Student Rocket Makes It To Space

Where does the Earth’s atmosphere stop and space begin? It is tempting to take the approach Justice Potter Stewart did for pornography when judging a 1964 obscenity case and say “I know it when I see it.” That’s not good enough for scientists, though. The Kármán line is what the World Air Sports Federation (FAI) defines as space. That line is 100 km (62 miles or about 330,000 feet) above sea level. A recent student-built rocket — Traveler IV — claims to be the first entirely student-designed vehicle to pass that line.

The students from the University of Southern California launched the rocket from Spaceport America in New Mexico. The new record is over twice as high as the old record, set by the same team. The rocket reached approximately 340,000, although the margin of error on the measurement is +/- 16,800 feet, so there’s a slight chance they didn’t quite cross the line.

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Go Back In Time With A Laser Cut Wood 3D Printer Kit

About a decade ago, the only way the average hacker was getting their hands on a desktop 3D printer was by building it themselves from a kit. Even then, to keep costs down, many of these kits were made out of laser cut wood. For a few years, wooden printers from companies like MakerBot and PrintrBot were a common sight in particularly well equipped hackerspaces. But as the market expanded and production went up, companies could afford to bend metal and get parts injection molded; the era of the wooden 3D printer was over nearly as soon as it had started.

But [Luke Wallace] thinks there’s still some life left in the idea. For his entry into the 2019 Hackaday Prize, he’s proposing a revival of the classic laser cut 3D printer kit. But this time, things are a bit different. Today, laser cutters are cheap enough that these kits could conceivably be manufactured at your local hackerspace. With a total bill of materials under $100 USD, these kits could be pumped out for less than the cheapest imports, potentially driving adoption in areas where the current options are too expensive or unavailable.

Of course, just a laser cut wood frame wouldn’t be enough to break the fabled $100 barrier. To drive the cost down even farther, [Luke] has redesigned essentially every component so it could be made out of wood. If its not electronic, there’s a good chance its going to be cut out of the same material the frame is made out of. Probably the biggest change is that the traditional belt and pulley system has been replaced with rack and pinion arrangements.

After cutting all the pieces, essentially all you need to provide is the stepper motors, a RAMPS controller, the hotend, and the extruder. He’s even got a design for a laser cut wood extruder if you want to go back to the real olden days and save yourself another few bucks. Or skip the LCD controller and just run it over USB.

But what do the prints look like? [Luke] has posted a few pictures of early test pieces on the project’s Hackaday.io page, and to be honest, they’re pretty rough. But they don’t look entirely unlike the kind of prints you’d get on one of those early printers before you really got it dialed in, so we’re interested in seeing how the results improve with further refinements and calibration. (Editor’s note: Since writing this, he got backlash compensation up and running, and it looks a ton better already. Very impressive for something running on wooden gears!)

Hackaday Prize Mentor Session: Product Engineering With Giovanni Salinas

This year we’ve added something new and exciting to the Hackaday Prize mix. Mentor sessions link up hardware teams with experts from backgrounds useful in moving their product development forward. We’ve assembled a dream team of mentors, and today we’re excited to publish video of the first mentor session which you’ll find embedded below. It’s a great chance to hear about the engineering going into each entry, and to learn from these back and forth conversations that help move the effort forward. We encourage you to sign up for an upcoming session!

Giovanni Salinas, the Product Development Engineer at Supplyframe’s DesignLab, is the mentor for this session. He has a huge breadth of experience in product development, and in today’s installment he’s working with four different product teams.

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Use Movie Tools To Make Your Robot Move Like Movie Robots

Robots of the entertainment industry are given life by character animation, where the goal is to emotionally connect with the audience to tell a story. In comparison, real-world robot movement design focus more on managing physical limitations like sensor accuracy and power management. Tools for robot control are thus more likely to resemble engineering control consoles and not artistic character animation tools. When the goal is to build expressive physical robots, we’ll need tools like ROBiTS project to bridge the two worlds.

As an exhibitor at Maker Faire Bay Area 2019, this group showed off their first demo: a plugin to Autodesk Maya that translate joint movements into digital pulses controlling standard RC servos. Maya can import the same STL files fed to 3D printers, easily creating a digital representation of a robot. Animators skilled in Maya can then use all the tools they are familiar with, working in full context of a robot’s structure in the digital world. This will be a far more productive workflow for animation artists versus manipulating a long flat list of unintuitive slider controls or writing code by hand.

