Laser Light Show Turned Into Graphical Equalizer

The gold standard for laser light shows during rock concerts is Pink Floyd, with shows famous for visual effects as well as excellent music. Not all of us have the funding necessary to produce such epic tapestries of light and sound, but with a little bit of hardware we can get something close. [James]’s latest project is along these lines: he recently built a laser light graphical equalizer that can be used when his band is playing gigs.

To create the laser lines for the equalizer bands, [James] used a series of mirrors mounted on a spinning shaft. When a laser is projected on the spinning mirrors it creates a line. From there, he needed a way to manage the height of each of the seven lines. He used a series of shrouds with servo motors which can shutter the laser lines to their appropriate height.

The final part of the project came in getting the programming done. The brain of this project is an MSGEQ7 which  takes an audio input signal and splits it into seven frequencies for the equalizer. Each one of the seven frequencies is fed to one of the seven servo-controlled shutters which controls the height of each laser line using an Arduino. This is a great project, and [James] is perhaps well on his way to using lasers for other interesting musical purposes.

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TréPhonos Calls Up History In Houston

Houston’s historic third ward, aka “The Tre,” is ripe rife with history, and some of that history is digitally preserved and accessible through an art installation in the form of repurposed payphones. We love payphones for obvious reasons and seeing them alive and kicking warms our hearts. Packing them with local history checks even more boxes. Twenty-four people collaborated to rebuild the three phones which can be seen in the video after the break, including three visual artists, three ambassadors, and eighteen residents who put their efforts into making the phones relevant not only to the ward but specifically to the neighborhood. One phone plays sound clips from musicians who lived or still live in the ward, another phone has spoken word stories, and the third has field recordings from significant locations in The Tre.

Each phone is powered by a solar cell and a USB battery pack connected to a Teensy with an audio adapter board, and a 20 watt amplifier. Buttons 1-9 play back recorded messages exclusive to each phone, star will record a message, and zero will play back the user-recorded message. Apps for smart phones are easy for young folks to figure out but the payphones ensure that these time capsules can be appreciated by people of any age, regardless of how tech savvy they are and that is wise as well as attractive. The coin return lever and coin slot also have associated sound clips unlike regular payphones so the artists get extra credit.

Did we say that we love payphones? Yes, yes we did. The very first post on Hackday was for a redbox and that got the ball rolling.

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Open Source Fader Bank Modulates Our Hearts

Here at Hackaday, we love knobs and buttons. So what could be better than one button? How about 16! No deep philosophy about the true nature of Making here; [infovore], [tehn], and [shellfritsch] put together a very slick, very adaptable bank of 16 analog faders for controlling music synthesis. If you don’t recognize those names it might help to mention that [tehn] is one of the folks behind monome, a company built on their iconic grid controller. Monome now produces a variety of lovingly crafted music creation tools.

Over the years we’ve written about some of the many clones and DIY versions of the monome grid controller, so it’s exciting to see an open source hardware release by the creators themselves!

The unambiguously named 16n follows in the footsteps of the monome grid in the sense that it’s not really for something specific. The grid is a musical instrument insofar as it can be connected to a computer (or a modular synth, etc) and used as a control input for another tool that creates sound. Likewise, the 16n is designed to be easily integrated into a music creation workflow. It can speak a variety of interfaces, like purely analog control voltage (it has one jack per fader), or i2c to connect to certain other monome devices like Ansible and Teletype. Under the hood, the 16n is actually a Teensy, so it’s fluent in MIDI over USB and nearly anything else you can imagine.

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A Drum Set In Your Pocket

Cargo pants can fit drumsticks in the pockets if you don’t mind them sticking out. They can also hold this drum set and still have enough room for a pair of headphones, some pens, and a small notebook. At least, guy’s cargo pants can fit all that. Now your pocket is decked out with enough music gear to compose and drum few drum loops and even scribble some notes. We can’t speak for [Tomash Ghz] carrying a notebook, but he wanted a drum set in his pocket badly enough to make a custom circuit board to bring to the 2017 Fasma Festival in Athens. He wrote code for a Teensy 3.2 which fits on the back of his PCB next to a 9V battery. Don’t be afraid, the smallest components are 0805 so even clumsy fingers will be able to build their own. The Gerber files and BOM are all available, so nothing is stopping you.

