Big Chemistry: Ultrapure Water

My first job out of grad school was with a biotech company in Cambridge, Massachusetts. It was a small outfit, and everyone had a “lab job” in addition to whatever science they were hired to do — a task to maintain the common areas of the lab. My job was to maintain the water purification systems that made sure everyone had an ample supply of pure, deionized water to work with. The job consisted of mainly changing the filter and ion-exchange cartridges of the final polishing units, which cleaned up the tap water enough for science.

When I changed the filter packs, I was always amazed and revolted by the layers of slime and sediment in them. A glimpse out the window at the banks of the river Charles — love that dirty water — was enough to explain what I was seeing, and it was a lesson in just how much other stuff is mixed in with the water you drink and cook with and bathe in.

While we humans can generally do pretty well with water that rates as only reasonably pure, our industrial processes are quite another thing. Everything from power plants to pharmaceutical manufacturing facilities needs water of much, much higher purity, but nothing requires purer water than the specialized, nanometer-scale operations of a semiconductor fab. But how does ordinary tap water get transformed into a chemical of such purity that contaminants are measured in parts per trillion? And how do fabs produce enough of this ultrapure water to meet their needs? With some big chemistry.

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Windows 98 For Spaceships? Not Quite!

One of the news items that generated the most chatter among Hackaday editors this week was that ESA’s Mars Express mission is receiving a software update. And they’re updating the operating system to…Windows 98.

Microsoft’s late-90s consumer desktop operating system wouldn’t have been the first to come to mind as appropriate for a spacecraft, but ESA were quick to remind us that it was the development toolchain, not the craft itself, that depended upon it. It’s still quite a surprise to find Windows 98 being dusted off for such an unexpected purpose, and it’s led us to consider those now-almost-forgotten operating systems once more, and to question where else it might still be found. Continue reading “Windows 98 For Spaceships? Not Quite!”

Companies Rumored To Harvest Washing Machines For ICs

Wired and SCMP are reporting on interesting trivia from the realm of chip shortages. Apparently, some large conglomerate out there is buying new washing machines and scavenging the chips they can’t obtain otherwise. My imagination pictures skilled engineers in a production room, heavy-duty electric screwdrivers and desoldering toolkits on the floor next to them, and a half-torn-down washing machine about to reveal its control board with an STM32 right in the middle. This might not be the most skilled job, but it’s a change of pace, and hey, as long as the rate stays the same?

Whichever company is doing this, they’re in a conundrum for sure. One of the articles offers an example of a $350,000 spectrometer manufacturing being stalled by lack of a $0.50 part – while this feels exaggerated, it’s within the realm of possibility. For car manufacturers, the difference isn’t as dire, but still severe enough, and not meeting the production targets has ramifications other than the financial ones. It might indeed make sense to buy a $150 washing machine in order to finally be able to move a $30,000 car off the assembly line.
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3D Printed Cartilage Ushers In Ear-a Of Custom Body Parts

When it comes to repairing human bodies, there’s one major difficulty: spare parts are hard to come by. It’s simply not possible to buy a knee joint or a new lung off the shelf.

At best, doctors and surgeons have made do with transplants from donors where possible. However, these are always in short supply, and come with a risk of rejection by the patient’s body.

If we could 3D print new custom body par/ts to suit the individual, it would solve a lot of problems. A new ear implant pioneered by 3DBio Therapeutics has achieved just that.

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Lenses: From Fire Starters To Smart Phones And VR

In antiquity, we see examples of magnifying crystals formed into a biconvex shape as early as the 7th century BC. Whether the people of that period used them either for fire-starting purposes or vision is unclear. Still, it is famously said that Emperor Nero of Rome watched gladiator games through an emerald.

Needless to say, the views we get through modern lenses are a lot more realistic. So how did we get from simple magnifying systems to the complex lens systems we see today? We start with a quick journey through the history of the camera and the lens, and we’ll end up with the cutting edge in lens design for smartphone cameras and VR headsets.

