In today’s installment of Betteridge’s law enforcement, here’s an evil USB-C dock proof-of-concept by [Lachlan Davidson] from [Aura Division]. We’ve seen malicious USB devices aplenty, from cables and chargers to flash drives and even suspicious USB fans. But a dock, however, is new. The gist is simple — you take a stock dock, find a Pi Zero W and wire it up to a USB 2.0 port tapped somewhere inside the dock. Finding a Pi Zero is unquestionably the hardest part in this endeavor — on the software side, everything is ready for you, just flash an SD card with a pre-cooked malicious image and go!
On the surface level, this might seem like a cookie-cutter malicious USB attack. However, there’s a non-technical element to it; USB-C docks are becoming more and more popular, and with the unique level of convenience they provide, the “plug it in” temptation is much higher than with other devices. For instance, in shared workspaces, having a USB-C cable with charging and sometimes even a second monitor is becoming a norm. If you use USB-C day-to-day, the convenience of just plugging a USB-C cable into your laptop becomes too good to pass up on.
This hack doesn’t exactly use any USB-C specific technical features, like Power Delivery (PD) – it’s more about exploiting the convenience factor of USB-C that incentivizes you to plug a USB-C cable in, amplifying an old attack. Now, BadUSB with its keystroke injection is no longer the limit — with a Thunderbolt-capable USB-C dock, you can connect a PCIe device to it internally and even get access to a laptop’s RAM contents. Of course, fearing USB-C cables is not a viable approach, so perhaps it’s time for us to start protecting from BadUSB attacks on the software side.
The Playdate is an interesting gaming system. It’s a handheld, has a black and white screen, and superficially reminds us a little bit of the original Game Boy, right down to the button layout. But the fact that it has a second controller that pops out of the side, that this controller is a crank, and that the whole system was made by the same people that made Untitled Goose Game, makes us quite intrigued. Apparently it has made an impact on others, too, because this project turns the gaming system into a typewriter.
The Playdate doesn’t have native support for USB accessories unless it’s plugged into this custom 3D printed dock. Inside of the dock is a Teensy 4.1 which handles some translation between the keyboard and the console. Once the dock is taken care of the text editor needs to be side-loaded to the device as well. The word processor has the ability to move the cursor around, insert and delete text, and the project’s creator, [t0mg], plans to add more features in future versions like support for multiple files, changing the font, and a few other things as well.
For anyone interested in recreating this project, all of the printable files, the text editor, and the schematics are all available in the GitHub repo. It’s an impressive project for a less well-known console that we haven’t seen many other hacks for, unless you count this one-off Arduboy project which took some major inspiration from the Playdate’s crank controller.
The Switch is Nintendo’s latest home console, which has forever blurred the line between handhelds and consoles you plug in to your TV. It does both! Typically, hooking up to a screen is done through the dock, but that wasn’t quite cool enough for [sturm]. He took a NES and turned it into a tidy Switch dock instead!
The build starts with an original NES shell, which is gutted of its original hardware. The PCB from the original dock is installed, and a slot cut in the top of the NES to allow the Switch to be inserted. Naturally, there’s a spring flap reminiscent of the Super NES to keep the dock looking clean when not in use. When it is installed, a series of cables and bezels break out the USB ports to the original controller ports on the NES.
It’s a tidy build that brings a touch of nostalgia to the modern console. We’re sure an official version would sell like hotcakes, too. There’s plenty of similarly inspired builds for the Switch, with the Gamecube Joycons a particular highlight!
Continue reading “Nintendo Switch Gets A Stylish Dock In A Broken NES” →
Remember the days when computers booted up straight into a BASIC screen, where theoretically you could program yourself a full game without any further software needed? Well, in reality most of us were amused enough making it print “butts” over and over again, but there are those who are adept in the dark arts of making impressive things with such a limited language. [Bugtaro] is one of those people, and to help with his game development in SmileBASIC 4 on the Nintendo Switch, he built himself a dock that turns it into a laptop with an integrated keyboard.
