The Battle Between Robot Harmonica And Machine Finger Rages On

When asking the question “Do humans dream of machines?”, it’s natural to think of the feverish excitement ahead of an iPhone or Playstation launch, followed by lines around the block of enthusiastic campers, eager to get their hands on the latest hardware as soon as is humanly possible. However, it’s also the title of an art piece by [Jonghong Park], and is deserving of further contemplation. (Video after the break.)

The art piece consists of a series of eight tiny harmonicas, which are in turn, played by eight fans, which appear to have been cribbed from a low-power graphics card design. Each harmonica in turn has a microphone fitted, which, when it picks up a loud enough signal, causes an Arduino Nano to actuate a mechanical finger which slows the fan down until the noise stops. It’s the mechanical equivalent of a stern look from a parent to a noisy child. Then, the cycle begins again.

The build is very much of the type we see in the art world – put together as simply as possible, with eight Arduinos running the eight harmonicas, whereas an engineering approach may focus more on efficiency and cost. Between the squeaks from the toy harmonicas and the noise from the servos entrusted to quiet them, the machine makes quite the mechanical racket. [Jonghong] indicates that the piece speaks to the interaction of machine (robot harmonica) and humanity (the finger which quells the noise).

It’s a tidily executed build which would be at home in any modern art gallery. It recalls memories of another such installation, which combines fans and lasers into a musical machine. Continue reading “The Battle Between Robot Harmonica And Machine Finger Rages On”

Robot Solves Rubik’s Cube With One Hand Tied Behind Its Back

For all those who have complained about Rubik’s Cube solving robots in the past by dismissing purpose-built rigs that hold the cube in a non-anthropomorphic manner: checkmate.

The video below shows not only that a robot can solve the classic puzzle with mechanical hands, but it can also do it with just one of them – and that with only three fingers. The [Yamakawa] lab at the University of Tokyo built the high-speed manipulator to explore the kinds of fine motions that humans perform without even thinking about them. Their hand, guided by a 500-fps machine vision system, uses two opposing fingers to grip the lower part of the cube while using the other finger to flick the top face of the cube counterclockwise. The entire cube can also be rotated on the vertical axis, or flipped 90° at a time. Piecing these moves together lets the hand solve the cube with impressive speed; extra points for the little, “How’s that, human?” flick at the end.

It might not be the fastest cube solver, or one that’s built right into the cube itself, but there’s something about the dexterity of this hand that we really appreciate.

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Want Gesture-Tracking? All You Have To Do Is Lift Your Finger.

Watching Tony Stark wave his hands to manipulate projected constructs is an ever-approaching reality — at least in terms of gesture-tracking. Lift — a prototype built by a team from UC Irvine and FX Palo Alto Laboratory — is able to track up to ten fingers with 1.7 mm accuracy!

Lift’s gesture-tracking is achieved by using a DLP projector, two Arduino MKR1000s, and a light sensor for each digit. Lift’s design allows it to work on virtually any flat surface; the projected image acts as a grid and work area for the user. As their fingers move across the projected surface, the light sensors feed the information from the image to the Arduinos, which infers the location of each finger and translate it into a digital workspace. Sensors may also be mounted on other objects to add functionality.

So far, the team has used Lift as an input device for drawing, as well as using it to feign gesture controls on a standard laptop screen. The next step would be two or more projectors which would allow Lift to function fully and efficiently in three dimensions and directly interacting with projected media content. Can it also operate wirelessly? Yes. Yes, it can.

While we don’t have Tony Stark’s hologram workstation quite yet, we can still play Tetris, fly drones, and mess around with surgical robots.

Ardu McDuino Plays The Bagpipes

To “pipe in” the new year, [John] decided to build a bagpipe-playing robot. Unlike other instrument-playing robots that we’ve seen before, this one is somewhat anatomically correct as well. John went the extra mile and 3D printed fingers and hands to play his set of pipes.

The brains of the robot are handled by an Arduino Mega 2560, which drives a set of solenoids through a driver board. The hands themselves are printed from the open source Enabling the Future project which is an organization that 3D prints prosthetic hands for matched recipients, especially people who can’t otherwise afford prosthetics. He had to scale up his hands by 171% to get them to play the pipes correctly, but from there it was a fairly straightforward matter of providing air to the bag (via a human being) and programming the Arduino to play a few songs.

The bagpipe isn’t a particularly common instrument (at least in parts of the world that aren’t Scottish) so it’s interesting to see a robot built to play one. Of course, your music-playing robot might be able to make music with something that’s not generally considered a musical instrument at all. And if none of these suit your needs, you can always build your own purpose-built semi-robotic instrument as well.

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Casting a hand part 1

[Bil’s] Quest For A Lost Finger: Episode I

A little over a year ago I had a semi-gruesome accident; I stepped off of a ladder and I caught my wedding ring on a nail head. It literally stripped the finger off the bone. This was in spite of me being a safety-freak and having lived a whole second life doing emergency medicine and working in trauma centers and the like. I do have trauma center mentality which means, among other things, that I know you can’t wind the clock back.

hand9A few seconds make an incredible differences in people’s lives. Knowing that it couldn’t be undone, I stayed relaxed and in the end I have to say I had a good time that day as I worked my way through the system (I ended  up in a Philadelphia trauma center with a nearby hand specialist) as I was usually the funniest guy in the room. Truth be told they ask incredibly straight questions like”are you right handed?”  “Well I am NOW”.

So now I could really use a bit of a body hack, having seen the X-Finger on Hackaday long before I knew that I would one day work with them, I was hoping that we could get one to work for me. In speaking with a couple of the mechanical engineers on the Hackaday staff we decided to get [James Hobson] and [Rich Bremer] involved and that the best way to do it was to get a casting of my injured hand out to them.

 

Continue reading “[Bil’s] Quest For A Lost Finger: Episode I”

Open Source Finger Prosthesis

Here’s a project that is striving to develop a set of open source finger prosthesis. They are aimed at patients who have partial amputations. This means that part of the digit remains and can be used as the motive force behind a well designed mechanical prosthesis like you see above. This uses levers, pulleys, and wire to move a gripper in much the same way the pad of a pointer finger works. There’s even a video (embedded after the jump) which shows it being used to grab a toothpick from a dispenser… pretty impressive. This is similar to the prosthesis we saw in August which managed to work without pulleys and wire.

This isn’t limited to fingers. The same posts that shows off the unit seen above also includes a prosthetic thumb. The leverage for that design is provided by a woven nylon strap which attaches to a bracelet on the wrist.

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Magic Finger Input Device Is A Camera On Your Finger Tip

What if we could do away with mice and just wear a thimble as a control interface? That’s the concept behind Magic Finger. It adds as movement tracking sensor and RGB camera to your fingertip.

Touch screens are great, but what if you want to use any surface as an input? Then you grab the simplest of today’s standard inputs: a computer mouse. But take that one step further and think of the possibilities of using the mouse as a graphic input device in addition to a positional sensor. This concept allows Magic Finger to distinguish between many different materials. It knows the difference between your desk and a piece of paper. Furthermore, it opens the door to data transfer through a code scheme they call a micro matrix. It’s like a super small QR code which is read by the camera in the device.

The concept video found after the break shows off a lot of cool tricks used by the device. Our favorite is the tablet PC controlled by moving your finger on the back side of the device, instead of interrupting your line of sight and leaving fingerprints by touching the screen.

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