Pinball machines are fascinating pieces of mechanical and electrical engineering, and now [Yair Moshe] and his students at the Israel Institute of Technology has taken the classic game one step further. Using computer vision and a projector, this group of engineers has created an augmented reality pinball game that takes pinball to a whole new level.
Once the laptop, webcam, and projector are set up, a course is drawn on a whiteboard which the computer “sees” to determine the rules of the game. Any course you can imagine can be drawn on the whiteboard too, with an interesting set of rules that no regular pinball game could take advantage of. Most notably, the ball can change size when it hits certain types of objects, which makes for a very interesting and unconventional style of play.
The player uses their hands to control the flippers as well, but not with buttons. The computer watches the position of the player’s hands and flips the flippers when it sees a hand in the right position. [Yair] and his students recently showed this project off at DLD Tel Aviv and even got [Shimon Perez], former President of Israel, to play some pinball at the conference!

Hang around Hackaday long enough and you’ll hear about MAME, and all the other ways to emulate vintage arcade machines on a computer. The builds are usually fantastic, with real arcade buttons, MDF cabinets, and side graphics with just the right retro flair to make any connoisseur of ancient video games happy. MAME is only emulating old video games, though, and not physical systems like the 
The neon dot matrix displays in pinball machines of this era are finicky devices with a lot of stuff that can go wrong. On powering the display up, [Quinn] noticed a few columns on the left side of the display weren’t working. These machines have great diagnostic menus, so running a test that displays a single column at a time revealed two broken columns. However, when a solid fill test was run, all the columns work, save for a few dots in the upper left corner. This is an odd problem to troubleshoot, but after more tests [Quinn] realized dots in column five and six only work iff both adjacent dots in the same row are lit.


