ArcaOS: OS/2 Updated For The Modern World

For a certain subset of our readers, mentioning IBM’s OS/2 is likely to bring forth a pang of nostalgia, while for others it’s more likely to bring to mind meme images of rebooting ATM displays. Although OS/2 didn’t become the desktop giant that IBM had intended it to become, reports of its demise are very much premature. As [Michael MJD] covers in a recent video, ArcaOS is essentially the latest version of OS/2, under official license from IBM.

The initial release of ArcaOS was in 2017, and the most recent release was version 5.0.7 in December of 2021. What this gets you is an evolution of OS/2 Warp 4.52 that updates the operating system for modern day hardware, although [Michael]’s experiences with using USB and installing WordPerfect 5.2 end up being rather mixed. With IBM not intending to open source the OS any time soon, ArcaOS appears to be mostly aimed at companies and individuals who wish to keep running their old (OS/2) software on newer hardware, per the FAQ.

This is also reflected in the license cost should you wish to obtain a copy of ArcaOS, with a personal edition license costing $129. What this does get one over OS/2 Warp is SMP support, improved USB, audio and video support, along with an actual package manager (ANPM, based on RPM & Yum).

Would you splurge on an updated OS/2 OS like this, or is tinkering with a fully open source OS like Haiku (BeOS reborn) more your thing?

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Ban On Physical Mail Slated For NYC Jails, Which Could Go Digital Instead

Prison is a scary place, very much by design. It’s a place you end up when convicted of crimes by the judicial system, or in some cases, if you’re merely awaiting trial. Once you go in as a prisoner, general freedom and a laundry list of other rights are denied to you. New York City is the latest in a long list of municipalities looking to expand that list to include a ban on inmates receiving physical mail.

To achieve this, prisons across the US are instead switching to digital-only systems, which would be run by a private entity. Let’s look at the how, what, and why of this contentious new idea.

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Hackaday Links: February 12, 2023

So, maybe right now isn’t the best time to get into the high-altitude ballooning hobby? At least in the US, which with the downing of another — whatever? — over Alaska, seems to have taken a “Sidewinders first, threat identification later” approach to anything that floats by. The latest incident involved an aircraft of unknown type, described as “the size of a small car” — there’s that units problem again — that was operating over Prudhoe Bay off the northern coast of Alaska. The reason that was given for this one earning a Sidewinder was that it was operating much lower than the balloon from last week, only about 40,000 feet, which is well within the ceiling of commercial aviation. It was also over sea ice at the time of the shootdown, making the chance of bothering anyone besides a polar bear unlikely. We’re not taking any political position on this whole thing, but there certainly are engineering and technical aspects of these shootdowns that are pretty interesting, as well as the aforementioned potential for liability if your HAB goes astray. Nobody ever really benefits from having an international incident on their resume, after all.

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Bicopter Phone Case Might Be Hard To Pocket, But Delivers Autonomous Selfies

Remember that “PhoneDrone” scam from a while back? With two tiny motors and props that could barely lift a microdrone, it was pretty clearly a fake, but that doesn’t mean it wasn’t a pretty good idea. Good enough, in fact, that [Nick Rehm] came up with his own version of the flying phone case, which actually works pretty well.

In the debunking collaboration between [Mark Rober], [Peter Sripol], and the indispensable [Captain Disillusion], you’ll no doubt recall that after showing that the original video was just a CGI scam, they went on to build exactly what the video purported to do. But alas, the flying phone they came up with was manually controlled. While cool enough, [Nick Rehm], creator of dRehmFlight, can’t see such a thing without wanting to make it autonomous.

To that end, [Nick] came up with the DroneCase — a bicopter design that allows the phone to hang vertically. The two rotors are on a common axis and can swivel back and forth under control of two separate micro-servos; the combination of tilt rotors and differential thrust gives the craft full aerodynamic control. A modified version of dRehmFlight runs on a Teensy, while an IMU, a lidar module, and a PX4 optical flow sensor round out the sensor suite. The lidar and flow sensor both point down; the lidar is used to sense altitude, while the flow sensor, which is basically just the guts from an optical mouse, watches for translation in the X- and Y-axes.

After a substantial amount of tuning and tweaking, the DroneCase was ready for field tests. Check out the video below for the results. It’s actually quite stable, at least as long as the batteries last. It may not be as flexible as a legit drone, but then again it probably costs a lot less, and does the one thing it does quite well without any inputs from the user. Seems like a solid win to us.

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With ChatGPT, Game NPCs Get A Lot More Interesting

Not only is AI-driven natural language processing a thing now, but you can even select from a number of different offerings, each optimized for different tasks. It took very little time for [Bloc] to mod a computer game to allow the player to converse naturally with non-player characters (NPCs) by hooking it into ChatGPT, a large language model AI optimized for conversational communication.

If you can look past the painfully-long loading times, even buying grain (7:36) gains a new layer of interactivity.

[Bloc] modified the game Mount & Blade II: Bannerlord to reject traditional dialogue trees and instead accept free-form text inputs, using ChatGPT on the back end to create more natural dialogue interactions with NPCs. This is a refinement of an earlier mod [Bloc] made and shared, so what you see in the video below is quite a bit more than a proof of concept. The NPCs communicate as though they are aware of surrounding events and conditions in the game world, are generally less forthcoming when talking to strangers, and the new system can interact with game mechanics and elements such as money, quests, and hirelings.

Starting around 1:08 into the video, [Bloc] talks to a peasant about some bandits harassing the community, and from there demonstrates hiring some locals and haggling over prices before heading out to deal with the bandits.

The downside is that ChatGPT is currently amazingly popular. As a result, [Bloc]’s mod is stuck using an overloaded service which means some painfully-long load times between each exchange. But if you can look past that, it’s a pretty fascinating demonstration of what’s possible by gluing two systems together with a mod and some clever coding.

Take a few minutes to check out the video, embedded below. And if you’re more of a tabletop gamer? Let us remind you that it might be fun to try replacing your DM with ChatGPT.

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Researchers Find “Inert” Components In Batteries Lead To Cell Self-Discharge

When it comes to portable power, lithium-ion batteries are where it’s at. Unsurprisingly, there’s a lot of work being done to better understand how to maximize battery life and usable capacity.

Red electrolytic solution, which should normally be clear.

While engaged in such work, [Dr. Michael Metzger] and his colleagues at Dalhousie University opened up a number of lithium-ion cells that had been subjected to a variety of temperatures and found something surprising: the electrolytic solution within was a bright red when it was expected to be clear.

It turns out that PET — commonly used as an inert polymer in cell assembly — releases a molecule that leads to self-discharge of the cells when it breaks down, and this molecule was responsible for the color change. The molecule is called a redox shuttle, because it travels back and forth between the cathode and the anode. This is how an electrochemical cell works, but the problem is this happens all the time, even when the battery isn’t connected to anything, causing self-discharge.

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Driverless Buses Take To The Road In Scotland

Scotland! It’s the land of tartans, haggis, and surprisingly-warm kilts. It’s also ground zero for the first trial of full-sized driverless buses in the United Kingdom.

It’s not just automakers developing driverless technologies. Transit companies are desperate to get in on the action because it would completely upend their entire existing business structure. Now that self-driving buses are finally approaching a basic level of competence, they’re starting to head out to haul passengers from A to B. Let’s look at how the UK’s first driverless bus project is getting on out in the real world. 

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