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Teardown: KC Bearifone Could Talk Circles Around Teddy Ruxpin

At the risk of dating myself, I will tell you that grew up in the 80s — that decade of excess that was half drab and half brightly colored, depending on where you looked, and how much money you had for stuff like Memphis design. Technology seemed to move quickly in almost every aspect of life as the people of the Me decade demanded convenience, variety, and style in everything from their toilet paper (remember the colors?) to their telephones. Even though long distance cost a fortune back then, we were encouraged to ‘reach out and touch someone’.

A Healthy Fear of Bears

Looking back, it’s easy to see how all that advanced technology and excess filtered down to children. I may be biased, but the 80s were a pretty awesome time for toys, and for children’s entertainment in general. Not only were the toys mostly still well-made, even those that came in quarter machines — many of them were technologically amazing.

Take Teddy Ruxpin, which debuted in 1985. Teddy was the world’s first animatronic children’s toy, a bear that would read stories aloud from special cassette tapes, which moved his eyes and mouth along with the words. One track contained the audio, and the other controlled three servos in his face.

I remember watching the commercials and imagining Teddy suddenly switching from some boring bedtime story over to a rockin’ musical number a là the animatronic Rock-afire Explosion band at ShowBiz Pizza (a Chuck E. Cheese competitor). That’s the kind of night I wanted to be having.

The current lineup of the Rock-afire Explosion. Image via Servo Magazine

Although I went to ShowBiz a fair number of times to play Skee-Ball and stare at the Rock-afire Explosion animals and their cool set pieces, I never did have a Teddy Ruxpin. I remember being torn between wanting one and thinking they were kind of scary, which in turn made me a bit tangentially afraid of the Snuggle bear. When it came down to it, Teddy simply cost too much — $69.99 for the bear alone, and another $20 for a single cassette with storybook. And that’s 1985 dollars — according to my favorite inflation calculator, that’s $250 in today’s money for a talking bear and one lousy story.

Which brings us to KC Bearifone, an animatronic teddy bear telephone. Honestly, part of the reason I bought the Bearifone was some sort of false nostalgia for Teddy. The main reason is that I wanted to own a Teleconcepts unit of some kind, and this one seemed like the most fun to mess around with. A robot teddy bear that only does speakerphone? Yes, please.

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SpinLaunch And The History Of Hurling Stuff Into Space

It’s fair to say that there’s really no phase of spaceflight that could be considered easy. But the case could be made that the most difficult part of a spacecraft’s journey is right at the very beginning, within the first few minutes of flight. At this point the vehicle’s booster rocket will be fighting with all its might against its own immense propellant-laden mass, a battle that it’s been engineered to win by the smallest of margins. Assuming the balance was struck properly and the vehicle makes its way off of the launch pad, it will still need to contend with the thick sea-level atmosphere as it accelerates, a building dynamic pressure that culminates with a point known as “Max q” — the moment where the air density imposes the maximum structural load on the rocket before quickly dropping off as the vehicle continues to ascend and the atmosphere thins.

Air-launched rockets avoid flying through dense sea level air.

While the vast majority of rocket launches have to contend with the realities of flying through the lower atmosphere, there are some exceptions. By launching a rocket from an aircraft, it can avoid having to power itself up from sea level. This allows the rocket to be smaller and lighter, as it doesn’t require as much propellant nor do its engines need to be as powerful.

The downside of this approach however is that even a relatively small rocket needs a very large aircraft to carry it. For example, Virgin Orbit’s LauncherOne rocket must be carried to launch altitude by a Boeing 747-400 airliner in order to place a 500 kg (1,100 lb) payload into orbit.

But what if there was another way? What if you could get all the benefits of starting your rocket from a higher altitude, without the cost and logistical issues involved in carrying it with a massive airplane? It might sound impossible, but the answer is actually quite simple…all you have to do it throw it hard enough.

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