Maker Spirit Alive And Well At The Philly Maker Faire

For many of us, it’s difficult to imagine a world without Maker Faire. The flagship events in California and New York have served as a celebration of the creative spirit for a decade, giving hackers and makers a rare chance to show off their creations to a live audience numbering into the hundreds of thousands. It’s hard to overstate the energy and excitement of these events; for anyone who had the opportunity to attend one in person, it’s an experience not soon forgotten.

Unfortunately, a future without Maker Faire seemed a very real possibility just a few months ago. In May we first heard the events were struggling financially, and by June, we were saddened to learn that organizer Maker Media would officially be halting operations. It wasn’t immediately clear what would happen to the flagship Maker Faires, and when Maker Media reluctantly admitted that production of the New York Faire was officially “paused”, it seemed we finally had our answer.

But as the recent Philadelphia Maker Faire proved, the maker movement won’t give up without a fight. While technically an independent “Mini” Faire, it exemplifies everything that made the flagship events so special and attracted an impressive number of visitors. With the New York event left in limbo, the Philadelphia Faire is now arguably the largest event of its type on the East Coast, and has the potential for explosive growth over the next few years. There’s now a viable option for makers of the Northeast who might have thought their days of exhibiting at a proper Maker Faire were over.

We’ll be bringing you detailed coverage of some of the incredible projects that were on display at the Philadelphia Maker Faire over the coming days, but in the meantime, let’s take a quick look at some of the highlights from this very promising event.

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Humanoid Robot Has Joints That Inspire

One of the challenges with humanoid robots, besides keeping them upright, is finding compact combinations of actuators and joint mechanisms that allow for good range of smooth motion while still having good strength. To achieve that researchers from the IRIM Lab at Korea University of Technology and Education developed the LIMS2-AMBIDEX robotic humanoid upper body that uses a combination of brushless motors, pulleys and some very interesting joint mechanisms. (Video, embedded below.)

The wrist mechanism. Anyone willing to tackle a 3D printed version?

From shoulder to fingers, each arm has seven degrees of freedom which allows the robot to achieve some spectacularly smooth and realistic upper body motion. Except for the wrist rotation actuator, all the actuators are housed in the shoulders, and motion is transferred to the required joint through an array of cables and pulleys. This keeps the arm light and its inertia low, allowing the arms to move rapidly without breaking anything or toppling the entire robot.

The wrist and elbow mechanisms are especially interesting. The wrist emulates rolling contact between two spheres with only revolute joints. It also allows a drive shaft to pass down the centre of the mechanism and transfer rotating motion from one end to the other. The elbow is a rolling double jointed affair that allows true 180 degrees of rotation.

We have no idea why this took two years to end up in our YouTube feed, but we’re sure glad it finally did. Check out some of the demo videos after the break. Continue reading “Humanoid Robot Has Joints That Inspire”

Ask Hackaday: What Good Is A Robot Dog?

It is said that Benjamin Franklin, while watching the first manned flight of a hot air balloon by the Montgolfier brothers in Paris in 1783, responded when questioned as to the practical value of such a thing, “Of what practical use is a new-born baby?” Dr. Franklin certainly had a knack for getting to the heart of an issue.

Much the same can be said for Spot, the extremely videogenic dog-like robot that Boston Dynamics has been teasing for years. It appears that the wait for a production version of the robot is at least partially over, and that Spot (once known as Spot Mini) will soon be available for purchase by “select partners” who “have a compelling use case or a development team that [Boston Dynamics] believe can do something really interesting with the robot,” according to VP of business development Michael Perry.

The qualification of potential purchasers will certainly limit the pool of early adopters, as will the price tag, which is said to be as much as a new car – and a nice one. So it’s not likely that one will show up in a YouTube teardown video soon, so until the day that Dave Jones manages to find one in his magic Australian dumpster, we’ll have to entertain ourselves by trying to answer a simple question: Of what practical use is a robotic dog?

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Sensor Filters For Coders

Anybody interested in building their own robot, sending spacecraft to the moon, or launching inter-continental ballistic missiles should have at least some basic filter options in their toolkit, otherwise the robot will likely wobble about erratically and the missile will miss it’s target.

