Chaotic System Cooks Meat Evenly

For better or worse, a lot of human technology is confined to fewer dimensions than the three we can theoretically move about in. Cars and trains only travel two dimensionally with limited exceptions, maps and books generally don’t take advantage of a third dimension, and most computer displays and even the chips that make them work are largely two-dimensional in nature. Most styles of cooking can only apply heat in a single dimension as well, but [Dane Kouttron] wanted to make sure the meat his cookouts took advantage of a truly three-dimensional cooking style by adding a gyroscopic mechanism to the spit.

The first thing that needed to be built were a series of concentric rings for each of the three axes of rotation. Metal tubes were shaped with a pipe bender and then welded into their final forms, with an annealing step to flatten the loops. From there, the rings are attached to each other with a series of offset bearings. The outer tube is mounted above the fire and a single motor spins this tube. Since no piece of meat is perfectly symmetrical (and could be offset on the interior ring a bit even if it were) enough chaos is introduced to the system that the meat is free to rotate in any direction, change direction at any time, and overall get cooked in a more uniform way than a traditional single-dimensional rotating spit.

As a proof of concept [Dane] hosted a cookout and made “gyro” sandwiches (even though the machine may technically be more akin to a gimbal), complete with small Greek flag decorative garnishes. It seems to have been a tremendous success as well. There are a few other novel ways we’ve seen of cooking food over the years, including projects that cook with plasma and much more widely available methods that cook food efficiently using magnets, of a sort.

Retrotechtacular: 1980s Restoration Of San Francisco’s Cable Car System

The cable car system of San Francisco is the last manually operated cable car system in the world, with three of the original twenty-three lines still operating today. With these systems being installed between 1873 and 1890, they were due major maintenance and upgrades by the time the 1980s and with it their 100th year of operation rolled around. This rebuilding and upgrading process was recorded in a documentary by a local SF television station, which makes for some fascinating viewing.

San Francisco cable car making its way through traffic. Early 20th century.
San Francisco cable car making its way through traffic. Early 20th century.

While the cars themselves were fairly straight-forward to restore, and the original grips that’d latch onto the cable didn’t need any changes. But there were upgrades to the lubrication used (originally pine tar), and the powerhouse (the ‘barn’) was completely gutted and rebuilt.

As opposed to a funicular system where the cars are permanently attached to the cable, a cable car system features a constantly moving cable that the cars can grip onto at will, with most of the wear and tear on the grip dies. Despite researchers at San Francisco State University (SFSU) investigating alternatives, the original metal grip dies were left in place, despite their 4-day replacement schedule.

Ultimately, the rails and related guides were all ripped out and replaced with new ones, with the rails thermite-welded in place, and the cars largely rebuilt from scratch. Although new technologies were used where available, the goal was to keep the look as close as possible to what it looked at the dawn of the 20th century. While more expensive than demolishing and scrapping the original buildings and rolling stock, this helped to keep the look that has made it a historical symbol when the upgraded system rolled back into action on June 21, 1984.

Decades later, this rebuilt cable car system is still running as smoothly as ever, thanks to these efforts. Although SF’s cable car system is reportedly mostly used by tourists, the technology has seen somewhat of a resurgence. Amidst a number of funicular systems, a true new cable car system can be found in the form of e.g. the MiniMetro system which fills the automated people mover niche.

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It’s Remotely Ham Radio

Have you ever considered running your ham radio remotely? It has been feasible for years but not always easy. Recently, I realized that most of the pieces you need to get on the air remotely are commonplace, so I decided to take the plunge. I won’t give step-by-step instructions because your radio, computer setup, and goals are probably different from mine. But I will give you a general outline of what you can do.

I’m fortunate enough to have a sizeable freestanding shop in my backyard. When I had it built, I thought it was huge. Now, not so much. The little space is crammed with test equipment, soldering gear, laser cutters, drill presses, and 3D printers. I’ve been a ham for decades, but I didn’t have room for the radios, nor did I have an antenna up. But a few months ago, I made space, set some radios up, strung out a piece of wire, and got back on the air. I had so much fun I decided it was time to buy a new radio. But I didn’t want to have to go out to the shop (or the lab, as I like to call it) just to relax with some radio time.

