Columbia Decides 3D Printed Food Tastes Like Chicken

Researchers at Columbia have used multi-wavelength lasers to cook 3D-printed chicken. Apparently, it tastes like chicken. We were not overly surprised that 3D printed chicken protein cooked up to taste like chicken, but, then again, you have to do the science.

While additive manufacturing is the latest buzzword for all kinds of manufacturing, there’s also been a variety of attempts to 3D print food. We’ve seen pizza printers and fake steak printers, too. It makes sense that you don’t want to print raw food — the finished product needs to be cooked. You can see several videos about the process, below.

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Picture of the automatic blind controller and three servo motors, all in their enclosures, displayed on a table.

Automated Window Blinds Using MQTT And Home Assistant

Finnish software engineer [Toni] is on a quest to modernize his 1991 house, and his latest project was to automate the window blinds and control them using Home Assistant. Unless your blinds have built-in motors, most of the effort of such a project centers around how to integrate and attach the motor — and as [Toni] points out, there are tons of different blinds with all kinds of operating mechanisms. But once you solve that issue, half the battle is over.

These particular blinds require less than one turn of the control rod to go from fully open to fully closed, and [Toni] selects a 270-degree range-of-motion, 20 kg*cm torque servo motor to drive them. He really wanted to install the motor inside the window, but it just wouldn’t fit. Instead, each servo motor is mounted in a custom 3D-printed case installed on the window frame just below the operating rod. An ESP8266-based controller box is installed above the window, hidden behind curtains, and operates all three servos.

On the software side of things, the project is coded in C++ and uploaded using the Ardiono IDE. The blinds communicate to [Toni]’s Home Assistant network using MQTT. All the software is available on the project’s GitHub repository, and the 3D-printed case design is posted on Thingiverse. Even though your blinds may be of a completely different design, we think many parts of [Toni]’s project are still useful — do check out this project if you’re thinking about doing something similar. The notion of motorized window blinds has been around for a some time — we covered one project way back in 2013 and another in 2016. If you have added automation to your window blinds, let us know how it went down in the comments section.

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Hackaday Links: September 26, 2021

Dealing with breakdowns is certainly nothing new for drivers; plenty of us have had our ride die in mid-flight, and experienced the tense moment when it happens in traffic. But the highly integrated and instrumented nature of the newest generation of electric vehicles can bring an interesting twist to the roadside breakdown, if the after-action report of a Tesla driver is any indication.

While driving on a busy road at night, driver [Pooch] reports that his Tesla Model S started beeping and flashing warnings to get to the side of the road right away. [Pooch] tried to do so, but the car died, coasted to a stop in the middle of the road, and engaged the parking brakes. The bricked Tesla would have been a sitting duck in the middle of the road but for a DOT crew who happened to be nearby and offered to provide some protection while [Pooch] waited for help. The disturbing part was the inability to get the car into any of the service modes that might let it be pushed off to the shoulder rather than stuck in traffic, something that’s trivial to do in ICE vehicles, at least older ones.

In other electric vehicle news, Chevy Bolt owners are turning into the pariahs of the parking garage. General Motors is telling Bolt EV and EUV owners that due to the risk of a battery fire, they should park at least 50 feet (15 meters) away from other vehicles, and on the top level of any parking structures. There have been reports of twelve battery fires in Bolts in the US recently, which GM says may be due to a pair of manufacturing defects in the battery packs that sometimes occur together. GM is organizing a recall to replace the modules, but isn’t yet confident that the battery supplier won’t just be replicating the manufacturing problem. The social distancing rules that GM issued go along with some fairly stringent guidelines for charging the vehicle, including not charging overnight while parked indoors. With winter coming on in the northern hemisphere, that’s going to cause a bit of inconvenience and probably more than a few cases of non-compliance that could end in tragedy.

