Blackberry Pi Puts Desktop Linux In Your Pocket

Let’s face it — Android wasn’t what most of us had in mind when we imagined having Linux running on our phones. While there’s a (relatively) familiar kernel hiding at the core of Google’s mobile operating system, the rest of the environment is alien enough that you can’t run Linux software on it without jumping through some hoops. While that’s fine for most folks, there remains a sizable group of users who still dream of a mobile device that can run a full Linux operating system without any compromises.

Judging by the work put into the Blackberry Pi, we’re willing to bet that [IMBalENce] falls into that camp. The custom handheld combines the Raspberry Pi Zero, a 320×240 LCD, and the BBQ20KBD keyboard from Solder Party with a 2500 mAh LiPo pouch cell and associated charging circuitry. Optionally, it also supports modules such as the Raspberry Pi Camera, a Real-Time-Clock, a ADS1015 ADC to read the battery voltage, and even a USB hub — although you can’t have all the goodies installed at once as it draws too much current.

Everything is packed into a 3D printed case that looks roughly like an original DMG-01 Game Boy if somebody replaced the bottom half with a tiny keyboard. We appreciate the ZX Spectrum theme, even if it’s not immediately clear how it relates to the project other than being an excuse to play around with multi-color printing. [IMBalENce] says the final product works quite well, though the relatively limited keys on the BlackBerry keyboard does make it tricky to use the device for writing code.

Interested in mobile Linux, but not trying to build the hardware yourself? We recently took a look at the SQFMI Beepy, which is fairly similar in terms of hardware, but very much in need of some talented penguin wranglers who are willing to come in and work on the software and documentation. Think you’re up for the challenge?

This Week In Security: It’s Con Season

It must be Blackhat/DEFCON season. Up first in the storm of named vulnerabilities, we have Downfall. The PDF has the juicy details here. It’s quite similar to the Zenbleed issue from last week, in that it abuses speculative execution to leak data via a hidden register. Unlike Zenbleed, this isn’t direct access, but using cache timing analysis to extract individual bytes using a FLUSH+RELOAD approach.

The key to the vulnerability is the gather instruction, which pulls data from multiple locations in memory, often used to run a followup instruction on multiple bytes of data at once. The gather instruction is complex, takes multiple clock cycles to execute, and uses several tricks to execute faster, including managing buffers to avoid multiple reads. In certain cases, that instruction can be interrupted before it completes, leaving the data in the cache. And this data can be speculatively accessed and the values leaked through timing analysis.

This flaw affects 6th generation Intel Core processors through 11th. Mitigations are already rolling out via a microcode update, but do carry a performance hit for gather instructions. Continue reading “This Week In Security: It’s Con Season”

Myth Tested: DOS Can’t Multitask

It’s a piece of common knowledge, that MS-DOS wasn’t capable of multitasking. For that, the Microsoft-based PC user would have to wait for the 80386, and usable versions of Windows. But like so many such pieces of received Opinion, this one is full of holes. As [Lunduke] investigates, there were several ways to multitask DOS, and they didn’t all depend on third-party software.

A quick look at DESQview and Concurrent DOS was expected from this article, but of more surprise is that IBM had a multitasking DOS called TopView, or even that Microsoft themselves released the fully multitasking MS-DOS 4.0. We remember DOS 4 as being less than sparkling, but reading the article it’s obvious that we’re thinking of the single-tasking version 4.01.

From 2023 it seems obvious that multitasking is a fundamental requirement of PC use, but surprisingly back in the 1980s a PC was much more a single-application device. On one hand it’s surprising given the number of multitasking DOS products on the market that none of them became mainstream, but perhaps the best evidence of the PC market simply not being ready for it comes in the fact that they didn’t.

If you fancy experimenting with DOS multitasking, at least machines on which to do it can still be found.

Review: Beepy, A Palm-sized Linux Hacking Playground

In the long ago times, when phones still flipped and modems sang proudly the songs of their people, I sent away for a set of Slackware CDs and embarked on a most remarkable journey. Back then, running Linux (especially on the desktop) was not a task to be taken lightly. The kernel itself was still in considerable flux — instead of changing some obscure subsystem or adding support for a niche gadget you don’t even own, new releases were unlocking critical capabilities and whole categories of peripherals. I still remember deciding if I wanted to play it safe and stick with my current kernel, or take a chance on compiling the latest version to check out this new “USB Mass Storage” thing everyone on the forums was talking about…

But modern desktop Linux has reached an incredible level of majority, and is now a viable choice for a great number of computer users. In fact, if you add Android and Chrome OS into the mix, there are millions and millions of people who are using Linux on daily basis and don’t even realize it. These days, the only way to experience that sense of adventure and wonderment that once came pre-loaded with a Linux box is to go out and seek it.

