Microfluidics is the fine art of moving tiny amounts of liquid around and is increasingly used in fields such as biology and chemistry. By miniaturizing experiments, it’s possible to run many experiments in parallel and have tighter control over experimental conditions. Unfortunately, the hardware to run these microfluidic experiments is expensive.
[Craig]’s 2017 Hackaday Prize entry involves creating a microfluidics control system for use by researchers and students. This device allows for miniaturized experiments to be run. This allows more projects to be run in parallel and far more cheaply, as they don’t use as many resources like reagents.
[Craig]’s rig consists of an ESP32, a 40-channel IO expander, 3 pressure regulators tuned to different pressures, and around 2 dozen solenoid valves mounted to manifolds. Solutions are moved around with a combination of two pumps, with one providing positive pressure and one serving as a vacuum pump.
Far cheaper than professional microfluidics systems, [Craig]’s project aims to assist biohackers and underfunded researchers in their pursuits.
In an era where we can watch rockets land on their tails Buck Rogers-style live on YouTube, it’s difficult to imagine a time when even the most basic concepts of rocketry were hotly debated. At the time, many argued that the very concept of a liquid fueled rocket was impossible, and that any work towards designing practical rocket powered vehicles was a waste of time and money. Manned spacecraft, satellite communications, to say nothing of landing on other worlds; all considered nothing more than entertainment for children or particularly fanciful adults.
Walter Dornberger (Bundesarchiv, Bild 146-1980-009-33 / CC-BY-SA 3.0)
This is the world in which V-2, written by the head of the German rocket development program Walter Dornberger, takes place. The entire history of the A-4/V-2 rocket program is laid out in this book, from the very early days when Dornberger and his team were launching rockets with little more than matches, all the way up to Germany’s frantic attempts to mobilize the still incomplete V-2 rocket in face of increasingly certain defeat at the end of World War II.
For those fascinated with early space exploration and the development of the V-2 rocket like myself, this book is essentially unparalleled. It’s written completely in the first person, through Dornberger’s own eyes, and reads in most places like a personal tour of his rocket development site at the Peenemünde Army Research Center. Dornberger walks through the laboratories and factories of Peenemünde, describing the research being done and the engineers at work in a personal detail that you simply don’t get anywhere else.
But this book is not only a personal account of how the world’s first man-made object to reach space was created, it’s also a realistic case study of how engineers and the management that pays the bills often clash with disastrous results. Dornberger and his team wanted to create a vehicle to someday allow man to reach space, while the Nazi government had a much more nefarious and immediate goal. But this isn’t a book about the war — the only battles you’ll read about in V-2 take place in meeting rooms, where the engineers who understood the immense difficulty of their task tried in vain to explain why the timetables and production numbers the German military wanted simply couldn’t be met.
The good people at MIT’s Computer Science and Artificial Intelligence Laboratory [CSAIL] have found a way of tricking Google’s InceptionV3 image classifier into seeing a rifle where there actually is a turtle. This is achieved by presenting the classifier with what is called ‘adversary examples’.
Adversary examples are a proven concept for 2D stills. In 2014 [Goodfellow], [Shlens] and [Szegedy] added imperceptible noise to the image of a panda that from then on was classified as gibbon. This method relies on the image being undisturbed and can be overcome by zooming, blurring or rotating the image.
The applicability for real world shenanigans has been seriously limited but this changes everything. This weaponized turtle is a color 3D print that is reliably misclassified by the algorithm from any point of view. To achieve this, some knowledge about the classifier is required to generate misleading input. The image transformations, such as rotation, scaling and skewing but also color corrections and even print errors are added to the input and the result is then optimized to reliably mislead the algorithm. The whole process is documented in [CSAIL]’s paper on the method.
What this amounts to is camouflage from machine vision. Assuming that the method also works the other way around, the possibility of disguising guns (or anything else) as turtles has serious implications for automated security systems.
As this turtle targets the Inception algorithm, it should be able to fool the DIY image recognition talkbox that Hackaday’s own [Steven Dufresne] built.
Your fancy white electronic brick of consumer electronics started off white, but after some time it yellowed and became brittle. This shouldn’t have happened; plastic is supposed to last forever. It turns out that plastic enclosures are vulnerable to the same things as skin, and the effects are similar. When they are stared at by the sun, the damage is done even though it might not be visible to you for quite some time.
1976 was the year the Apple I was released, one of several computers based on the MOS 6502 chip. MOS itself released the KIM-1 (Keyboard Input Monitor) initially to demonstrate the power of the chip. The single board computer had two connectors on it, one of which could be used for a tape recorder for long-term storage. When [Willem Aandewiel] went to the Apple Museum Nederland in 2016, he saw one and felt nostalgic for his youth. He was able to get a replica, the microKIM, and build it but he wanted to use new technology to interface with this old technology, so he decided to use an ESP8266 as a solid state tape recorder.
One of the reasons the KIM-1 was so popular when it was released was that there was lots of documentation available. [Willem] used this documentation to figure out how the KIM-1 saves data to the recording device. An ATTiny85 is used to decode the pulse stream that the KIM-1 sends when saving because the timing was too tight to both “listen” and decode the bits as well as convert and store them. For loading programs, the data can be sent digitally as 1’s and 0’s to the KIM-1. This means that the ATTiny is only used for decoding and doesn’t have to re-encode the data. Because of this, saving is slow, but loading is very quick.
To complete the project, [Willem] added four buttons, one each for rewind, record, play and fast-forward, and a screen so you can see which program is currently selected and can go from one program to another. As a nice throwback touch, record and play have to be pressed at the same time when saving. For more 6502 projects, check out this 6502 based DIY computer, or this 6502 built from discrete parts.
[Mohamed Sami] built a syringe pump out of Meccano building set parts. It consists of a simple framework with a DC motor mounted on it that actuates the syringe when powered. A check valve harvested from an ordinary household spray bottle keeps the syringe from sucking back liquid that it has just pumped out, so it can keep pumping forever. A lead-acid battery powers the whole thing.
Syringe pumps are typically used to deliver precisely measured quantities of substances. Right now [Mohamed]’s rig is just an uncontrolled pump, but he hopes to get a better understanding of and control over how much liquid gets pumped. Adding an encoder to the DC motor would be a start, was his thought — or even better would be a stepper.
When the apocalypse comes, we want [Justin] on our team! He made a hefty 400 W work light out of four 100 W LEDs mounted to a giant, aluminum slab-like heat sink he had lying around. He manufactured a diffuser for the LEDs by cutting down what appeared to be a old broken fluorescent light fixture’s cover, with side plates bolted into place for good measure. [Justin] does a lot of metalwork in his projects, and you can see it the precision with which he bolts the various parts together into a rather slick assembly.
The LEDs run off 110 V, and [Justin] soldered one of those white iPhone USB chargers in to power four small fans that are mounted on the heat sink fins backing up the LEDs. Then he mounted a ball joint onto the underside so the thing could be pointed wherever, with the other end of the joint attached to what might be the tripod from a standing work light.