does this out of discrete components from scratch.

We’ll save a lot of the details of the computer science for [Michael] or others to explain, but at its core this is a computer running with a 1 kHz clock with around 700 transistors total. Since the goal of a single-instruction computer like this is simplicity, the tradeoff is that many more instructions need to be executed for equivalent operations. For this computer it takes six clock cycles to execute one instruction, for a total of about 170 instructions per second. [Michael] also created an assembler for this computer, so with an LCD screen connected and mapped to memory he can write and execute a simple “hello world” program just like any other computer.

[Michael] does note that since he was building this from Logisim directly he doesn’t have a circuit schematic, but due to some intermittent wiring issues might have something in the future if he decides to make PCBs for this instead of using wire on a cardboard substrate. There’s plenty of other information on his GitHub page though. It’s a unique project that gets to the core of what’s truly needed for a working computer. There are a few programming languages out there that are built on a similar idea.

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A Breadboard Computer In Three Chips

Building a computer on a breadboard is a seminal project for many builders, but it can become complicated quite quickly, not to mention that all the parts needed for a computer are being placed on a medium which often lends itself to loose wires and other hardware bugs. [3DSage] has a working breadboard computer that is as simple as it can possibly be, putting it together piece by piece to show exactly what’s needed to get a computer which can count, access memory, and even perform basic mathematical operations.

The first step for any computer is to build a clock, and in this case it’s being provided by a 555 timer which is configured to provide an adjustable time standard and which steps through the clock pulses when a button is pressed. The next piece is a four-bit counter and a memory chip, which lets the computer read and write data. A set of DIP switches allows a user to write data to memory, and by using the last three bits of the data as opcodes, the computer can reset, halt, and jump to various points in a simple program.

Although these three chips make it possible to perform basic programming, [3DSage] takes this a bit further in his video by demonstrating some other simple programs, such as one which can play music or behave as an alarm clock. He also shows how to use a fourth chip in the form of a binary adder to perform some basic math, and then packages it all into a retro-styled computer kit. Of course you can take these principles and build them out as far as they will go, like this full 8-bit computer built on a breadboard or even this breadboard computer that hosts a 486.

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6502 Puts On An SDR Hat

The legendary 6502 microprocessor recently turned 50 years old, and to celebrate this venerable chip which brought affordable computing and video gaming to the masses [AndersBNielsen] decided to put one to work doing something well outside its comfort zone. Called the PhaseLoom, this project uses a few other components to bring the world of software-defined radio (SDR) to this antique platform.

The PhaseLoom is built around an Si5351 clock generator chip, which is configurable over I2C. This chip is what creates the phase-locked loop (PLL) for the radio. The rest of the components, including antenna connectors and various filters, are in an Arduino-compatible form factor that let it work as a shield or hat for the 65uino platform, an Arduino-form-factor 6502 board. The current version [Anders] has been working on is dialed in to the 40-meter ham band, with some buttons on the PCB that allow the user to tune around within that band. He reports that it’s a little bit rough around the edges and somewhat noisy, but the fact that the 6502 is working as an SDR at all is impressive on its own.

For those looking to build their own, all of the schematics and code are available on the project’s GitHub page. [Anders] has some future improvements in the pipe for this project as well, noting that with slightly better filters and improved software even more SDR goodness can be squeezed out of this microprocessor. If you’re looking to experiment with SDR using something a little bit more modern, though, this 10-band multi-mode SDR based on the Teensy microcontroller gets a lot done without breaking the bank.

 

 

Multi-Use Roof Eliminates Roof

One of the biggest downsides of installing solar panels on a rooftop is that maintenance of the actual roof structure becomes much more difficult with solar panels in the way. But for many people who don’t have huge tracts of land, a roof is wasted space where something useful could otherwise go. [Mihai] had the idea of simply eliminating traditional roofing materials altogether and made half of this roof out of solar panels directly, with the other half being put to use as a garden.

Normally solar panels are installed on top of a roof, whether it’s metal or asphalt shingles or some other material, allowing the roof to perform its normal job of keeping weather out of the house while the solar panels can focus on energy generation. In this roof [Mihai] skips this step, having the solar panels pull double duty as roof material and energy generation. In a way this simplifies things; there’s less to maintain and presumably any problems with the roof can be solved by swapping out panels. But we would also presume that waterproofing it might be marginally more difficult.

On the antisolar side of the roof, however, [Mihai] foregoes the solar panels in favor of a system that can hold soil for small garden plants. Putting solar panels on this side of the roof wouldn’t generate as much energy but the area can still be useful as a garden. Of course we’d advise caution when working on a garden at height, but at least for the solar panels you can save some trips up a ladder for maintenance by using something like this robotic solar panel scrubber.

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FPGA Brings UNIX V1 To The DEC J-11

If you’ve never used a PDP-11 before it’s probably because you simply weren’t around in the 70s and 80s. Although they started as expensive machines only in research labs and industry, they eventually became much more accessible. They’re a bit of a landmark in computing history, too, being largely responsible for the development of things like UNIX and the C programming language. [ryomuk] is using an FPGA in combination with an original DEC J-11 to bring us a new take on this machine. (Google Translate from Japanese)

The FPGA used in this build is a Tang Nano 20k, notable for its relatively low cost. The FPGA emulates the memory system and UART of a PDP-11 system down to the instruction set, while the original, unmodified DEC chip is left to its own devices. After some initial testing [ryomuk] built a PC11 paper tape emulator to ensure the system was working which runs a version of BASIC from the era. The next thing up was to emulate some disk drives and co-processors so that the machine can run the first version of UNIX. 

[ryomuk] also developed a PCB for the DEC microprocessor and the FPGA to sit on together, and it includes all of the jumpers and wiring needed to allow the computer to run UNIX, as well as handling other miscellaneous tasks like power. It’s an interesting build that gets to the heart of the early days of computer science. PDP-11 computers did eventually get smaller and more accessible, and if you want to build a modern version this build fits a complete system into an ATX case.

Thanks to [RetepV] for the tip!

NFC Hidden In Floppy Disk For Retro-Themed PC

As we all look across a sea of lifeless, nearly identically-styled consumer goods, a few of us have become nostalgic for a time when products like stereo equipment, phones, appliances, homes, cars, and furniture didn’t all look indistinguishable. Computers suffered a similar fate, with nearly everything designed to be flat and minimalist with very little character. To be sure there are plenty of retro computing projects to recapture nostalgia, but to get useful modern hardware in a fun retro-themed case check out this desktop build from [Mar] that hides a few unique extras.

The PC itself is a modern build with an up-to-date operating system, but hidden in a 386-era case with early-90s styling. The real gem of this build though is the floppy disk drive, which looks unaltered on the surface. But its core functionality has been removed and in its place an Arduino sits, looking for NFC devices. The floppy disks similarly had NFC tags installed so that when they interact with the Arduino, it can send a command to the computer to launch a corresponding game. To the user it looks as though the game loads from a floppy disk, much like it would have in the 90s albeit with much more speed and much less noise.

Modern industrial design is something that we’ve generally bemoaned as of late, and it’s great to see some of us rebelling by building unique machines like this, not to mention repurposing hardware like floppy drives for fun new uses (which [Mar] has also open-sourced on a GitHub page). It’s not the first build to toss modern hardware in a cool PC case from days of yore, either. This Hot Wheels desktop is one of our favorites.