Which is precisely how it feels using using the Beepy from SQFMI. The handheld device, which was formerly known as the Beepberry before its creators received an all-too-predicable formal complaint, is unabashedly designed for Linux nerds. Over the last couple of weeks playing with this first-run hardware, I’ve been compiling kernel drivers, writing custom scripts, and trying (though not always successfully) to get new software installed on it. If you’re into hacking around on Linux, it’s an absolute blast.

There’s a good chance that you already know if the Beepy is for you or not, but if you’re still on the fence, hopefully this in-depth look at the hardware and current state of the overall project can help you decide before SQFMI officially starts taking new orders for the $79 gadget.

Continue reading “Review: Beepy, A Palm-sized Linux Hacking Playground”

The State Of High Speed Rail, And A Look To Tomorrow

In the 21st century, the global transportation landscape is in shift. Politicians, engineers, and planners all want to move more people, more quickly, more cleanly. Amid the frenzy of innovative harebrained ideas, high-speed rail travel has surged to the forefront. It’s a quiet achiever, and a reliable solution for efficient, sustainable, and swift intercity and intercountry transit.

From the thriving economies of Europe and Asia to the burgeoning markets of the Middle East and America, high-speed rail networks are being planned, expanded, and upgraded whichever way you look. A combination of traditional and magnetic levitation (maglev) trains are being utilized, reaching speeds that were once the stuff of science fiction. As we set our sights towards the future, it’s worth taking a snapshot of the current state of high-speed rail, a field where technology, engineering brilliance, and visions of a greener tomorrow converge.

Continue reading “The State Of High Speed Rail, And A Look To Tomorrow”

Microsoft Now Offering Parts And Repair Guides For Xbox Controllers

We’re big fans of repairable hardware here at Hackaday, so much so that when we see a company embracing the idea that their products should actually be serviced rather than thrown in the trash, we like to call attention to it. Yes, that even includes when it’s Microsoft.

This community has had a mixed relationship with the Redmond software giant, to say the least. But we’ve still got to give them credit when they do something positive. Not only are they offering a full selection of replacement parts for both the standard and Elite Xbox controllers, they’ve also provided written instructions and step-by-step video guides on how to install your new parts.

For those of you who stopped playing console games when the controllers still only had two buttons, this might not seem like such a big deal. But considering a new Xbox Elite Wireless Controller will set you back a dizzying $180, it’s not hard to see why some folks would be excited about the possibility of swapping out the guts of the thing for $50.

Of course, these parts were already available from third party sellers, and iFixit naturally has repair guides for all the different flavors of Xbox controllers. Nothing about what Microsoft is doing here makes the Xbox controller fundamentally any easier to repair than it was previously. But the fact that the company isn’t treating their customers like adversaries is a step in the right direction.

Valve has been similarly open about the internals of the Steam Deck, though their presentation was a bit dramatic, and even Sony provided an official teardown video for the PS5. We’re not sure why these companies are willing to pull back the curtain when it comes to gaming hardware. Whatever the reason, we’re certainly not complaining.

Continue reading “Microsoft Now Offering Parts And Repair Guides For Xbox Controllers”

Clipper Windpower: Solutions In Search Of Problems

The first modern wind turbines designed for bulk electricity generation came online gradually throughout the 80s and early 90s. By today’s standards these turbines are barely recognizable. They were small, had low power ratings often in the range of tens to hundreds of kilowatts, and had tiny blades that had to rotate extremely quickly.

When comparing one of these tiny machines next to a modern turbine with a power rating of 10 or more megawatts with blades with lengths on the order of a hundred meters, one might wonder if there is anything in common at all. In fact, plenty of turbines across the decades share fundamental similarities including a three-blade design, a fairly simple gearbox, and a single electric generator. While more modern turbines are increasingly using direct-drive systems that eliminate the need for a gearbox and the maintenance associated with them, in the early 2000s an American wind turbine manufacturer named Clipper Windpower went in the opposite direction, manufacturing wind turbines with an elaborate, expensive, and heavy gearbox that supported four generators in each turbine. This ended up sealing the company’s fate only a few years after the turbines were delivered to wind farms.

Some history: the largest terrestrial wind turbines were approaching the neighborhood of 2 megawatts, but some manufacturers were getting to these milestones essentially by slapping on larger blades and generators to existing designs rather than re-designing their turbines from the ground up to host these larger components. This was leading to diminishing returns, as well as an increased amount of mechanical issues in the turbines themselves, and it was only a matter of time before the existing designs wouldn’t support this trend further. Besides increased weight and other mechanical stresses on the structure itself, another major concern was finding (and paying for) cranes with enough capacity to hoist these larger components to ever-increasing heights, especially in the remote locations that wind farms are typically located. And cranes aren’t needed just for construction; they are also used whenever a large component like a generator or blade needs to be repaired or replaced. Continue reading “Clipper Windpower: Solutions In Search Of Problems”