Programming PALs In 2021

The [IMSAI Guy] has posted a follow-up video with all the details of how he programs GAL22V10 chips in the modern era. We noted that this was missing from his stepper motor project a few days ago, and before we could even ask him, he answered. And no, you won’t have to dig that old Intel 486 DX2-66 out of the closet and search eBay for working floppy drives. It turns out the answer is easier than you’d think.

Microchip now owns WinCUPL through its acquisition of Atmel in 2016, and offers WinCUPL as a free download from the Microchip website. This runs only in Windows, although some users report success running under Wine on Linux. This tool will compile the design, but you still need to program the chip. If you’ve done any EEPROM programming lately, chances are you have one of the TL866A MiniPros laying around — this programmer can handle CPLDs, PALs, and GALS as well as EEPROMS. [IMSAI Guy] walks you through the programming procedure, and if you’ve programmed EEPROMs before, the process will be familiar.

For those who prefer the Linux or Mac environment, there are some alternatives. We’ve seen GALasm used on several projects such as [Ken Yap]’s 8085 Minimax. The GitHub repository for GALasm states that commercial use is strictly prohibited, so take note if this applies to your project. As for controlling the TL866A, there is a Linux port called minipro available on GitLab. The remaining hurdle if you want to experiment with these programmable logic chips it to actually get them — many are now obsolete. But it looks like you can still buy Lattice and Microchip (Atmel) ones from various sources. Happy Programming.

Continue reading “Programming PALs In 2021”

Heavy Metal Cyberdeck Has An Eye Towards Expansion

Whether we’re talking about Gibson’s Sprawl or our increasingly dystopian reality, one of the defining characteristics of a cyberdeck is that it can be easily customized and upgraded over time. While a few of the builds we’ve covered over the last couple of years have focused more on style than substance, we really appreciate the designs that embrace the concept of modularity to make sure the system can evolve to meet the changing demands of hacking on the go.

To that end, the M3TAL from [BlastoSupreme] is a perfect example of what a cyberdeck should be. Naturally it’s got the cyberpunk aesthetics we’ve come to expect, but more importantly, it’s designed so modifications and repairs are as quick and painless as possible. The trick is the use of a 2020 aluminum extrusion frame, which allows external panels and components to be attached anywhere along the length of the deck using T-Nuts. Similarly, by mounting internal components to “sleds” that ride between the pieces of extrusion, the electronics can easily be removed or swapped out as complete modules.

The M3TAL is currently outfitted with a Raspberry Pi 4 and a pair of 26650 batteries.

Furthering the idea of expandability, [BlastoSupreme] included an authentic 3.5 floppy drive on the M3TAL that allows him to pack an incredible 1.44 MB onto each rugged and portable disk. OK, so maybe the floppy drive isn’t terribly impressive compared to 2021 tech, but it does seem oddly appropriate for a cyberdeck. On the opposite side of the deck there’s a RetroCART slot, which cloaks modern USB devices in clunky faux cartridges. This provides a unified physical format for everything from removable storage to microcontrollers and software defined radio receivers.

Continue reading “Heavy Metal Cyberdeck Has An Eye Towards Expansion”

The $50 Ham: A Simple WSPR Beacon

I was having a chat recently with someone, and it surprised me that she had an amateur radio license. I suppose it shouldn’t have come as much of a surprise; after all, getting a ham radio license is a pretty common rite of passage in the life of a hardware hacker. I guess it surprised me because she’d never mentioned it in our past conversations, and as we talked about it, I learned why. “I got my license because I thought ham radio was about building radios, ” she said. “But it’s not.”

In a lot of ways, she is right about the state of ham radio. There was a time that building one’s own gear was as central to the hobby as getting on the air, and perhaps more so. Now, though, with radios as cheap as $30 and the whiz-bang gear that can make reaching out across the planet trivially easy, building your own radios has slipped down a few notches. But homebrewing is far from a dead art, and as we’ll see in this installment of “The $50 Ham”, a WSPR beacon for the HF bands is actually a fun and simple — and cheap — way for the homebrew-curious to get a taste of what it’s like to build your own transmitter.

