Over the years, we’ve seen plenty of projects that use ultrasonic or time-of-flight sensors as object detection methods for the visually impaired. Ultrasonic sensors detect objects like sonar — they send sound pulses and measure the time it takes for the signal to bounce off the object and come back. Time-of-flight sensors do essentially the same thing, but with infrared light. In either case, the notifications often come as haptic feedback on the wrist or head or whatever limb the ultrasonic module is attached to. We often wonder why there aren’t commercially-made shoes that do this, but it turns out there are, and they’re about to get even better.
Today, Tec-Innovation makes shoes with ultrasonic sensors on the toes that can detect objects up to four meters away. The wearer is notified of obstacles through haptic feedback in the shoes as well as an audible phone notification via Bluetooth. The company teamed up with the Graz University of Technology in Austria to give the shoes robot vision that provides even better detail.
Ultrasonic is a great help, but it can’t detect the topography of the obstacle and tell a pothole from a rock from a wall. But if you have a camera on both feet, you can use the data to determine obstacle types and notify the user accordingly. These new models will still have the ultrasonic sensors to do the initial object detection, and use the cameras for analysis.
Whenever they do come out, the sensors will all be connected through the app, which paves the way for crowdsourced obstacle maps of various cities. The shoes will also be quite expensive. Can you do the same thing for less? Consider the gauntlet thrown!
[SamsonMarch] designs electronic products by day and — apparently — does it in his spare time, too. His latest is a pair of really cool shades that give him turn-by-turn directions as he walks around town. Unlike some smart glasses, these get around the difficult problem of building a heads-up display by using a very simple interface based on colored LEDs visible to your peripheral vision in the temples of the frames.
The glasses themselves look great; designed in Fusion 360 and cut out of wood, no one would give them a second glance. [Sam] says you could 3D print them, too, but we think the wood looks best even if the stock is a cheap bamboo cutting board. He also cut the lenses out of acrylic.
The slots in the temples are where the action is, though. An iPhone app takes input and talks to Apple services to get directions. A lot of thought went into making the app work even though the phone keeps trying to put it to sleep. Each PCB hosts an RGB LED for indicating left/right turn and destination. They talk to the app using BLE and include accelerometers which put the boards — powered by coin cells — into sleep mode when no movement is detected.
[James Bruton] is an impressive roboticist, building all kinds of robots from tracked, exploring robots to Boston Dynamics-esque legged robots. However, many of the robots are proof-of-concept builds that explore machine learning, computer vision, or unique movements and characteristics. This latest build make use of everything he’s learned from building those but strives to be useful on a day-to-day basis as well, and is part of the beginning of a series he is doing on building a Really Useful Robot. (Video, embedded below.)
While the robot isn’t quite finished yet, his first video in this series explores the idea behind the build and the construction of the base of the robot itself. He wants this robot to be able to navigate its environment but also carry out instructions such as retrieving a small object from a table. For that it needs a heavy base which is built from large 3D-printed panels with two brushless motors with encoders for driving the custom wheels, along with a suspension built from casters and a special hinge. Also included in the base is an Nvidia Jetson for running the robot, and also handling some heavy lifting tasks such as image recognition.
As of this writing, [James] has also released his second video in the series which goes into detail about the mapping and navigation functions of the robots, and we’re excited to see the finished product. Of course, if you want to see some of [James]’s other projects be sure to check out his tracked rover or his investigations into legged robots.
You’ve built a brand new project, and it’s a wonderful little thing that’s out and about in the world. The only problem is, you need to know its location to a decent degree of accuracy. Thankfully, GPS is a thing! With an off-the-shelf module, it’s possible to get all the location data you could possibly need. But how do you go about it, and what parts are the right ones for your application? For the answers to these questions, read on! Continue reading “How To Choose The Right GPS Module For Your Project”→
Keeping track of position is crucial in a lot of situations. On Earth, it’s usually relatively straight-forward, with systems having been developed over the centuries that would allow one to get at least a rough fix on one’s position on this planet. But for a satellite out in space, however, it’s harder. How do they keep their communications dishes pointed towards Earth?
The stars are an obvious orientation point. The Attitude and Articulation Control Subsystem (AACS) on the Voyager 1 and 2 space probes has the non-enviable task of keeping the spacecraft’s communication dish aligned precisely with a communications dish back on Earth, which from deep space is an incomprehensibly tiny target.
Back on Earth, the star tracker concept has become quite popular among photographers who try to image the night skies. Even in your living room, VR systems also rely on knowing the position of the user’s body and any peripherals in space. In this article we’ll take a look at the history and current applications of this type of position tracking. Continue reading “Star Trackers: Telling Up From Down In Any Space”→
We’re not sure how many of you out there own a boat large enough to get its own integrated computer network, but it doesn’t really matter. Even if you can’t use this project personally, it’s impossible not to be impressed with the work [mgrouch] has put into the “Bareboat Necessities” project. From the construction of the hardware to the phenomenal documentation, there’s plenty that even landlubbers can learn from this project.
In its fully realized form, the onboard computer system includes several components that work together to provide a wealth of valuable information to the operator.
What [mgrouch] calls the “Boat Computer” contains a Raspberry Pi 4, a dAISy AIS receiver, an RTL-SDR, a GPS receiver, serial adapters, and the myriad of wires required to get them all talking to each other inside a weatherproof enclosure. As you might expect, this involves running all the connections through watertight panel mounts.
Combined with a suite of open source software tools, the “Boat Computer” is capable of interfacing with NMEA sensors and hardware, receive weather information directly from NOAA satellites, track ships, and of course plot your current position on a digital chart. The computer itself is designed to stay safely below deck, while the operator interacts with it through an Argonaut M7 waterproofed HDMI touch screen located in the cockpit.
For some people, that might be enough. But for those who want to do big, [mgrouch] further details the “Boat Gateway” device. This unit contains an LTE-equipped WiFi router running OpenWrt and all the external antennas required to turn the boat into a floating hotspot. Of course it also has RJ45 jacks to connect up to the other components of the onboard system, and it even includes an M5Stack Core with LAN module so it can display a select subset of sensor readings and navigational data.
One of the biggest problems of owning an older boat (besides being a money pit – that is common to all boats regardless of age) is the lack of parts and equipment, and the lack of support for those parts if you can find them at all. Like most things, this is an area that can benefit greatly from some open source solutions, which the Open Boat Projects in Germany has been able to show. (Google Translate from German)
This group has solutions for equipment problems of all kinds for essentially any sized boat. At their most recent expo, many people were interested in open source solutions for situations where there is currently only an expensive proprietary option, such as support for various plotting devices. This isn’t the only part of this project, though. It includes many separate projects, like their solutions for autopilot and navigation. There are even complete hardware packages available, all fully documented.
Open source solutions for large, expensive things like this are often few and far between for a number of reasons. There are limited options for other modes of open source transportation too, as it seems like most large companies are not willing to give up their secrets easily. Communities like this, however, give us hope that people will have other options for repairing their vehicles without having to shell out too much money.