Rubik’s Solver Uses FAC Machine Building System

We love a good Rubik’s Cube solver and the mechanical engineering on this one is both elegant and functional.

This is the first time we remember hearing about the FAC system, which is a standard set of parts which can be used to make any number of mechanical systems. [Wilbert Swinkels] must be a master with the system; the layout of the machine appears simple and uncrowded despite the multiple degrees of freedom built into it. Those include an insertion platform for getting the cube in and out, a gantry for three color sensors, and two axes (three grippers in all) for doing the actual solving. If you’ve used FAC before we want to hear what you think of it in the comments.

[Maxim Tsoy] handled the software which runs on a Rapsberry Pi Compute module. You’ll want to watch the demo video below. First you place the randomized cube on the insertion platform which retracts after the cube is in the grasp of the grippers. These work in conjunction with the color sensor gantry to scan every side of the cube. After a brief pause to compute the solution the grippers go to work.

It is possible to build a solver with just two swiveling grippers. Here’s a really fast way to do it.

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Full Size Custom Claw Machine Built With Parts On Hand

You know how it goes – sometimes you look at your social calendar and realize that you need to throw together a quick claw machine. Such was the dilemma that [Bob Johnson] found himself in during the run-up to the Nashville Mini Maker Faire, and he came up with a nice design that looks like fun for the faire-goers.

Seeking to both entertain and enlighten the crowd while providing them with sweet, sweet candy, [Bob] was able to quickly knock together a claw machine using mainly parts he had on hand in the shop. The cabinet is nicely designed for game play and to show off the gantry mechanism, which uses aluminum angle profiles and skate bearings as custom linear slides. Plenty of 3D printed parts found their way into the build, from pillow blocks and brackets for the stepper motors to the servo-driven claw mechanism. A nice control panel and some color-coded LED lighting adds some zip to the look, and a Teensy LC runs the whole thing.

Like [Bob]’s game, claw machines that make it to Hackaday seem to be special occasion builds, like this claw machine built for a kid’s birthday party. Occasion or not, though, we think that fun builds like these bring the party with them.

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Sphero Wasn’t Actually Behind The BB-8

Despite quite a few articles stating Sphero was behind the technology that made the real movie BB-8 droid, like this Tech Crunch article:

Sphero, makers of the eponymous spherical robots that you control with your smartphone — as well as the new BB-8 droid in Star Wars: The Force Awakens

and this excerpt from Fortune Magazine:

The same underlying technology (made by Sphero), which was licensed to create the version of BB-8 that graced the stage at the Star Wars Celebration…

Heck, even we drank the jungle juice with our original coverage! But now it seems the truth is finally coming out. As it turns out, it was actually built in Pinewood by the Creature Animatronics (CFX) team which includes [Matt Denton] — He’s the guy who built the Mantis Robot. A hacker / engineer — not a big toy company.

Two articles released this week on StarWars.com and EmpireOnline.com name various people from the CFX team at Pinewood as having built the movie puppets and the real BB-8. No mention of Sphero at all of course. They also state that they had to come up with the technology from scratch and that nothing like it already existed.

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Wooden Escalator Fit For A Slinky

Our favorite mechanical master of woodworking, [Matthias Wandel], is at it again, this time making an endless staircase for a Slinky. Making an escalator out of 2×4’s and other lumber bits looks fairly easy when condensed down to a two and a half minute video. In reality a job like this requires lots of cuts, holes, and a ton of planning.

The hard part of this build seemed to be the motor arrangement. There is a sweet spot when it comes to Slinky escalator speeds. Too fast, and you’ll outpace the Slinky. Too slow, and the Slinky flies off the end of the escalator. Keeping the speed in check turned out to be a difficult task with the coarse speed control of a drill trigger. The solution was to ditch the drill and build a simple hand crank mechanism. The Slinky now can cascade down stairs as long as your arm holds out.

Join us after the break for 3 videos, the making of the escalator, a 140 step demonstration video, and a followup video (for geeks like us) explaining where the idea came from, whats wrong with the machine and possible improvements.

Thanks to [Jim Lynch] for the tip

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Optics Laboratory Made From LEGO

16A lot of engineers, scientists, builders, makers, and hackers got their start as children with LEGO. Putting those bricks together, whether following the instructions or not, really brings out the imagination. It’s not surprising that some people grow up and still use LEGO in their projects, like [Steve] who has used LEGO to build an optics lab with a laser beam splitter.

[Steve] started this project by salvaging parts from a broken computer projector. Some of the parts were scorched beyond repair, but he did find some lenses and mirrors and a mystery glass cube. It turns out that this cube is a dichroic prism which is used for combining images from the different LCD screens in the projector, but with the right LEGO bricks it can also be used for splitting a laser beam.

The cube was set on a LEGO rotating piece to demonstrate how it can split the laser at certain angles. LEGO purists might be upset at the Erector set that was snuck into this project, but this was necessary to hold up the laser pointer. This is a great use of these building blocks though, and [Steve] finally has his optics lab that he’s wanted to build for a while. If that doesn’t scratch your LEGO itch, we’ve also featured this LEGO lab which was built to measure the Planck constant.

Beest Of An RC Toy

Sometimes hackers and makers hack and make stuff just because they can. Why spend hours in a CAD program designing a gazillion gears, brackets and struts? Why cut them all out on a homemade CNC? Why use a PIC and perf board to control everything? Because we can. Well, because [Est] can, rather. He put together this RC controlled beast of a toy with multiple legs and crushing claws.

It’s made out of 6 mm acrylic and threaded rod. The legs are controlled by two DC motors, while the mouth uses two geared steppers. The beast talks to the controller via a pair of 433 MHz transceivers using a protocol similar to how an IR remote talks to a television. A handful of LEDs lights up the clear acrylic, making it look extra scary.

This design is, of course, based on the Strandbeest concept from [Theo Jansen]. It’s a great robotics project because your project doesn’t suffer under its own weight. It’s more like a tracked machine. In fact, we saw a huge rideable version made of metal at BAMF this year. That’s one you just can’t miss!

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Codename Colossus: The HMC Boudicca

[Michael Sng], founder of [Machination Studio], wanted to create a toy line unlike anything the world has seen.  He has recently completed the first production prototype in the Codename Colossus toy line: the HMC Boudicca. The egg-shaped HMC Boudicca is tank-like with a definite Metal Slug vibe, but it’s almost a disservice calling it a toy.

The HMC Boudicca is over 20″ tall. It is composed of over 400 parts, a majority of which are 3D-printed or laser-cut. Internal parts are FDM while the external pieces are SLS printed. It is a kinetic piece that walks in a hexapodal fashion, so there are lots of servos, motors, sensors, and LEDs, that are controlled by an Arduino. A lot of work and attention to detail was put into this prototype. The HMC Boudicca was designed to be easily disassembled with a Phillips screwdriver. The electronic components are all plug-in devices, so no soldering is required when it comes time to replace a sensor or servo.

Codename Colossus is a toy line that is made to order and intended to be artisanal in nature. Each piece will be individually hand-painted and assembled like the HMC Boudicca. While no official prices are posted yet on the site, we assume these are not going to be cheap. In fact, the site states that each piece will have a 2% markup from the previously sold price to help maintain the value of the pieces and control cost inflation. This could be a source of contention for potential buyers. It underscores [Michael’s] philosophy that Codename Colossus is meant to be a collectible work of art, an antithesis to mass production.

Regardless of the business strategy, we are interested in seeing any additional designs for this series. It would be fun to see a whole bunch of these marching as one robot army!

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