If you want to measure voltage you reach for a voltmeter. Current? An ammeter. Resistance? An ohmmeter. But what about measuring AC power? A watt meter? Usually. But if you know what to do, you could also reach for your oscilloscope. If you don’t know what to do, [Jim Pytel] has the video answers for you. Truth is, an oscilloscope can measure almost anything if you know how. [Jim] shows how to measure the voltage and current in a circuit and then it is simply a matter of doing a little math, something modern scopes can do very easily.
We like that [Jim] shows a circuit and how the math works before he verifies the math with the scope. Of course, theory doesn’t always match practice. The method uses a small current-sensing resistor that throws readings off a bit. The scope and signal generator are not perfect, either. However, the results match up pretty nicely with the computed results.







Using a CRT oscilloscope in X-Y mode as a vector display, the console faithfully reproduces some classic games, most of which, curiously enough, were not originally vector games. There are implementations of the Anaconda, RetroRacer, and AstroLander minigames from Timesplitter 2. There are also versions of Pac-Man, Tetris, and even Super Mario Brothers. Most of the games were prototyped in JavaScript before being translated into assembly and placed onto EEPROM external cartridges, to be read by the ATMega128 inside the console. Sound and music are generated using the ATMega’s hardware timers, with a little help from a reverse-biased transistor for white noise and a few op-amps.