Update From Wayback: AVGA Reborn As RetroWiz

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This one has been a long time coming. We’re finally seeing an update to [Jaromir’s] retro gaming platform based around and ATmega chip. The thing that was novel about it back in 2009, and continues to be to this day, is the use of VGA output (PAL) from an AVR chip rather than composite video like most offerings.

Good projects never die and recently he picked the hardware up again, spinning a mostly surface mount board and putting together a new website to feature his work. Above you can see a demo of Commander Keen 4 running on the hardware (video below). He’s also has a rather trippy Super Mario port and adapted [Albert Seward’s] PacMan source for the hardware.

The chip is being clocked at 32MHz with VGA clock running at 19.6608 MHz. This gives him sixteen colors with a resolution of 192×144. He concedes that you get better resolution out of composite video, but who needs resolution for retro gaming?

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8-Bit Video Game Is Best Of Retro Gaming On A Shoestring Budget

[Petri] wrote in to show off the 8-bit gaming system and original platformer which he and [Antti] developed. Don’t get us wrong now, it’s impressive that the duo were able to put together what looks like a very interesting game. But we’ve seen many industry-leading video games developed with just one or two people (we’re thinking all the way back to the days of Atari). Nope, what’s most interesting to us is that the console is also their creation. We should note that the title screen was the work of their friend [Juho].

Take this with a grain of salt, as the bottom right image in the vignette obviously includes an Arduino. But isn’t it a testament to the state of open hardware and the sharing of knowledge through the Internet that this is even possible on the hobby level? And just because we call it “hobby” doesn’t mean you have to lower your expectations. This thing is full featured. Watch the clip after the break to see the ATmega328 driving a 104×80 resolution screen with a 256 color palette, while using four audio channels for the chiptunes. The thing even utilizes an original NES controller port for user input.

And for those of you who are thinking we’ve seen the same thing before, we never get tired of seeing projects where a lot of hard work has obviously paid off!

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7-Segment Display Matrix Visualizes More Than Numbers

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You can pretty much tell that this is an outstretched hand shown on a large grid of 7-segment displays. But the only reason you have to look twice is because it is a still photo. When you see the video below it’s more than obvious what you’re looking at… partly because the device is being used as an electronic mirror.

In total there are 192 digits in the display. To make things easier, four-digit modules were used, although we still couldn’t resist showing you the well-organized nightmare that is the wiring scheme. Each module is driven by its own discrete Arduino (driving 28 LEDs as they’re apparently not connecting the decimal point). All 48 Arduino boards receive commands from a Raspberry Pi which is running openFrameworks to generate the animations.

Now of course the project was well under way before [Peter] discovered a similar display from more than a year ago. But we’re glad that didn’t stop them from forging ahead and even building on the idea. They added a camera to the display’s frame which lets it mirror back whatever is in front of it.

What popped into our minds was one of the recent entries for the Trinket contest.

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Building A More Nyan Planet

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In an effort to give salespeople something impressive to hand out, IBM recently had a bunch of very cool promotional materials printed up. It’s basically a greeting card-sized cardboard folder with a bit of text, an LCD screen, buttons, battery and display controller. This video in print device is meant to display how IBM is building a smarter planet, but [Cookie] and [Stitch] over at the Hack42 hackerspace in The Netherlands decided Nyan Cat would be a much better use of this free, portable video player. (Google translationUPDATE: Site has gone down. Here’s the Google Cache but you’ll need a browser like Chrome that can do the translation for you (we can’t figure out how to link a translation of cache).

This video card uses tech licensed from Americhip, a company that has been putting video in magazines for a few years now. By connecting the USB charging port up to his computer, the guys were able to switch the device over to USB mode where the actual video files could be read and rewritten.

By encoding a few videos to match the format of what was on the card – including some old IBM promotional material by [Jim Henson] – the team were able to get videos playing on a hackable flyer. Very cool, and if you can get your hands on some sales brochures, a free source of tiny displays.

The Tiniest Video Game

As we read [Adam]’s writeup for an extremely tiny video game system through coke bottle glasses, we’re reminded of the countless times we were told that sitting, ‘too close to the Nintendo’ would ruin our eyes. We’ll happily dismiss any article from a medical journal that says there was any truth to that statement, but [Adam]’s tiny video game system will most certainly hurt your eyes.

A few years ago, Atari sold keychain-sized joysticks that contained classics such as PongBreakout, Centipede, and Asteroids. [Adam] apparently ran into a cache of these cool classic baubles and immediately thought of turning them into a stand-alone video game system.

For the display, [Adam] used a CRT module from an old Sony Handicam. These modules had the right connections – power, ground, and composite video input – to connect directly to the Atari keychain games. The result is a video game that’s even smaller than a postage stamp. The picture above shows the tiny CRT next to a 25mm postage stamp; it’s small by any measure.

Retrotechtacular: World’s First Color Movie

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It’s surprising how often a brilliant idea is missed out on until years after the fact. In this case the concept was seen publicly within ten years, but the brilliance of the inventor has been appreciated once again after 110 years. It’s a color movie which was filmed around 1901 or 1902 but it sounds like the reel wasn’t shown in its full color grandeur until 2012 when the National Media Museum in the UK started looking into the history of one particular film.

The story is well told by the curators in this video which is also embedded after the break. The reel has been in their collection for years. It’s black and white film that’s labeled as color. It just needed a clever and curious team to put three frames together with the help of color filters. It seems that [Edward Turner] patented a process in 1899 which used red, green, and blue filters to capture consecutive frames of film. The patent description helped researchers put image those frames — also using filters — to produce full color images like the one seen above.

The press release on the project shares a bit more information, like how they determined the age of the film using genealogical research and the fact that [Turner] himself died in 1904. The process didn’t die with him, but actual evolved and was exhibited publicly in 1909. This, however, is the oldest known color movie ever found.

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Step Into The Box

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Take three industrial robots, two 4’ x 8’ canvases, and several powerful video projectors. Depending on who is doing the robot programming you may end up with a lot of broken glass and splinters, or you may end up with The Box.  The latest video released by the creators project, The Box features industrial robots and projection mapping. We recently featured Disarm from the same channel.

The Box is one of those cases of taking multiple existing technologies and putting them together with breathtaking results. We can’t help but think of the possibilities of systems such as CastAR while watching the video. The robots move two large canvases while projectors display a series of 3D images on them. A third robot moves the camera.

In the behind the scenes video, the creators revealed that the robots are programmed using a Maya plugin. The plugin allowed them to synchronize the robot’s movements along with the animation. The entire video is a complex choreographed dance – even the position of the actor was pre-programmed into Maya.

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