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Amateur Radio Operators Detect Signals From Voyager 1

At the time of its construction in the 1950s, the Dwingeloo Radio Observatory was the largest rotatable telescope in the world with a dish diameter of 25 meters. It was quickly overtaken in the rankings but was used by astronomers for decades until it slowly fell into disuse in the early 2000s. After a restoration project the telescope is now a national heritage site in the Netherlands where it is also available for use by radio amateurs. Recently this group was able to receive signals from Voyager 1.

Famously, Voyager 1 is the furthest manmade object from Earth, having been launched on a trajectory out of the solar system in 1977. As a result of distance and age, the signals it sends out are incredibly faint. The team first had to mount a new antenna to the dish, which was not originally designed for signals in this frequency which added to the challenge. They then needed to use orbital predictions of the spacecraft in order to target the telescope and also make the correct adjustments to the received signal given that there is significant Doppler shift now as well. But with that all out of the way, the team was successfully able to receive the Voyager 1 signal on this telescope.

Only a few telescopes in the world have ever been able to accomplish this feat, making it all the more impressive. Normally Voyager 1 is received using the Deep Space Network, a fleet of much larger dishes stationed around the world and designed for these frequencies. But this team is used to taking on unique challenges. They also decoded the first ham radio station on the moon and made a radar image of the moon using LoRa.

Dwingeloo telescope receives signals from Voyager 1

The Hovercraft Revolution And Finding The Right Niche For A Technology

In the world of transportation, some technologies may seem to make everything else appear obsolete, whether it concerns airplanes, magnetic levitation or propelling vehicles and craft over a cushion of air. This too seemed to be the case with hovercraft when they exploded onto the scene in the 1950s and 1960s, seemingly providing the ideal solution for both commercial and military applications. Freed from the hindrances of needing a solid surface to travel upon, or a deep enough body of water to rest in, hovercraft gave all the impressions of combining the advantages of aircraft, ships and wheeled vehicles.

Yet even though for decades massive passenger and car-carrying hovercraft roared across busy waterways like the Channel between England & mainland Europe, they would quietly vanish again, along with their main competition in the form of super fast passenger catamarans. Along the English Channel the construction of the Channel Tunnel was a major factor here, along with economical considerations that meant a return to conventional ferries. Yet even though one might think that the age of hovercraft has ended before it ever truly began, the truth may be that hovercraft merely had to find its right niches after a boisterous youth.

An example of this can be found in a recent BBC article, which covers the British Griffon Hoverwork company, which notes more interest in new hovercraft than ever, as well as the continued military interest, and from rescue workers.

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Unexpectedly Interesting Payphone Gives Up Its Secrets

Reverse engineering a payphone doesn’t sound like a very interesting project, at least in the United States, where payphones were little more than ruggedized versions of residential phones with a coin mechanism attached. Phones in other parts of the world were far more interesting, though, as this look at the mysteries of a payphone from Israel reveals (in Hebrew; English translation here.)

This is a project [Inbar Raz] worked on quite a while ago, but only got around to writing up recently. The payphone in question was sourced from the usual surplus market channels, and appears to have been removed from service by Israeli telecommunications company Bezeq only shortly before he found it. It was in pretty good shape, and was even still locked tight, making some amateur locksmithing the first order of the day. The internals of the phone are surprisingly complex, with a motherboard that looks more like something from a PC. Date codes on the chips and through-hole construction date the device to the early- to mid-1990s.

With physical access gained, [Inbar] turned to the firmware. An Atmel flash chip seemed a good place to look, and indeed he was able to pull code off the chip. That’s where things took a turn thanks to the CPU the code was written for — the CDP1806, a later version of the more popular but still fringe CDP1802. This required [Inbar] to fall down the rabbit hole of writing a new processor definition file for Ghidra so that the firmware could be reverse-engineered. This got him to the point of understanding 1806 assembly well enough that he was able to re-flash the phone to print debugging messages on the built-in 16×2 LCD screen, which allowed him to figure out which routines were being called under various error conditions.

It doesn’t appear that [Inbar] ever completed the reverse engineering project, but as he points out, what does that even mean? He got inside, took a look around, and made the phone do some cool things it couldn’t do before, and in the process made things easier for anyone working with 1806 processors in Ghidra. That’s a pretty complete win in our books.