This Robot Picks Locks, If You’re Very Patient

We all know the Hollywood trope of picking a lock with a paperclip, and while it certainly is doable, most reputable locks require slightly more sophisticated tools to pick effectively. That’s not to say that wire is off the table for locksports, though, as this cool lock-picking robot demonstrates.

The basics behind [Sparks and Code]’s design are pretty simple. Locks are picked by pushing pins up inside the cylinder until they line up with the shear plane, allowing the cylinder to turn. Normally this is done a pin at a time with a specialized tool and with a slight bit of torque on the cylinder. Here, tough, thin, stiff wires passing through tiny holes in a blade shaped to fit the keyway are used to push all the pins up at once, eliminating the need to keep tension on the cylinder to hold pins in place.

Sounds simple, but in practice, this looks like it was a nightmare. Getting five wires to fit into the keyway and guiding them to each pin wasn’t easy, nor was powering the linear actuators that slide the wires in and out. Applying torque to the lock was a chore too; even though tension isn’t needed to retain picked pins, the cylinder still needs to rotate, which means moving the whole picking assembly. But the biggest problem by far seems to be the fragility of the blade that goes into the keyway. SLA might not be the best choice here; perhaps the blade could be made from two thin pieces of aluminum with channels milled on their faces and then assembled face-to-face.

The robot works, albeit very slowly. This isn’t [Sparks and Code]’s first foray into robot lock picking. His previous version attempted to mimic how a human would pick a lock, so this is really thinking outside the box.

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Here’s How That Disney 360° Treadmill Works

One thing going slightly viral lately is footage of Disney’s “HoloTile” infinite floor, an experimental sort of 360° treadmill developed by [Lanny Smoot]. But how exactly does it work? Details about that are less common, but [Marques Brownlee] got first-hand experience with HoloTile and has a video all about the details.

HoloTile is a walking surface that looks like it’s made up of blueish bumps or knobs of some kind. When one walks upon the surface, it constantly works to move its occupant back to the center.

Whenever one moves, the surface works to move the user back to the center.

Each of these bumps is in fact a disk that has the ability spin one way or another, and pivot in different directions. Each disk therefore becomes a sort of tilted wheel whose edge is in contact with whatever is on its surface. By exerting fine control over each of these actuators, the control system is able to create a conveyor-belt like effect in any arbitrary direction. This can be leveraged in several different ways, including acting as a sort of infinite virtual floor.

[Marques] found the system highly responsive and capable of faster movement that many would find comfortable. When walking on it, there is a feeling of one’s body moving in an unexpected direction, but that was something he found himself getting used to. He also found that it wasn’t exactly quiet, but we suppose one can’t have everything.

How this device works has a rugged sort of elegant brute force vibe to it that we find appealing. It is also quite different in principle from other motorized approaches to simulate the feeling of walking while keeping the user in one place.

The whole video is embedded just below the page break, but if you’d like to jump directly to [Marques] explaining and showing exactly how the device works, you can skip to the 2:22 mark.

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3D Printed Wheels Passively Transform To Climb Obstacles

Wheels do a great job at rolling over all kinds of terrain, particularly if you pair them with compliant tires. However, they’re not perfect, and can get stumbled by things like large vertical steps. Enter the PaTS-Wheel — a compliant mechanism that can tackle such obstacles with ease.

The PaTS-Wheel takes advantage of printable flexural hinges. Under regular conditions, it exists as a simple round wheel. However, when presented with a step obstacle, its individual segments can bend and flex to grab on to the step and hoist the vehicle up. It all happens passively as a result of the wheel’s structure, no actuators or control system are needed to achieve this action.

The video below does a great job of explaining the concept in raw engineering terms, as well as showing it in action. If you really want to drill down though, dive into the research paper. The design outperformed smooth wheels and whegs in climbing ability, and was able to match smooth wheels in simple tests of flat ground power consumption. The results are very impressive.

We’ve seen other transforming wheels before, like these wheg-like constructions, but nothing so passive and elegant as these. Video after the break.

