Home Pool Added To Home Automation

Anyone who owns their own pool knows it’s not as simple as filling it up with water and jumping in whenever you want. There’s pool covers to deal with, regular cleaning with the pool vacuum and skimmers, and of course, all of the chemicals that have to be added to keep the water safe. While there are automatic vacuums, there aren’t a whole lot of options for automating the pool chemicals. [Clément] decided to tackle this problem, eliminating one more task from the maintenance of his home. (Google Translate from French.)

The problem isn’t as simple as adding a set amount of chemicals at a predetermined time. The amount of chemicals that a pool owner has to add are dependent on the properties of the water, and the amount of time that’s elapsed since the previous chemical treatment, and the number of people who have been using the water, and whether or not the pool cover is in use. To manage all of this, [Clément] used an ORP/Redox probe and a pH probe, and installed both in the filtration system. The two probes are wired to an Arduino with an ethernet shield. The Arduino controls electrically actuated chemical delivery systems that apply the required amount of chemicals to the pool, keeping it at a nice, healthy balance.
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Arduino Replaces Bad AC Thermostat, Hacker Stays Cool

Most of North America has been locked in a record-setting heat wave for the last two weeks, and cheap window AC units are flying out of the local big-box stores. Not all of these discount units undergo rigorous QC before sailing across the Pacific, though, and a few wonky thermostats are sure to get through. But with a little sweat-equity you can fix it with this Arduino thermostat and temperature display.

We’ll stipulate that an Arduino may be overkill for this application and that microcontrollers don’t belong in every project. But if it’s what you’ve got on hand, and you’re sick of waking up in a pool of sweat, then it’s a perfectly acceptable solution. It looks like [Engineering Nonsense] got lucky and had a unit with a low-current power switch, allowing him to use a small relay to control the AC. The control algorithm is simple enough – accept a setpoint from an encoder, read the temperature sensor, and turn the AC on or off accordingly. Setpoint and current temperature are displayed on an OLED screen. One improvement we’d suggest is adding a three-minute delay between power cycles like the faceplate of the AC states.

This project bears some resemblance to this Arduino-controlled AC, but it seems more hackish to us. And that’s a good thing – hackers have to keep cool somehow.

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Keytar Made Out Of A Scanner To Make Even The 80s Jealous

Do any of you stay awake at night agonizing over how the keytar could get even cooler? The 80s are over, so we know none of us do. Yet here we are, [James Cochrane] has gone out and turned a HP ScanJet Keytar for no apparent reason other than he thought it’d be cool. Don’t bring the 80’s back [James], the world is still recovering from the last time.

Kidding aside (except for the part of not bringing the 80s back), the keytar build is simple, but pretty cool. [James] took an Arduino, a MIDI interface, and a stepper motor driver and integrated it into some of the scanner’s original features. The travel that used to run the optics back and forth now produce the sound; the case of the scanner provides the resonance. He uses a sensor to detect when he’s at the end of the scanner’s travel and it instantly reverses to avoid collision.

A off-the-shelf MIDI keyboard acts as the input for the instrument. As you can hear in the video after the break; it’s not the worst sounding instrument in this age of digital music. As a bonus, he has an additional tutorial on making any stepper motor a MIDI device at the end of the video.

If you don’t have an HP ScanJet lying around, but you are up to your ears in surplus Commodore 64s, we’ve got another build you should check out.

Dual Axis Solar Tracker With Online Energy Monitor

[Bruce Helsen] built this dual axis solar tracker as one of his final projects for school.

As can be experimentally verified in a very short timeframe, the sun moves across the sky. This is a particularly troublesome behavior for solar panels, which work best when the sun shines directly on them. Engineers soon realized that abstracting the sun away only works in physics class, and moved to the second best idea of tracking sun by moving the panel. Surprisingly, for larger installations the cost of adding tracking (and its maintenance) isn’t worth the gains, but for smaller, and especially urban, installations like [Bruce]’s it can still help.

