Racks of ASIC mining hardware

Bitcoin In For Bumpy Ride As China Crackdown Shakes Things Up

Bitcoin. The magical internet money is often derided as “worthless” and “made up” by those who forget that all currencies only have value because we believe in them. Perhaps the world’s strongest currency not backed up by guns and ammo, Bitcoin nonetheless remains a controversial invention, as do the many cryptocurrencies that followed in its wake.

Recently, the Chinese government has cracked down on operations within the country. With China hosting the world’s largest fraction of Bitcoin mining capability, it’s sent shockwaves through the network and had a huge effect in a multitude of ways. Here’s what’s going down.

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Hackaday Podcast 132: Laser Disco Ball, Moore’s Law In Your Garage, Cheap Cyborg Glasses, And A Mouse That Detects Elephants

Hackaday editors Elliot Williams and Mike Szczys debate the great mysteries of the hacking universe. On tap this week is news that Sam Zeloof has refined his home lab chip fabrication process and it’s incredible! We see a clever seismometer built from plastic pipe, a laser, and a computer mouse. There’s a 3D printed fabric that turns into a hard shell using the same principles as jamming grippers. And we love the idea of high-powered lasers being able to safely direct lighting to where you want it.

Take a look at the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!

Direct download (60 MB or so.)

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This Week In Security: Breaking Apple ID, Political Hacktivism, And Airtag Tracking

Have you ever thought about all the complexities of a Single Sign On (SSO) implementation? A lot of engineering effort has gone into hardened against cross-site attacks — you wouldn’t want every site you visit to be able to hijack your Google or Facebook account. At the same time, SSO is the useful ability to use your authentication on one service to authenticate with an unrelated site. Does SSO ever compromise that hardening? If mistakes are made, absolutely, as [Zemnmez] discovered while looking at the Apple ID SSO system.

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Golden Rice’s Appearance On Philippine Store Shelves And The Rise Of Biofortification

After decades in development, the Philippines became the first country on July 21st of this year to formally approve the commercial propagation of so-called golden rice. This is a rice strain that has been genetically engineered to produce beta-carotene in its grains. This is the same compound that has made carrots so famous, and is a significant source of vitamin A.

Getting enough vitamin A is essential for not only children and newborns, but also for pregnant and lactating women. Currently, vitamin A deficiency (VAD) is the primary cause of preventable childhood blindness and an important cause of infant mortality. While VAD is hardly the only major form of world-wide malnutrition, biofortification efforts like golden rice stand to dramatically improve the lives of millions of people around the globe by reducing the impact of VAD.

This raises questions of how effective initiatives like golden rice are likely to be, and whether biofortification of staple foods may become more common in the future, including in the US where fortification of foods has already become commonplace. Continue reading “Golden Rice’s Appearance On Philippine Store Shelves And The Rise Of Biofortification”

Teardown: 3D Printed Space Shuttle Lamp

Since the very beginning, the prevailing wisdom regarding consumer desktop 3D printers was that they were excellent tools for producing prototypes or one-off creations, but anything more than that was simply asking too much. After all, they were too slow, expensive, and finicky to be useful in a production setting. Once you needed more than a few copies of a plastic part, you were better off biting the bullet and moving over to injection molding.

But of course, things have changed a lot since then. Who could have imagined that one day you’d be able to buy five 3D printers for the cost of the crappiest Harbor Freight mini lathe? Modern 3D printers aren’t just cheaper either, they’re also more reliable and produce higher quality parts. Plus with software like OctoPrint, managing them is a breeze. Today, setting up a small print farm and affordably producing parts in mass quantities is well within the means of the average hobbyist.

Space shuttle lamp
Flickering LEDs provide a sense of motion

So perhaps I shouldn’t have been so surprised when I started seeing listings for these 3D printed rocket lamps popping up on eBay. Available from various sellers at a wide array of price points depending on how long you’re willing to wait for shipping, the lamps come in several shapes and sizes, and usually feature either the Space Shuttle or mighty Saturn V perched atop a “exhaust plume” of white PLA plastic. With a few orange LEDs blinking away on the inside, the lamp promises to produce an impressive flame effect that will delight space enthusiasts both young and old.

As a space enthusiast that fits somewhere in between those extremes, I decided it was worth risking $30 USD to see what one of these things looked like in real life. After waiting a month, a crushed up box arrived at my door which I was positive would contain a tiny mangled version of the majestic lamp I was promised — like the sad excuse for a hamburger that McBurgerLand actually gives you compared to what they advertise on TV.

But in person, it really does look fantastic. Using internally lit 3D printed structures to simulate smoke and flame is something we’ve seen done in the DIY scene, but pulling it off in a comparatively cheap production piece is impressive enough that I thought it deserved a closer look.

Now it’s always been my opinion that the best way to see how something was built is to take it apart, so I’ll admit that the following deviates a bit from the rest of the teardowns in this series. There’s no great mystery around flickering a couple LEDs among Hackaday readers, so we already know the electronics will be simplistic in the extreme. This time around the interesting part isn’t what’s on the inside, but how the object itself was produced in the first place.

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An Amiga computer at NASA

Retrotechtacular: Amiga Pips The PC For Mission-Critical Computing At NASA

In 1986, a group of NASA engineers faced a difficult choice in solving their data processing woes: continue tolerating the poor performance of PC architecture, or pony up the cash for exotic workstations. It turns out that the Commodore Amiga was an intriguing third choice, except for the fact that, paradoxically, it didn’t cost enough. Oh, and Apple wanted nothing to do with any of it.

Steeped in history, NASA’s Hangar AE is a hub for launch vehicle telemetry and other mission communications, primarily during prelaunch phases for launches at Cape Canaveral. Throughout the late 20th century, Hangar AE supported NASA launch vehicles in all shapes and sizes, from the Atlas-Centaur evolutions to the mighty Titan family. It even supported user data from the Space Shuttle program. Telemetry from these missions was processed at Hangar AE before being sent out to other NASA boffins, and even transmitted worldwide to other participating space agencies.

Coming down from decades of astronomical levels of funding, the 1980s was all about tightening the belt, and NASA needed budget solutions that didn’t skimp on mission safety. The Commodore Amiga turned out to be the right choice for processing launch vehicle telemetry. And so it was still, when cameras from the Amiga Atlanta group were granted permission to film inside Hangar AE.

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Game Development Hack Chat

Join us on Wednesday, August 18 at noon Pacific for the Game Development Hack Chat with Kyle Donnelly!

Chances are we all have fallen into the time trap of computer games at one point or another. It’s easy to do — the worlds that games put before us can be immersive and addictive, and even if they’re populated by fantastical creatures hell-bent on our virtual destruction, they offer a degree of escapism and relaxation that can be hard to come by with any other form of entertainment.

But what does it take to build these virtual worlds? How exactly does one come up with all the ideas needed to make a game fresh and exciting? And once you’ve got the ideas, how do you turn them into the code needed to make the whole thing work? Kyle Donnelly has quite a bit of experience with the game development process, seeing his idea through from initial prototyping to working with a publisher and even getting the game demonstrated at conventions. Along the way, he picked up a collection of tips and shortcuts to make the process easier, as well as developing a small suite of tools to help set up and test game levels quickly and easily, and to deal with the custom physics of his virtual world.

Join us as Kyle stops by the Hack Chat to talk about game development from an angle that rarely gets much coverage — from the software side.

join-hack-chatOur Hack Chats are live community events in the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, August 18 at 12:00 PM Pacific time. If time zones have you tied up, we have a handy time zone converter.

Banner Art: Video Games Awesome Fanart by sacolin99.