Fans of electronic music might want to check out “Sisters with Transistors”, a documentary film about some of the pioneering women of electronic music. Electronic music has been around a lot longer than most of us realize, and the film reaches back to the 1920s with Theremin virtuoso Clara Rockmore, and continues on into the 1980s with Laurie Spiegel, whose synthesizer work has been speeding away from Earth for the last 44 years on the Golden Records aboard the Voyager spacecraft. Hackaday readers will no doubt recognize some of the other women featured, like Daphne Oram and Delia Derbyshire, who cobbled together the early Dr. Who music with signal generators, tape loops, and random bits of electronics in the pre-synthesizer days of the early 60s. We’ve watched the trailer for the film and it looks pretty good — just the kind of documentary we like.

We’re big fans of circuit sculpture around here, and desperately wish we had the patience and the skill to make something like Mohit Bhoite or Jiri Praus can make. Luckily, there’s now a bit of a shortcut — Geeek Club’s Cyber Punk PCB Construction Kit. These kits are a little like the love child of Lego and PCBWay, with pieces etched and cut from PCB stock. You punch the pieces out, clean up the mouse bites, put Tab A into Slot B, and solder to make the connection permanent. Each kit has some components for the requisite blinkenlight features, which add to the cool designs. Looks like a fun way to get someone started on soldering, or to build your own skills.

And finally, another nail was driven into the coffin of Daylight Savings Time this week, as the island nation of Samoa announced they wouldn’t be “springing ahead” as scheduled this weekend. Daylight Savings Time has become a bone of contention around the world lately, and mounting research shows that the twice-yearly clock changes cause more trouble than they may be worth. In Europe, it’s due to be banned as soon as all the member nations can agree on normal time or summer time.

In the case of Samoa, DST was put into effect in 2010 on the assumption that it would give plantation workers more productive hours in the field and save energy. Instead, the government found that the time change just gave people an excuse to socialize more, which apparently upset them enough to change the rule. So there you have it — if you don’t like Daylight Savings Time, start partying it up.

Arduino Orchestra Plays The Planets Suite

We’ve seen a great many Arduino synthesizer projects over the years. We love to see a single Arduino bleeping out some monophonic notes. From there, many hackers catch the bug and the sky is truly the limit. [Kevin] is one such hacker who now has an Arduino orchestra capable of playing all seven movements of Gustav Holst’s Planets Suite.

The performers are not human beings with expensive instruments, but simple microcontrollers running code hewn by [Kevin’s] own fingertips. The full orchestra consists of 11 Arduino Nanos, 6 Arduino Unos, 1 Arduino Pro Mini, 1 Adafruit Feather 32u4, and finally, a Raspberry Pi.

Different synths handle different parts of the performance. There are General MIDI synths on harp and bass, an FM synth handling wind and horn sections, and a bunch of relays and servos serving as the percussive section. The whole orchestra comes together to do a remarkable, yet lo-fi, rendition of the whole orchestral work.

While it’s unlikely to win any classical music awards, it’s a charming recreation of a classical piece and it’s all the more interesting coming from so many disparate parts working together. It’s an entirely different experience than simply listening to a MIDI track playing on a set of headphones.

We’d love to see some kind of hacker convention run a contest for the best hardware orchestra. It could become a kind of demoscene contest all its own. In the meantime, scope one of [Kevin’s] earlier projects on the way to this one – 12 Arduinos singing Star Wars tracks all together. Video after the break.

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How To Get Into Computer Game Development In 1982

If you are a follower of retrocomputing, perhaps you caught the interactive Black Mirror episode Bandersnatch when it came out on Netflix. Its portrayal of a young British bedroom coder finding his way into the home computer games industry of the early 1980s was of course fictional and dramatised, but for those interested in a real-life parallel without the protagonist succumbing to an obsession with supernatural book there’s a recent epic Twitter thread charting an industry veteran’s path into the business.

An acceptance letter like this from Artic Software would have been the wildest dream of any early-80s bedroom coder.
An acceptance letter like this from Artic Software would have been the wildest dream of any early-80s bedroom coder.