Of course, a virtual world offers some freedoms that are not available in the physical world. Real parts are not allowed to intersect, for one, and then there are other pesky physical limitations like momentum and center of gravity. Forgetting to account for them results in a robot that falls over! One of the follow-up projects on their to-do list is a bridge in the other direction: bringing physical world sensor like an IMU into digital representations in Maya.

We look forward to seeing more results on their YouTube channel. They join the ranks of other animated robots at Maker Faire and a promising addition to the toolbox for robot animation from Disney Research’s kinetic wires to Billy Whiskers who linked servos to Adobe Animate.

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Life After IRC – Your Move, Mozilla!

Last year marked the 30th anniversary of the Internet Relay Chat protocol (IRC) and it is hard to imagine that [Jarkko Oikarinen] could have foreseen the impact his invention would one day have on the world as we know it. How it would turn from a simple, decentralized real-time communication system for university-internal use into a global phenomenon, connecting millions of users all over the world, forming its own subculture, eventually reaching mainstream status in some parts of the world — including a Eurodance song about a bot topping European music charts.

Those days of glory, however, have long been gone, and with it the version of an internet where IRC was the ideal choice. What was once a refuge to escape the real world has since become the fundamental centerpiece of that same real world, and our ways of communicating with each other has moved on with it. Nevertheless, despite a shift in mainstream and everyday communication behavior, IRC is still relevant enough today, and going especially strong in the open source community, with freenode, as one of the oldest networks, being the most frequently used one, along some smaller ones like OFTC and Mozilla’s own dedicated network. But that is about to change.

Last month, Mozilla’s envoy [Mike Hoye] announced the decommissioning of irc.mozilla.org within “the next small number of months, and moving all communication to a new, or at least different system. And while this only affects Mozilla’s own, standalone IRC network and projects, and not the entire open source community, it is a rather substantial move, considering Mozilla’s overall reach and impact on the internet itself — past, present, and now even more the future. Let’s face it, IRC has been dying for years, but there is also no genuine alternative available yet that could truly replace it. With Mozilla as driving force, there is an actual chance that they will come up with a worthy replacement that transforms IRC’s spirit into the modern era.

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A Different Way To Privately Chat Over Telegram

If you’ve had the need to send secure, private messages in recent times, you might have considered using Telegram. However, using such a service means that, if discovered, it’s well known what manner of encryption you’re using, and there’s a third party involved to boot. [Labunsky] walks a different path, and built a covert channel within Telegram itself.

[Labunsky] likens their process to the process used in the film Seventeen Moments of Spring, in which a flower placed in an apartment windows indicates a spy has failed their mission. In this case, instead of a flower in a window, one user blocks another to signal them. By switching the blocked status on and off, messages can be sent, albeit in a slow and convoluted way.

It’s more of a proof of concept than a practical way to message people over Telegram. With that said, it does work, and it might just keep the security services monitoring your chats confused for a few extra weeks. Or, it would, if we hadn’t written an article about it. Perhaps consider using zero-width characters instead.

AI-Enabled Teletype Live Streams Nearly Coherent Conversations

If you’ve got a working Model 33 Teletype, every project starts to look like an excuse to use it. While the hammering, whirring symphony of a teleprinter going full tilt brings to mind a simpler time of room-sized computers and 300 baud connections, it turns out that a Teletype makes a decent AI conversationalist, within the limits of AI, of course.

The Teletype machine that [Hugh Pyle] used for this interesting project, a Model 33 ASR with the paper tape reader, is a nostalgia piece that figures prominently in many of his projects. As such, [Hugh] has access to tons of Teletype documentation, so when OpenAI released their GPT-2 text generation language model, he decided to use the docs as a training set for the model, and then use the Teletype to print out text generated by the model. Initial results were about as weird as you’d expect for something trained on technical docs from the 1960s. The next step was obvious: make a chat-bot out of it and stream the results live. The teletype can be seen clattering away in the recorded stream below, using the chat history as a prompt for generating text responses, sometimes coherent, sometimes disturbing, and sometimes just plain weird.

Alas, the chat-bot and stream are only active a couple of times a week, so you’ll have to wait a bit to try it out. But it looks like a fun project, and we appreciate the mash-up of retro tech and AI. We’ve seen teleprinters revived for modern use before, both for texting and Tweeting, but this one almost has a mind of its own.

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