What is a filter anyway? In practical terms, the filter should smooth out erratic sensor data with as little time lag, or ‘error lag’ as possible. In the case of the missile, it could travel nice and smoothly through the air, but miss it’s target because the positional data is getting processed ‘too late’. The simplest filter, that many of us will have already used, is to pause our code, take about 10 quick readings from our sensor and then calculate the mean by dividing by 10. Incredibly simple and effective as long as our machine or process is not time sensitive – perfect for a weather station temperature sensor, although wind direction is slightly more complicated. A wind vane is actually an example of a good sensor giving ‘noisy’ readings: not that the sensor itself is noisy, but that wind is inherently gusty and is constantly changing direction.

It’s a really good idea to try and model our data on some kind of computer running software that will print out graphs – I chose the Raspberry Pi and installed Jupyter Notebook running Python 3.

The photo on the left shows my test rig. There’s a PT100 probe with it’s MAX31865 break-out board, a Dallas DS18B20 and a DHT22. The shield on the Pi is a GPS shield which is currently not used. If you don’t want the hassle of setting up these probes there’s a Jupyter Notebook file that can also use the internal temp sensor in the Raspberry Pi. It’s incredibly quick and easy to get up and running.

It’s quite interesting to see the performance of the different sensors, but I quickly ended up completely mangling the data from the DS18B20 by artificially adding randomly generated noise and some very nasty data spikes to really punish the filters as much as possible. Getting the temperature data to change rapidly was effected by putting a small piece of frozen Bockwurst on top of the DS18B20 and then removing it again.

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FiberGrid: An Inexpensive Optical Sensor Framework

When building robots, or indeed other complex mechanical systems, it’s often the case that more and more limit switches, light gates and sensors are amassed as the project evolves. Each addition brings more IO pin usage, cost, potentially new interfacing requirements and accompanying microcontrollers or ADCs. If you don’t have much electronics experience, that’s not ideal. With this in mind, for a Hackaday prize entry [rand3289] is working on FiberGrid, a clever shortcut for interfacing multiple sensors without complex hardware. It doesn’t completely solve the problems above, but it aims to be a cheap, foolproof way to easily add sensors with minimal hardware needed.

The idea is simple: make your sensors from light gates using fiber optics, feed the ends of the plastic fibers into a grid, then film the grid with a camera. After calibrating the software, built with OpenCV, you can “sample” the sensors through a neat abstraction layer. This approach is easier and cheaper than you might think and makes it very easy to add new sensors.

Naturally, it’s not fantastic for sample rates, unless you want to splash out on a fancy high-framerate camera, and even then you likely have to rely on an OS being able to process the frames in time. It’s also not very compact, but fortunately you can connect quite a few sensors to one camera – up to 216 in [rand3289]’s prototype.

There are many novel uses for this kind of setup, for example, rotation sensors made with polarising filters. We’ve even written about optical flex sensors before.

Building A Robot Rover For Those Tough Indoor Missions

Making an outdoor rover is easy stuff, with lots of folk having them doing their roving activities on beaches and alien worlds. Clearly the new frontier is indoor environments, a frontier which is helpfully being conquered by [Andreas Hoelldorfer]’s Mantis Rover.

OK, we’re kidding. This project started out life as a base for [Andreas]’s exquisite 3D printable robotic arm, but it’s even capable of carrying people around, as the embedded video after the break makes abundantly clear. The most eye-catching feature of the Mantis Rover are its Mecanum wheels, which allow it to move in any direction, and is perfect for those tight spots where getting stuck would be really awkward.

The Mecanum wheels are 3D printed, making the motors and the associated controllers the more complicated part of this package. Plans for the wheels involve casting some kind of rubber, to make the wheels more gentle on the floors it has to drive on. The electronics include TMC 5160 motor drivers and an STM32F407VET6 MCU, as well as a W5500-equipped custom ‘Robot Shield’.

It seems that there are still a lot of tweaks underway to make the project even more interesting. Maybe it’s the perfect foundation for your next indoor roving sessions at the office or local hackerspace?

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A Handy Way To Cheaply Print A Robotic Arm

There’s something fascinating about humanoid robotic hands, if only because of how they are such close approximations of our own hands. One could almost picture them with tendons and skin covering them. Sadly, making your own is quite prohibitive because in addition to being complex bits of machinery, making one of these marvels of engineering is usually rather expensive.

[Gray Eldritch]’s Humanoid Robot Arm project seeks to fix both points, by providing a ready to print project. All it takes is about a kilogram of PLA filament, some TPU filament, five MG996r servos (or equivalent), an SG90 servo or similar, an Arduino Uno board and a few other bits and pieces. This should result in a robotic arm with hand as covered in the video of the Mark 3 version that is embedded after the break.

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