[Shahid Kamal Ahmad] now has an impressive portfolio spanning his his nearly four decades at the forefront of gaming, but his story starts in 1982 as a diabetic British Pakistani teenager from a not-privileged background in London writing in BASIC on his Atari 400. His BASIC games are good, but not good enough to gain acceptance from a publisher, so he sells his prized BMX bicycle to buy books on Atari 6502 assembler, a coffee percolator, and for curiosity’s sake, [Rodnay Zaks’] Programming the Z80. An obsessive three-month learning of 6502 programming and the Atari’s architecture ensues, and his game Storm in a Teacup sells to Artic Software.  He’s a professional game developer.

We follow him through a couple more projects until he arrives at Software Projects in Liverpool to try to sell his game Faces of Haarne, which he secures publishing for but also lands the opportunity of a lifetime. Jet Set Willy is the smash hit of the year on the ZX Spectrum, and they urgently need a Commodore 64 port. Can he do it in four weeks, with a bonus if he manages three? The subsequent descent into high-pressure assembly coding and learning the quirks between two completely different 8-bit architectures is an epic in itself, but he manages it in just a shade over the three weeks and they pay him the bonus anyway. His career in the computer game industry is cemented.

Through this tale the reminders of 1980s Britain are everywhere, far from bring a retro paradise it was a place hollowed out by industrial decline, with very little for those at the bottom of society to be optimistic about. His descriptions of casual racism are hard-hitting, but the group of computer-addicted friends at school is probably something that all teenagers of the era whose interests lay in that direction can relate to. The real hero of the story is probably his mother, who somehow found the resources for that Atari 400 and who provided him with much-needed support and encouragement.

This thread captures a unique and never-to-be repeated era in which a teenager could master an emerging technology and make a living in it without an expensive education. Like Bil Herd’s description of his career at Commodore in the same period, it’s well worth a read.

FPGA Retrocomputer: Return To Moncky

Part of the reason that retrocomputers are still so popular despite their obsolescence is that it’s possible to understand the entire inner workings of a computer like this, from the transistors all the way up to the software. Comparatively, it will likely be a long time (if ever) before anyone is building a modern computer from discrete components. To illustrate this point, plenty of 8-bit computers are available to either restore from original 80s hardware or to build from kits. And if you’d like to get even deeper into the weeds you can design your own computer including the instruction set completely from the ground up using an FPGA.

This project, called the Moncky project, is a step above the usual 8-bit computer builds as it is actually a 16-bit computer. It is built around an Arty Spartan-7 FPGA dev board running around 20 MHz and has access to 2 x 128 kB dual-port RAM for memory. To access the outside world there is a VGA output, PS/2 capability, SPI, and uses an SD card as a hard drive. This project really shines in the software, though, as the project creator [Kris Demuynck] builds everything from scratch in order to illustrate how everything works for educational purposes, and is currently working on implementing a C compiler to make programming the computer easier.

All of the project files, as well as all of the code, are available on the project’s GitHub page if you’d like to follow along or build on this homebrew 16-bit computer. It’s actually the third iteration of this computer, with the Moncky-1 and Moncky-2 being used to develop the more basic building blocks for this computer. While it’s not the first 16-bit computer we’ve seen implemented on an FPGA, it is one of the few that builds its own RISC instruction set and associated software rather than cloning a known existing processor. We’ve also seen some interesting x86 implementations on an FPGA as well.

Thanks to [koen-ieee] for the tip!

Elderly Remote Keeps Things Simple

If you are lucky, you’ve never experienced the heartbreak of watching a loved one lose their ability to do simple tasks. However, as hackers, we have the ability to customize solutions to make everyday tasks more accessible. That’s what [omerrv] did by creating a very specific function remote control. The idea is to provide an easy-to-use interface for the most common remote functions.

This is one of those projects where the technology puzzle is now pretty easy to solve: IR remotes are well-understood and there are plenty of libraries for recording and playing back signals. The real work is to understand the user’s challenges and come up with a workable compromise between something useful and something too complex for the user to deal with.

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