On the board, we find an array of op-amps to support headphone and line-level outputs, four big ole’ buttons to activate each type of drum: kick, tom, snare, and hat. Then we have four potentiometers to change the sound of each like pitch, decay/length, modulation, and distortion. Once the perfect pattern is recorded, it can be saved in non-volatile memory in case you run out of juice although it can run up to seven-and-a-half hours on one battery. If you find yourself invested in the hardware, there is also a video walk-through about using the drum machine so grab your notebook and beat it.

We have seen simpler drums in simpler chips, and even drums on an entirely different type of chip.

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Open Source Synthesizers Hack Chat

Matt Bradshaw is a musician, maker, and programmer with a degree in physics and a love for making new musical instruments. You may remember his PolyMod modular digital synthesizer from the 2018 Hackaday Prize, where it made the semifinals of the Musical Instrument Challenge. PolyMod is a customizable, modular synthesizer that uses digital rather than analog circuitry. That seemingly simple change results in a powerful ability to create polyphonic patches, something that traditional analog modular synths have a hard time with.

Please join us for this Hack Chat, in which we’ll cover:

  • The hardware behind the PolyMod, and the design decisions that led Matt to an all-digital synth
  • The pros and cons of making music digitally
  • Where the PolyMod has gone since winning the Musical Instrument Challenge semifinals

You are, of course, encouraged to add your own questions to the discussion. You can do that by leaving a comment on the Open Source Synthesizers Hack Chat and we’ll put that in the queue for the Hack Chat.

join-hack-chat

Our Hack Chats are live community events on the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, January 23, at noon, Pacific time. If time zones got you down, we have a handy time zone converter.

Click that speech bubble to the right, and you’ll be taken directly to the Hack Chat group on Hackaday.io.

You don’t have to wait until Wednesday; join whenever you want and you can see what the community is talking about. And don’t forget to check out the Modular Synth Discussion, a very active chat that digs into the guts of all sorts of modular synthesizers.

TOTO Forever Widescreen

Somewhere Down In Africa Toto Is Playing On Loop

Amidst the vast expanse of sand dunes in the Namib desert, there now exists a sound installation dedicated to pouring out the 1982 soft rock classic “Africa” by Toto. Six speakers connected to an MP3 player all powered by a few solar powered USB battery packs, and it is literally located somewhere down in Africa (see lyrics). The whole project, known as TOTO FOREVER, was the creation of film director [Max Siedentopf] who himself grew up in Namibia.

“I set up a sound installation which pays tribute to probably the most popular song of the last four decades…and the installation runs on solar batteries to keep Toto going for all eternity.”

Max Siedentopf, Creator of TOTO FOREVER

[Siedentopf] certainly chose a song that resonates with people on a number of levels. Toto’s “Africa” was one of the most streamed songs on YouTube in 2017 with over 369 million plays. The song continues to reach a new generation of fans as it has also been the subject of a number of internet memes. Though those local to the sound installation have had some less than positive things to say. [Siedentopf] told BBC, “Some [Namibians] say it’s probably the worst sound installation ever. I think that’s a great compliment.”

The idea of the installation “lasting for all eternity” will certainly be difficult to achieve since the components most certainly lack any serious IP rating. The audio player itself appears to be a RHDTShop mp3 player that according to its Amazon listing page, has three to four hours of battery life per charge. Considering the size of those solar cells the whole thing will probably be dead in a week or two (it is in a desert after all), but no one can deny the statement TOTO FOREVER makes. Below is some footage of the art piece in action taken by the artist himself.
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Turning LEGO Blocks Into Music With OpenCV

We’re not sure what it is, but something about LEGO and music go together like milk and cookies when it comes to DIY musical projects. [Paul Wallace]’s Lego Music project is a sequencer that uses the colorful plastic pieces to build and control sound, but there’s a twist. The blocks aren’t snapped onto anything; the system is entirely visual. A computer running OpenCV uses a webcam to watch the arrangement of blocks, and overlays them onto a virtual grid where the positions of the pieces are used as inputs for the sequencer. The Y axis represents pitch, and the X axis represents time.

Embedded below are two videos. The first demonstrates how the music changes based on which blocks are placed, and where. The second is a view from the software’s perspective, and shows how the vision system processes the video by picking out the colored blocks, then using their positions to change different values which has an effect on the composition as a whole.

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