Details on the build are scarce as it’s only outlined in his Twitter account, but there’s enough to give us an idea about what it’s composed of. The Switch slides into the top just like the official dock it comes with, and the laptop shell takes advantage of those functions. Inside it is a 5000 mAh battery to extend the portable life of the whole ensemble, plus a USB hub which gives it its built-in keyboard and allows for a mouse to be plugged in as well. The laptop also gives the Switch its docked TV output mode and can hold the Joy-cons slotted on its sides.
This project would pass for any other case mod here at Hackaday if it weren’t for the fact that [Bugtaro] is in fact a programmer that has been releasing BASIC software on Japanese magazines since the 1980s and worked on several cult classic Mega Drive games with Wolf Team and NexTech during the 1990s. His latest game is GIVERS P3D, a game programmed in SmileBASIC using a 3D engine of his own design and one of the flagship games for the platform. It would be interesting to see if more SmileBASIC programmers end up coming up with their own solutions to aid their development experience following this project.
If you’re interested in the possibilities of custom-made Switch docks like these but don’t fancy giving it a keyboard, how about this one that wraps a Gamecube controller around the screen? And if you don’t have a Switch yet and are looking for a bigger challenge, well, you can make your own from scratch.
Towering behemoths are prowling the docks of Auckland, New Zealand, in a neverending shuffle of shipping containers, stacking and unstacking them like so many out-sized LEGO bricks. And they’re doing it all without human guidance.
It’s hard to overstate the impact containerized cargo has had on the modern world. The ability to load and unload ships laden with containers of standardized sizes rapidly with cranes, and then being able to plunk those boxes down onto a truck chassis or railcar carrier for land transportation has been a boon to the world’s economy, and it’s one of the main reasons we can order electronic doo-dads from China and have them show up at our doors essentially for free. At least eventually.
As with anything, solving one problem often creates other problems, and containerization is no different. The advantages of being able to load and unload one container rather than separately handling the dozen or more pallets that can fit inside it are obvious. But what then does one do with a dozen enormous containers? Or hundreds of them?
That’s where these giant self-driving cranes come in, and as we’ll see in this installment of “Automate the Freight”, these autonomous stevedores are helping ports milk as much value as possible out of containerization.
Continue reading “Automate The Freight: Shipping Containers Sorted By Robot Stevedores” →
Star Trek is often credited with helping spur the development of technologies we have today — the go-to example being cell phones. When a Star Trek April Fool’s product inspires a maker to build the real thing? Well, that seems par for the course. [MS3FGX] decided to make it so. The 3D printed Star Trek-themed phone dock acts as a Bluetooth speaker and white noise generator. The result is shown off in the video below and equals the special effects you expect to find on the silver screen.
Taking a few liberties from the product it’s based on — which was much larger and had embedded screens — makes [MS3FGX]’s version a little more practical. Two industrial toggle switches control a tech cube nightlight and the internal Bluetooth speaker. An NFC tag behind the phone dock launches the pre-installed LCARS UI app and turns on the phone’s Bluetooth. Despite being a challenge for [MS3FGX] to design, the end product seems to work exactly as intended.
Continue reading “Star Trek Phone Dock Might As Well Be From Picard’s Night Stand” →
[Kedar Nimbalkar] hyperbolically advertises the ultimate cell phone speaker dock. It costs a dollar. It doesn’t need you to pair with it via Bluetooth or WiFi. It pairs extremely fast, 0.000000000001, he clarifies. It may also look like a broken laptop speaker with a stomped wall wart soldered to it, but who can keep up with industrial design trends these days?
He shows us the device in operation. He starts playing some music on his phone’s speaker. It’s not very loud, so he simply lays the phone on the dock. Suddenly, all the audio fidelity a Dell Lattitude from the 90s can provide erupts from the device! How is this done?
Of course, there’s not much to the trick. Since the cellphone speaker is a coil it can induce a small current in another coil. The resulting voltage can be picked up by an audio amplifier and played through the speakers. Nonetheless it’s pretty cool, and we like his suggestion of betting our friends that we could wirelessly pair with their ear buds. Video after the break.
Continue reading “Forget Wifi Or Bluetooth, Pair Directly With Your Phone’s Speaker” →