Continue reading “The $50 Ham: A Simple WSPR Beacon”

Portrait Of A Digital Weapon

Over the years, artists have been creating art depicting weapons of mass destruction, war and human conflict. But the weapons of war, and the theatres of operation are changing in the 21st century. The outcome of many future conflicts will surely depend on digital warriors, huddled over their computer screens, punching on their keyboards and maneuvering joysticks, or using devious methods to infect computers to disable or destroy infrastructure. How does an artist give physical form to an unseen, virtual digital weapon? That is the question which inspired [Mac Pierce] to create his latest Portrait of a Digital Weapon.

[Mac]’s art piece is a physical depiction of a virtual digital weapon, a nation-state cyber attack. When activated, this piece displays the full code of the Stuxnet virus, a worm that partially disabled Iran’s nuclear fuel production facility at Natanz around 2008. Continue reading “Portrait Of A Digital Weapon”

Crew Dragon’s Short Hop Begins The Era Of Valet Parking At The ISS

They weren’t scheduled to return to Earth until April 28th at the earliest, so why did NASA astronauts Michael Hopkins, Victor Glover, and Shannon Walker, along with Japan Aerospace Exploration Agency (JAXA) astronaut Soichi Noguchi, suit up and climb aboard the Crew Dragon Resilience on April 5th? Because a previously untested maneuver meant that after they closed the hatch between their spacecraft and the International Space Station, there was a chance they weren’t going to be coming back.

On paper, moving a capsule between docking ports seems simple enough. All Resilience had to do was undock from the International Docking Adapter 2 (IDA-2) located on the front of the Harmony module, itself attached to the Pressurized Mating Adapter 2 (PMA-2) that was once the orbital parking spot for the Space Shuttle, and move over to the PMA-3/IDA-3 on top of Harmony. It was a short trip through open space, and when the crew exited their craft and reentered the Station at the end of it, they’d only be a few meters from where they started out approximately 45 minutes prior.

The maneuver was designed to be performed autonomously, so technically the crew didn’t need to be on Resilience when it switched docking ports. But allowing the astronauts to stay aboard the station while their only ride home undocked and flew away without them was a risk NASA wasn’t willing to take.

What if the vehicle had some issue that prevented it from returning to the ISS? A relocation of this type had never been attempted by an American spacecraft before, much less a commercial one like the Crew Dragon. So while the chances of such a mishap were slim, the crew still treated this short flight as if it could be their last day in space. Should the need arise, all of the necessary checks and preparations had been made so that the vehicle could safely bring its occupants back to Earth.

Thankfully, that wasn’t necessary. The autonomous relocation of Crew Dragon Resilience went off without a hitch, and SpaceX got to add yet another “first” to their ever growing list of accomplishments in space. But this first relocation of an American spacecraft at the ISS certainly won’t be the last, as the comings and goings of commercial spacecraft will only get more complex in the future.

Continue reading “Crew Dragon’s Short Hop Begins The Era Of Valet Parking At The ISS”

3D Printing A Long Range Nerf Blaster

The modified Nerf scene used to be about getting the absolute maximum performance out of Hasbro’s off-the-shelf foam dart blasters. The community quickly found the limits of plastic parts made down to a price, and an underground market for heavier springs and CNC-machined upgrades sprung up. Eventually, however, the advent of 3D printing and cheaper home machine tools led to a rise in popularity of bespoke blasters. [Zach] has long advocated for their supremacy, and has made a long-range blaster aimed at newcomers to the hobby. (Video, embedded below.)

The blaster is built around the popular Caliburn spring-powered design, originally created by [Captain Slug]. Modifications by [Zach] involve a longer barrel, relocated side-feeding magazine port, and other modifications designed to suit the long-range sniping role. There’s even a special “rifled” stabiliser on the end designed to reduce the effects of muzzle blast from disturbing the dart as it leaves the barrel.

It’s a design that very much builds on the efforts of the wider Nerf community, and is all the better for it. [Zach] has shared files and links to parts bundles to help get enterprising builders up and running with a minimum of fuss. We’d love to take the long blaster out for a round or three ourselves – it may just be time to fire up the 3D printer!

Continue reading “3D Printing A Long Range Nerf Blaster”