Building Penny’s Computer Watch From Inspector Gadget

When you help your bumbling Uncle Gadget with all kinds of missions, you definitely need a watch that can do it all. Penny’s video watch from Inspector Gadget has a ton of features including video communication with Brain and Chief Quimby, a laser, a magnet, a flashlight, a sonar signal, and much more.

To round out her Penny costume, [Becky Stern] has created a 3D printed version of Penny’s incredibly smart watch. It listens for Penny’s iconic phrase — come in, Brain! — and then loads a new picture of Brain on the rounded rectangle TFT display. Inside the watch is an Arduino Nicla Voice, which has to be one of the tinier machine learning-capable boards out there.

[Becky] created the watch case in Tinkercad and modified a watch band from Printables to fit her wrist. With such a small enclosure to work with, [Becky] ended up using that really flexible 30 AWG silicone-jacketed wire for all the fiddly connections between the Arduino and the screen.

After getting it all wired up to test, she found that the screen was broken, either from pressing it into the enclosure, or having a too-close encounter with a helping hands. Let that be a lesson to you, and check out the build video after the break.

More interested in Uncle Gadget’s goodies? Check out these go-go-Gadget shoes and this propeller backpack for skiers.

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Driving An OLED Screen With A 6502 Single-Board Computer

Twenty years ago, if you wanted an LCD for a project, you’d probably end up with something salvaged from a mobile phone or an HD44780 character display. These days, little OLEDs can be had for a few bucks and they’ve taken the maker world by storm. [Anders Nielsen] has recently been experimenting with driving these displays from the vintage 6502 CPU, and he’s even got scrolling operation down pat.

The best part is that [Nielsen] is doing all this on a single-board computer running his own assembly code. That’s right – there’s no compilers here. It’s bare metal coding at it’s best. The build uses a 6507 chip running at 1 MHz, paired with a 6532 RIOT and just 128 bytes of RAM—a similar setup to the Atari 2600.

The video explains how the code stacks up and drives the display, achieving the scrolling effect. It makes a huge difference to usability, especially compared to chunking pages at a time to the postage stamp-sized screen. He demonstrates a legitimate usage case too, using the setup as a serial terminal for a Raspberry Pi.

The 6502 architecture still looms large in the collective consciousness; we’ve been talking about programming it in assembly for years. Video after the break.

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Debugging A 1950s Computer Sounds Like A Pain

Debugging computers in the 1950s sounds like it wasn’t an easy task. That’s one of the interesting facts from this fascinating talk by [Guy Fedorkow] about the Whirlwind, one of the first digital computers ever built. The development of this remarkable computer started at MIT (Funded by the US Navy) in 1949 as a flight simulator but pivoted to plotting interceptions in the early 1950s. That was because the USSR had just set off their first boosted nuclear bomb, which could be mounted on a missile or bomber. So, the threat of incoming missiles and atomic bombers became real, and the need arose to intercept nuclear bombers.

As a real-time computer, Whirlwind received radar data from radar stations around the US that showed the location of the interceptor and the incoming bogey, then calculated the vector for the two to meet up and, erm, have a frank exchange of views. So, how do you debug one of the first real-time computers? Carefully, it seems.

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Reverse-Engineering The Mechanical Bendix Central Air Data Computer

Before the era of digital electronic computers, mechanical analog computers were found everywhere. From the relative simplicity of bomb sights to the complexity of fire control computers on 1940s battleships, all the way to 1950s fighter planes, these mechanical wonders enabled feats which were considered otherwise impossible at the time.

One such system that [Ken Shirriff] looked at a while ago is the Bendix Central Air Data Computer. As the name suggests, it is a computer system that processes air data. To be precise, it’s the mechanism found in airplanes that uses external sensor inputs to calculate parameters like altitude, vertical speed, Mach number and air speed.

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Vintage Computer Festival Southern California

The Vintage Computer Festival is coming to sunny Southern California in February 2024. That’s right, bring your Commodores, your Tandys,  your PDP-11s, and Altairs. The world of retrocomputing will be open to vendors, visitors, and exhibitors at The Hotel Fera Events Center in Orange, California on February 17th and 18th, 2024.

If you’re thinking there already is a VCF out west, you’d be right. VCF West was held in August at the Computer History Museum. The CHM is in Mountain View, California. That puts it nearly at the epicenter of the microcomputer revolution of the ’70s and ’80s.

Southern California still had plenty of computer enthusiasts though. For the non-geographically inclined amongst us, SoCal is nearly 6 hours from Mountain View by car.  We’re sure we’ll see many familiar faces at SoCal, along with plenty of new ones.

The Vintage Computer Federation holds several events across the country each year. You might have heard some music from VCF Midwest 2023 back in September. Hackaday was also out in force at VCF East this year, where our own [Bil Herd] moderated a panel of vintage computer YouTubers including [Usagi Electric], [Adrian’s Digital Basement], and [FranLab].

A 6502-based single-board computer with a ROMulator attached

Debug Your Senile Computers With The ROMulator

Some of you may have heard of the ROMulator, a device that can emulate RAM and ROM on 6502-based computers. But how does it work? How do you use it? What computers is it compatible with? [Jeff Tranter] covers that and more in his review of the ROMulator 6502.

The ROMulator is an FPGA-based board that slots between the 6502 and its socket on whatever computer it came from. It can emulate, but not intercept, accesses to RAM and ROM, which can be used to e.g. replace a ROM that you’re swapping very often or expand the RAM available to the CPU.

In his review, [Jeff] shows the ROMulator in action many computers, notably his custom 6502-based computer, a replica of an Apple 1 and two different replicas of the SUPERBOARD 2. He shows how the ROMulator can be configured, tested, used to debug the computers and even expand their RAM. Overall, [Jeff] thinks it’s a useful 6502 debugger that would have saved him lots of time in the past and we definitely agree.

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Implementing Commodore’s IEC Bus Protocol On A KIM-1 Single Board Computer

Although the PET is most likely the more well-known of Commodore’s early computer systems, the KIM-1 (Keyboard Input Monitor) single board computer was launched a year prior, in 1976. It featured not only the same MOS 6502 MPU as later Commodore systems, but also an MCS6530 PIO IC that contained the ROM, RAM and programmable I/O, reminiscent of later I/O chips on Commodore systems. As the KIM-1 was only designed to be used with an external tape drive (and a terminal for fancy users), adding a floppy drive like the ubiquitous 1541 with its IEC bus interface was not a first-party accessory. How the IEC bus can be retrofitted to a KIM-1 system is demonstrated in this video by the Commodore History channel.

The Commodore KIM-1 hardware is almost directly compatible with the C64 hardware. (Credit: Commodore History on YouTube)
The Commodore KIM-1 hardware is almost directly compatible with the C64 hardware. (Credit: Commodore History on YouTube)

What is most notable is just how similar the KIM-1 hardware is to later PET and VIC hardware, with the CIA and PIO ICs featuring the same requisite pins for this purpose, and requiring only the addition of an inverting (SN7406) IC and an EPROM featuring the new code to support the proprietary Commodore IEC bus protocol, which was mostly pilfered byte-for-byte from a C64 kernal ROM.

With some creative breadboarding in place and using nothing more than the on-board LED display and keyboard matrix, it was then possible to write to the inserted floppy disk, and also to read back from it. What’s interesting here is that this essentially replaces the tape drive as target for the KIM-1, which thus retains a lot of the original functionality, but with a big performance boost. While perhaps only interesting as an academic exercise, it’s definitely an interesting look at the early beginnings of what would blossom into the Commodore 64.

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