[Bruce]’s build can be entirely sourced from eBay. The light direction is sensed via a very clever homemade directional light sensor. A 3D printer extruded cross profile sits inside an industrial lamp housing. The assembly divides the sky into four quadrants with a light-dependent resistor for each. By measuring the differences, the panel can point in the optimal direction.

The panel’s two axis are controlled with two cheap linear actuators. The brains are an Arduino glued to a large amount of solar support electronics and the online energy monitor component is covered by an ESP8266.

The construction works quite well. If you’d like to build one yourself the entire BOM, drawings, and code are provided on the instructables page.

 

Video Games In As Few Dimensions As Possible

First there were text games, then came 2D dungeons. When Wolfenstein 3D broke out on the gaming scene, it created quite a fuss. But if all you’ve got is a strip of WS2812 LEDs, those are a few dimensions too many.

[treibair] has started up a project on Hackaday.io to develop 1D video games to be played on a single LED strip. While the end application is something with a cool physical interface, probably driven by a microcontroller, prototyping is a lot easier on the big computer. He’s writing it in Processing, though, so that the transition to the Arduino is easier in the end.

There are a couple of other games out there in 1D, including Line Wobbler (YouTube) and, naturally, Wolfenstein 1D. We even saw a one-dimensional “snake” clone at Make Munich a few months back. (Would the author please stand up?)

We think the idea is a good one, and lining up everyone’s 1D gaming experience in one place would be a great help. So link up code and reviews in the comments!

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Build Your Own Brushless Motor

Building an electric motor from a coil of wire, some magnets, and some paper clips is a rite of passage for many budding science buffs. These motors are simple brushed motors. That is, the electromagnet spins towards a permanent magnet and the spinning breaks the circuit, allowing the electromagnet to continue spinning from inertia. Eventually, the connection completes again and the cycle starts over. Real brushed motors commutate the DC supply current so that the electromagnet changes polarity midway through the turn. Either way, the basic design is permanent magnets on the outside (the stationary part) and electromagnets on the inside (the rotating part).

Brushless motors flip this inside out. The rotating part (the rotor) has a permanent magnet. The stationary part (the stator) has multiple electromagnets. By controlling the electromagnets, the rotor spins. With no brushes, these motors are often more efficient, they don’t generate as much electrical noise, and there is no danger of brushes wearing out. In addition, the electromagnets staying put make the motor easier to wire and, if needed, easier to cool the electromagnets. The principle of operation is similar to a stepper motor. Steppers are usually optimized for small precise steps. Brushless motors are optimized for spinning, not stepping.

[Axbm] built a clever brushless motor out of little more than PVC pipe, some magnets, wire, and iron rods. The plan is simple: construct a PVC frame, build a rotor out of PVC and magnets, and mount electromagnets on the frame. An Arduino and some FETs drive the coils, although you could drive the motors using any number of methods. You can see the whole thing work in the video below.

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Hackaday Prize Entry: Reverse Engineering Blood Glucose Monitors

Blood glucose monitors are pretty ubiquitous today. For most people with diabetes, these cheap and reliable sensors are their primary means of managing their blood sugar. But what is the enterprising diabetic hacker to do if he wakes up and realizes, with horror, that a primary aspect of his daily routine doesn’t involve an Arduino?

Rather than succumb to an Arduino-less reality, he can hopefully use the shield [M. Bindhammer] is working on to take his glucose measurement into his own hands.

[Bindhammer]’s initial work is based around the popular one-touch brand of strips. These are the cheapest, use very little blood, and the included needle is not as bad as it could be. His first challenge was just getting the connector for the strips. Naturally he could cannibalize a monitor from the pharmacy, but for someone making a shield that needs a supply line, this isn’t the best option. Surprisingly, the connectors used aren’t patented, so the companies are instead just more rigorous about who they sell them to. After a bit of work, he managed to find a source.

The next challenge is reverse engineering the actual algorithm used by the commercial sensor. It’s challenging. A simple mixture of water and glucose, for example, made the sensor throw an error. He’ll get it eventually, though, making this a great entry for the Hackaday Prize.

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