Web Tool Lets You Take Steam Controller For A Drive

One of the simplest robots to make is a bristlebot — a motor with an offset weight is attached to the head of a toothbrush, and the resulting vibrations will move the contraption across a flat surface. [Very Lazy Pixels] recently took this idea a bit further by turning the Steam Controller into a steerable, bristlebot-like robot.

To drive one’s Steam Controller across a desk, all that is needed is for a computer with a paired controller and a Chromium-based browser. From there, using the WASD buttons, the web interface converts traditional video game inputs into controller motion by spinning the controller’s rumble motors at a specific frequency. With precise control of these motors, the controller can move forwards and backwards and even turn, which is a great deal more advanced than the traditional bristlebots generally manage.

Part of what makes this possible is Valve’s willingness to release information about many of their products to the general public, enabling anyone to modify or upgrade those products to their liking. While not completely open source, it’s a step in the right direction and enables fun projects like these. We’ve seen other Valve products turned into surprisingly barebones single-board computers as well as custom portable workstations thanks to this philosophy.

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Piano Escapement Migrates To Drum Kit

For as popular as the piano is in music studios, homes, and schools, it almost defies logic. Compared to a guitar, harmonica, or drum set, pianos are incredibly complex machines that can have somewhere on the order of 8,000 moving parts in a case that can easily weigh hundreds of pounds and which often responds quite poorly to seasonal changes in temperature and humidity. But for putting up with all of these downsides, musicians are rewarded with an instrument that uniquely responds to touch, style, and emotion. A big reason for that is that mechanical complexity, and [Super Valid Designs] is attempting to bring that design to a drum set.

Compared to the complex machinery that connects the movement of a piano’s key to its hammer striking a string, a kick drum pedal is much simpler. It can only bounce off of the drum or get “buried” where the beater remains pressed up against the drum after hitting it. [Super Valid Designs] wanted something with a bit more finesse and control, so he first 3D printed a mechanism that throws the beater towards the drum head and then disconnects it mechanically from the pedal, so that it rebounds even if the pedal stays depressed. The next steps were more difficult, which involved making sure the mechanism reset itself in a repeatable way, without making too much noise of its own. This involved trying out a few different ideas and printing a massive amount of subtly different linkages, but in the end he’s left with a machine that nearly replicates all of the parts of a piano’s escapement,

The end goal of this project wasn’t simply to reproduce piano mechanisms on a drum set, though. [Super Valid Designs] hopes to make a kick drum that’s much smaller than those found in traditional kits, and since smaller drums respond poorly when the beater remains on or near the drum after striking it, a mechanism like this will dramatically improve the performance of the smaller drum and help reduce the requirement for perfect technique. And, maybe in 50 years or so, these types of escapements will take over the drumming world just like the piano escapement took over keyboards after its invention in the 1700s. Some simpler piano actions have been built before, but the complexity seems to be a requirement for all of the tasks they need to do whether its for a piano or a drum.

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Custom Hybrid Drivetrain Powers Boat

Offloading acceleration and braking to an electric motor in a hybrid configuration allows the less efficient combustion engine run in a more narrow set of RPM and torque ranges. In some cases the motor is decoupled from the mechanical drivetrain entirely and used simply as a generator, where it can run at a single speed all the time. And this concept isn’t limited to passenger vehicles, either. [rctestflight] put this premise to the test using a small knockoff Honda motor as a generator for an electric boat.

This project builds on a previous version where he used a much smaller hobby motor to see if it could generate usable power, and that system powered a small autonomous boat as a proof-of-concept. Those motors aren’t really designed to be used in this sort of application though, so this build upgrades the internal combustion engine and pairs it with an electric skateboard motor that’s configured to run as a generator. The setup is capable of producing almost 800 watts for as long as the gasoline lasts, provided that the 3D printed parts all hold together and the other parts don’t vibrate off of the assembly.

Out on the lake at full throttle, the small generator can get the boat up to seven knots (13 kph) but at this speed [rctestflight] reports that the generator is “quite unpleasant” due to the noise and vibration. Instead, he ran it on a test bench at several RPM and torque points and documented the efficiency of the motor at each one, and then operated the boat mostly at the point he found it to be most efficient. For a hybrid drivetrain, that not only decreases noise and vibration, but also maintenance and fuel efficiency.

Although the energy density of fossil fuels is much better than batteries, a fuel-free long-distance option is still available if you’d rather equip your boat with solar panels instead.

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Accurate Split-Flap Display Can Be 3D Printed

Split-flap displays are a great, low-power way to display text to a wide audience. Compared to other display technologies like LCDs they only use energy when the characters change, but have fallen out of favor partially because of their greater mechanical complexity and also because LCD and LED technology has become so inexpensive. They still retain a loyal following though, and [Jason] is demonstrating his version which boasts high accuracy and can be 3D printed.

