There comes a wonderful “MacGyver moment” in many hackers’ lives when we find ourselves with just the right microcosm of scrap parts to build something awesome. That’s exactly what [dragonator] did with his gifted tech box from Instructables. He’s combined RGB LEDs, a Trinket, and a hall effect sensor to add a semicircular rainbow pattern to his night ride while he rides it.
The theory behind the hack is well-known: given the time between pings from a hall-effect sensor responding to the magnet on a bike wheel, an embedded system can estimate the wheel rpm and predict the time to display a particular color on the LEDs. [dragonator] uses the known wheel speed to determine the LED pattern currently on display: either a slow breathing pulse to a half-circle rainbow that displays on the lower bike rim. He drops in the needed equations and required components to follow his trail in a well-documented instructable.
Persistence of Vision (POV) is a nice extension from blinking your first (or first hundred) LED(s). It’s just enough math to get the casual onlooker to cry “magic” and just enough embedded electronics to get those seasoned double-Es to nod their heads. If you’re new to the POV crowd, [dragonator’s] Instructable may be a great start.
Continue reading “Bike Rim Lighting Lets the Night Crowd Know When You’re Rollin’”
If you have a spare DC motor, a PIC16F84A microcontroller, and a lot of patience, then [Jon] has a great guide for building a persistence of vision clock that is sure to brighten up any room. For those who are unfamiliar with this type of clock, the principle is simple: a “propeller” with LEDs spins, and at just the right moment the LEDs turn on and display the time.
We’ve featured persistence of vision projects before (many times), and have even featured [Jon]’s older clocks, but the thing that makes this POV clock different is the detail of the project log. [Jon] wasn’t satisfied with the documentation of existing projects, and went through great pains to write up absolutely everything about his clock. The project log goes through four major versions of the hardware and goes into great depth about the software as well, making it easy for anyone to recreate this robust clock.
As for the clock itself, the final revision of the hardware has a PCB for all of the components, and uses a PC fan motor to spin the propeller. Power delivery eliminates slip rings or brushes in favor of wireless power transfer, which is an impressive feat on its own. Indeed, the quality of the clock is only surpassed by the extreme level of detail!
[Sholto] hacked together this ultra low-budget spinning display. He calls it a zoetrope, but we think it’s actually an LED based Persistence Of Vision (POV) affair. We’ve seen plenty of POV devices in the past, but this one proves that a hack doesn’t have to be expensive or pretty to work!
The major parts of the POV display were things that [Sholto] had lying around. A couple of candy tins, a simple brushed hobby motor, an Arduino Pro Mini, 7 green LEDs, and an old hall effect sensor were all that were required. Fancy displays might use commercial slip rings to transfer power, but [Sholto] made it work on the cheap!
The two tins provide a base for the display and the negative supply for the Arduino. The tins are soldered together and insulated from the motor, which is hot glued into the lower tin. A paper clip contacts the inside of the lid, making the entire assembly a slip ring for the negative side of the Arduino’s power supply. Some copper braid rubbing on the motor’s metal case forms the positive side.
[Sholto] chose his resistors to slightly overdrive his green LEDs. This makes the display appear brighter in POV use. During normal operation, the LEDs won’t be driven long enough to cause damage. If the software locks up with LEDs on though, all bets are off!
[Sholto] includes software for a pretty darn cool looking “saw wave” demo, and a simple numeric display. With a bit more work this could make a pretty cool POV clock, at least for as long as the motor brushes hold up!
Continue reading “POV Display Does it on the Cheap”
[Antonio Ospite] recently took up jump rope to increase his cardio, and also being a hacker decided to have some extra fun with it. He’s created the JMP-Rope — the Programmable Jump Rope.
He’s using the same principle as a normal POV (Persistence of Vision) display, but with a cool twist. He’s managed to put the microcontroller (a Trinket) and battery into the handle of the jump rope. Using a slip ring system, the RGB signal gets passed to the rope, which contains the LEDs. It’s a pretty slick setup, and he’s written another post all about how he did the hardware.
To create the images for his JMP-Rope, he’s outlined the steps to a successful POV image on his blog. These include re-sizing the image to a circle (duh), reducing the color palette, and then performing pixel mapping using a discrete conversion (from polar to Cartesian coordinates). After that it’s just a matter of representing your new-found pixel map in a 1D animation, played column by column. [Antonio] stores these frames on the micro-controller as an RLE (run length encoded) indexed bitmap.
Stick around to see how he made it, and some other cool examples of what it can do!
Continue reading “The Persistence of Jumping Rope”
[Eduardo Zola] has just put the finishing touches on this awesome real-time persistence of vision display which displays text as you type!
It looks like the display is mounted on a small DC fan, which [Eduardo] powers using a bench top power supply. This allows him to fine tune the speed manually, without adjusting the the actual POV controller. The display receives the characters from the keyboard via a small USB RF receiver, and it has got a pretty snappy response time.
There isn’t too much more info on the project, but it certainly gives us an idea — could persistence of vision be used to create a kind of heads up display in a vehicle? What do you think?
Continue reading “Persistence of Vision would make a Great HUD”
The best part of these contests is that we get people to actually show off what they’ve been working on! Check out the POV clock which was sent in by [Taciuc]. He doesn’t have a webpage for it, but he did send a video which you can see after the break.
The project is a home-etched PCB with a long row or surface mount LEDs. The board is spun by a stepper motor which takes a little while to stabilize. But once it does it’s a twirling package of awesomeness. A PIC 16F628 drives the device, with a separate RTC chip to keep time. There’s also an IR receiver to facilitate user control. Our URL is displayed on the clock face itself and we think it’s always shown. But there is an easter egg in the code itself. If you try to dump the firmware from the chip you’ll see our web address in the hex output. Here’s his project archive if you want to the HEX, ASM and DipTrace schematic.
This is an entry in the Fubarino Contest for a chance at one of the 20 Fubarino SD boards which Microchip has put up as prizes!
Continue reading “Fubarino Contest: Persistence of Vision clock”
Looking at the looping GIF above you’re probably thinking, oh, another hard drive POV setup… Well… Not quite.
This is one of [Dev’s] latest projects, and it is a planetary map that shows the angular positions of all 8 of the major celestial bodies from any given date between 1800 and 2050. It’s also capable of showing analogue clock hands, the phases of the moon, and other simple graphics.
The main unit is a hard disk, but [Dev] milled off many of the features on it to give it a more exposed, purpose-built look. He designed the LED bearing PCB from scratch using EagleCAD, which sits on the back of the drive, with the spindle poking through. It has 8 rings of 5 surface mounted LEDs, which shine through opaque plastic diffuser rings that he printed using Shapeways — they feature small recesses to fit snugly on the board over the LEDs. On the top level is a 1mm thick black disc of some unknown material that [Dev] had sitting around, which now has 8 holes machined into it in the exact position of the LEDs.
A Cortex-M0 drives the LEDs using an LPCXpresso board which allows the LEDs to sit across only one byte of a hardware I/O port. On the software end, each rotation of the disk is segmented into three hundred and sixty 1 degree slices. This system allows him to achieve a circular resolution of 8×360 pixels at 25 frames per second. Not bad for a persistence of vision device!
Stick around after the break to see the rather entertaining demo video of the device.
Continue reading “Persistence of Vision Planetary Map”