A glass table makes a perfect display case for showing off whatever’s important to you, but if you want keep the dust off of your treasures, closing up the sides is probably a wise move. It might not be a bad idea to put some lighting in there to make sure everything is easy to see. You might as well make the lights RGB and remote controlled, so you can fiddle with the look from across the room. Of course, you could go all in and just make the thing a diorama…
If you’ve ever considered lighting a model, this project is an excellent example to follow. The Hasbro toy that [Erv] started with certainly wasn’t what you’d call studio quality; the little lighting it featured wasn’t even accurate to how the ship appears in the films. But with some reference material, fiber optic cables, and enough Arduinos to drive it all, the final lighting is truly a marvel. We’d say the engine is our favorite part, but those tiny lit panels in the cockpit are hard to beat.
While the Falcon is clearly the star of the show, the docking bay itself is certainly no afterthought. The back-lit panels, with their inscrutable Imperial design aesthetic, look fantastic. The addition of small details like crates and barrels, plus the glossy black PVC sheet used for the floor, really brings the whole scene to life. It’s almost a shame that the ship itself is so big, as a smaller model would have left more room to toss in a few Stormtroopers and droids out on patrol.
This isn’t the first time we’ve seen somebody augment a “toy” grade model with additional lighting effects. While the scale miniature aficionados in the audience might turn their nose up at some of the artistic liberties taken on these low fidelity models, we think any normal person would be blown away if they saw them in person.
Good design starts with a good idea, and being able to flesh that idea out with a model. In the electronics world, we would build a model on a breadboard before soldering everything together. In much the same way that the industrial designer [Eric Strebel] makes models of his creations before creating the final version. In his latest video, he demonstrates the use of a CO2 laser for model making.
While this video could be considered a primer for using a laser cutter, watching some of the fine detail work that [Eric] employs is interesting in the way that watching any master craftsman is. He builds several cubes out of various materials, demonstrating the operation of the laser cutter and showing how best to assemble the “models”. [Eric] starts with acrylic before moving to wood, cardboard, and finally his preferred material: foam core. The final model has beveled edges and an interior cylinder, demonstrating many “tricks of the trade” of model building.
Of course, you may wish to build models of more complex objects than cubes. If you have never had the opportunity to use a laser cutter, you will quickly realize how much simpler the design process is with high-quality tools like this one. It doesn’t hurt to have [Eric]’s experience and mastery of industrial design to help out, either.
Did you have anything planned for the next hour or so? No? That’s good because if you’re anything like us, watching even one of the restorations performed on [Marty’s Matchbox Makeovers] is likely to send you down a deep dark rabbit hole that you never knew existed. Even if you can’t tell the difference between Hot Wheels and Matchbox (seriously, that’s a big deal in the community), there’s something absolutely fascinating about seeing all the little tips and tricks used to bring these decades-old toy cars back into like new condition.
You might think that all it takes to restore a Matchbox car is striping the paint off, buffing up the windows, and respraying the thing; and indeed you wouldn’t be too far off the mark in some cases. But you’ve got to remember that these little cars have often been through decades of some of the worst operating conditions imaginable. That is, being the plaything of a human child. While some of the cars that [Marty] rebuilds are in fairly good condition to begin with, many of them look like they’ve just come back from a miniature demolition derby.
The ones which have had the hardest lives are invariably the most interesting. Some of the fixes, like heating up the interior and manually bending the steering wheel back into shape, are fairly simple. But what do you do when a big chunk of the vehicle is simply gone? In those cases, [Marty] will combine cyanoacrylate “super glue” with baking powder to fill in voids; and after filing, sanding, and painting, you’d never know it was ever damaged.
When a car needs more than just paint to finish it off, [Marty] will research the original toy and make new water slide decals to match what it would have looked like originally. If it’s missing accessories, such as the case with trucks which were meant to carry scale cargo, he’ll take careful measurements so he can design and print new parts. With some sanding and a touch of paint, you’d never know they weren’t original.
A “Static Grass Applicator” is very specialized tool used by model makers to create realistic grass. Don’t feel bad if you didn’t know that, neither did we. Anyway, the idea is that you distribute a fine filament over the surface, and then use static electricity to make the “blades” of grass stand up vertically. This is a huge improvement over the old school method of manually placing the grass on the model, but the tool itself is somewhat expensive, at least for a decent one.
The heart of the device, and probably the only part you’d need to go out and buy especially for this project, is a small 12V negative ion generator. This is used to setup an electric charge between the grid of the applicator and a long wire that gets attached to the piece you’re working on. What little wiring there is simply provides a switch and some status LEDs. The design [Luke] has come up with lets the user switch between and internal 9V battery for portability, or an external 12V wall adapter for larger projects.
Building the chamber to hold the grass filament as well as the handle which houses the electronics will take longer than anything else, and even that seems pretty straightforward. Given the impressive results shown in the video after the break, it’s actually pretty surprising how simple the device is.
Telling somebody that you’re going to make their dreams come true is a bold, and potentially kind of creepy, claim. But it’s one of those things that isn’t supposed to be taken literally; it doesn’t mean that you’re actually going to peer into their memories, extract an idea, and then manifest it into reality. That’s just crazy talk, it’s a figure of speech.
As it turns out, there’s at least one person out there who didn’t get the memo. Remembering how his father always told him about the elaborate drawings of submarines and rockets he did as a young boy, [Ronald] decided to 3D print a model of one of them as a gift. Securing his father’s old sketchpad, he paged through until he found a particularly well-developed idea of a personal sub called the CURV II.
The final result looks so incredible that we hear rumors manly tears may have been shed at the unveiling. As a general rule you should avoid making your parents cry, but if you’re going to do it, you might as well do it in style.
Considering that his father was coming up with detailed schematics for submarines in his pre-teen days, it’s probably no surprise [Ronald] has turned out to be a rather accomplished maker himself. He took the original designs and started working on a slightly more refined version of the CURV II in SolidWorks. Not only did he create a faithful re-imagining of his father’s design, he even went as far as adding an interior as well as functional details such as the rear hatch. Continue reading “3D Printing Brings A Child’s Imagination To Life”→
It has been remarked before in more than one Hackaday post, that here are many communities like our own that exist in isolation and contain within them an astonishing level of hardware and engineering ability. We simply don’t see all the work done by the more engineering-driven and less accessory-driven end of the car modification scene, for example, because by and large we do not move in the same circles as them.
One such community in which projects displaying incredible levels of skill are the norm is the model making world. We may all have glued together a plastic kit of a Spitfire or a Mustang in our youth, but at the opposite end of the dial when it comes to models you will find craftsmanship that goes well beyond that you’d find in many high-end machine shops.
A project that demonstrates this in spades is [mayhugh1]’s quarter-scale model of a vintage Rolls-Royce Merlin V12 piston aero engine. This was the power plant that you would have found in many iconic Allied aircraft of the WW2 era, including the real-life Spitfires and all but the earliest of those Mustangs. And what makes the quarter-scale Merlin just that little bit more special, is that it runs. Just add fuel.
The build took place over a few years and many pages of a forum thread, and includes multiple blow-by-blow accounts, photos, and videos. It started with a set of commercial castings for the engine block, but their finishing and the manufacture of all other engine parts is done in the shop. In the final page or so we see the video we’ve placed below the break, of the finished engine in a test frame being run up on the bench, with a somewhat frightening unguarded airscrew attached to its front and waiting to decapitate an unwary cameraman. Sit down with a cup of your favourite beverage, and read the build from start to finish. We don’t think you’ll be disappointed.