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An Elbow Joint That Can

We’re not certain whether [Paul Gould]’s kid’s prosthetic elbow joint is intended for use by a real kid or is part of a robotics project — but it caught our eye for the way it packs the guts of a beefy-looking motorized joint into such a small space.

At its heart is a cycloidal gearbox, in which the three small shafts which drive the center gear are driven by a toothed belt. The motive power comes from a brushless motor, which is what gives the build that impressive small size. He’s posted a YouTube short showing its internals and it doing a small amount of weight lifting, so it evidently has some pulling power.

If you’re interested in working with this design, it can be downloaded for 3D printing from Thingiverse. We think it could find an application in plenty of other projects, and we’d be interested to see what people do with it. There’s certainly a comparison to be maid over robotic joints which use wires for actuation.

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Laser cut bug body with pincers and electronics to control the pincers

A Buggy Entry In The Useless Robot Category

No one loves a useless robot more than we do here at Hackaday. But if anyone does it might be [ARC385] with her Bug Bite Bot.

A true engineering marvel, [ARC385]’s bug bot extinguishes the candle on its own little birthday cupcake. Yup. That’s it! Even more peculiar, (and to be fair, somewhat fittingly) before her bug releases its less-than-crushing bite, it plays itself a little Happy Birthday jingle. Seems legit.

If you choose to build this little bug yourself, you’ll be happy to know that the electronics on this build are pretty straightforward. Servo motors control the pincers and a photoresistor detects the flame. [ARC385] tried using a flame sensor instead of the photoresistor, but mentioned she couldn’t get consistent performance at her required sensing distance. She also mentions that you’ll probably need to calibrate the photoresistor to ambient light if for whatever reason you choose to embark on this build yourself.

[ARC385] did a pretty good job with the laser-cut plywood to construct the bug, but using plywood adds a few more question marks to this already puzzling build. She even mentioned having to modify the pincers so they wouldn’t catch fire trying to extinguish the candle.

Would be cool if the candle could rekindle itself, but we can’t possibly support making this hack even more of a fire hazard than it already is.

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Fire Up The 3D Printer And Build Yourself A Spiderbot

Robots are cool, so check out [Atlin Anderson]’s Spiderbot (video, embedded below) which can be made with 3D printed parts, hobby servos, and ESP32-CAM module for control and a first-person view. Looking for a new project? All of the design details are shared online if you’d like to make a hexapod of your own.

We like the effort [Atlin] put into minimizing hardware fasteners in the design of the 3D-printed parts, and aiming for a modular concept that leaves things open for expansion or modification. There’s plenty of room in the chassis for more hardware, with a convenient peg system for snap-fitting assemblies.

Control is done wirelessly via a mobile phone with an app created using the MIT App Inventor, a fantastic tool that is still going strong as a capable and accessible way to make an Android app.

As for the ESP32-CAM module that drives it all, it is a great piece of hardware with capabilities that are leveraged very nicely here. We’ve seen other projects make good use of it as well, from this 1/64 scale micro RC car to an oddball tripod camera robot.

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Dodge, The Weird Tripod Robot

[hannu_hell] created Dodge as a “novel design of tripod.” It’s a small robotic device quite unlike anything else we’ve seen of late. It’s intended to be a self-mobile camera platform that can move itself around to capture footage as needed.

Dodge is essentially a two-legged robot with a large flat “foot” in the center. When stationary, it rests on this flat foot. When it needs to move, it can raise this center foot and rest on its two outside legs. If Dodge needs to move, it can crab back and forth in a line with these two legs. If it wants to turn, it can return to resting on its center foot, and pivot about its central axis. It can thus rotate itself and use its two outer legs to move further as needed.

Dodge does all this while carrying an ESP32 Cam module. The idea is that it’s a small mobile tripod platform with a live camera feed. It reminds us of various small monitoring robots from cartoons and anime.

Ultimately, it’s an interesting take on robot locomotion. Rather than walking with two legs or four legs and dynamic stability, it takes full advantage of static stability instead.

We’ve seen some wild roboticized camera rigs over the years. Video after the break.

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