To get good results, one of the keys is getting the motor positioning just right. The motor sits in the center and spins the flaps around, so stopping at exactly the right point to display a certain character is critical. [Jason]’s system uses a 28BYJ stepper motor with a magnetic encoder to ensure that the correct flap is displayed. The flaps themselves are completely 3D printed, using a method which allows for two colors to be printed even if the printer is only designed for a single color. Once printed, the flaps are installed on the wheel which is the outer ring of a planetary gear set with the stepper motor sitting in the middle.

Each character in the display is housed in a printed enclosure, and for [Jason]’s project he only needs five characters, so to control the entire setup he’s using a Raspberry Pi Pico. For more characters he suggests that it is still possible to use a smaller microcontroller like the Pico but a multiplexer may be needed. Of course, displays like this are not limited to characters alone. Take a look at this display which has custom flaps to display the current weather conditions as well.

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Increasing Local GPS Accuracy For A Small Robot

Even though GPS makes it possible for us to easily navigate around the planet in almost any vehicle we’d like, whether that’s a passenger vehicle, airplane, or cargo ship, it’s not really suitable for applications that require sub-meter accuracy. For that, some specialized hardware is needed, and [GreatScott!] shows us how to do it using a small robot as a platform.

The key to extremely accurate GPS signals in this case is using a receiver that supports real-time kinematic positioning (RTK). This type of system relies on a base station with a known position communicating with local mobile receivers to increase the precision of those mobile receivers by comparing the phase angle of the received signals. Of course these modules are much more expensive than the average standard GPS receiver, but for this kind of accuracy there is always a cost.

After getting a baseline accuracy of around two meters with a standard GPS receiver, [GreatScott!] installs the RTK GPS mobile receiver on a tracked robotic platform and a base station on a fence post. With the RTK system running, the limiting factor in accuracy became the robot’s steering system, as its turning radius and steering algorithms weren’t up to the task of hitting centimeter-sized targets out of the box.

But, as a proof-of-concept, it goes to show how accurate GPS can be as long as the right hardware is used, and for practical applications is good enough to mow a lawn with a robot or even do some amateur land surveying.

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Long-Theorized GPS Weakness Exploited On Large Scale

GPS has become fairly common in our everyday lives, not only able to pinpoint our locations on Earth but also as an incredibly accurate timekeeping method. But since these satellites are around 20,000 km above Earth, the received signals on the surface of the planet can be incredibly weak. This makes them prone to jamming and spoofing, a weakness of the technology that has long been known. Although attempts to mitigate these problems have been ongoing, there has recently been a large-scale attempt to interfere with these signals that put all mitigation efforts to the test.

One proposed way to improve resilience is to supplement existing GNSS systems with low-Earth-orbit navigation satellites. In this example, a company called Xona is using a satellite called Pulsar-0 that operates in low-Earth orbit (LEO) and provides positioning and timing signals that are around 100 times stronger than standard signals from GPS/GNSS satellites. It is able to receive GPS signals as well, ensuring the two systems agree on one another. And, because Pulsar’s navigation signals originate from LEO and are much stronger than conventional GNSS signals, Xona expects them to be significantly more resistant to jamming.

Beyond geopolitics, spoofing GPS has some applications in finding legendaries in Pokemon Go as well as making it fairly trivial to steal GPS-guided drones.

Dynamic RAM From First Principles

Before the past year, many of us took computer memory for granted. It was one of the lower-cost parts of a PC build and was usually available in whatever quantity one desired. As its cost has skyrocketed, a lot of PC builders and other users of computers in general are taking a deeper look at memory, how much is really needed, and what its functions truly are. [Igor] is working on a drum sequencer project which needs a small amount of memory, and has built this dynamic RAM from discrete components.

The first video goes into the construction of the memory array and how its addressed. It’s only eight bytes total, and using fairly large electrolytic capacitors to store data means that a gigabyte of this memory would take up well over a thousand acres, but it’s still enough memory for [Igor]’s needs. In addition to the capacitor, each bit uses a pair of diodes to determine if a read or write is occuring, and a set of transistors on the read and write busses to perform those actions. Worth noting here is that dynamic RAM like this needs to be refreshed because the capacitors lose charge over time, but these large capacitors can hold charge sometimes overnight, as [Igor] has confirmed experimentally.

There’s a followup video to the construction of these modules as well, where [Igor] demonstrates a number of ways this module can be used, from controlling LED arrays, 7-segment displays, and then installs it into his drum machine. With 64 bits available it’s capable of creating up to eight beats with eight samples available per beat. Although there are complete machines available for all of this, we appreciate his goal of not buying any pre-manufactured hardware and instead constructing it all from the ground up. There are analog drum machine options available in this same style as well.

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