Wii Fit Balance Board Controls Robot


More Wii Fit Balance Board hacks keep rolling in from Europe. We’re not sure we agree with [Juan Gonzales]’s assertion that the Wii Fit Balance board is the best way to control robots, but we can’t deny how fun it looks. [Gonzales] managed to control a robot of his own design with the balance board, making it turn when he leans to the sides and moving forward and back when he leans in those directions.

The robot, which he calls SkyBot, is fairly impressive in its own right, built from a PIC microcontroller and featuring various infrared sensors and 6 contact sensors. The robot’s OS can be controlled from Windows, OS X, or Linux, but for this project, they used Debian. The balance board interfaces with a laptop connected to SkyBot; custom software (tar.gz file) to make this work was written in python, and is available on [Gonzales]’s robot wiki, as well as instructions on how to build a SkyBot. It is in Spanish, however, so fire up Google Translate and get to work.

[via Balance Board Blog]

Air Hockey Robot


Don’t be ashamed, we suck at air hockey too. Luckily for us, we now have a robot opponent to blame or losing streak on. Engineers at Nuvation didn’t build this air hockey playing robot, they simply adapted a standard industrial robot arm for the task. It is controlled jointly by a ColdFire processor and a 9S08 microcontroller. An array of high power LEDs and a camera are positioned over the air hockey table, which captures the position of the puck. The robot reportedly wins 90% of its games, even against solid opponents. While this is more of project to show the power of ColdFire processors, we can’t help but think it will lead to a rash of unbeatable robot opponents. We’ve already been robo-owned at foosball; what’s next?

Robofish > Real Fish


This is the kind of engineering that gets us excited, and not just because we like machines modeled on living things. Science Daily reports that Associate professor [Kristi Morgansen] from The University of Washington has developed these robofish for underwater data collection. Her technology is notable for two major reasons: the small robots use fins for locomotion instead of propellers, which reduces drag and creates greater maneuverability. The second and more important reason is that the robofish can communicate with each other via sonar, largely obviating the need for the robofish to surface for more instructions. Both design concepts were inspired by the shape and behavior of real fish. Currently the robots are only programmed to swim with or away from each other, but these are still prototypes and the technology looks promising. For more tech specs on these “Fin Actuated Autonomous Underwater Vehicles” (see why Robofish is better?), you can have a look at Morgansen’s notes.

Lumenlab’s New Kit: Open Source CNC


Imagine our surprise when we stumbled on the latest Lumenlab project: gantry style CNC. Until now the only time we ever invoked their name was for DIY projectors. The kit looks pretty interesting, and they’re taking pre-orders right now. It’s designed for a full sized router and you should be able to cut a 4′ by 8′ sheet with a feed roll. Even without, the cutting area is a large 26″ by 50″ and features 8″ of Z movement. Between their kit and an order from Online Metals, they’re projecting that you can build your own for around $1000. We’re definitely in when the final kit is released in June.

Thermal Testing Electronics For Outer Space


[3ricj] wrote up how to build your own low temperature test chamber to verify that electronics will function at the edge of the atmosphere/outerspace. He needs this for the edge of space project he’s working on. A large cooler serves as the test chamber. It’s cooled down to about 0c -42C with dry ice, then a supply of liquid nitrogen is fed into a copper heat exchanging coil to bring the chamber down to -70C.

Playstation Controller Interfacing


This is an older set of hacks, but I’m surprised we haven’t covered them before. The playstation controller is an interesting alternative to normal robotic controls. This PS1 controller to serial interface is based on a Motorola HC68 series micro-controller. This even simpler version only needs some diodes to interface with a parallel port. Probably more interesting is this how-to on using a wireless PS2 controller with a basic stamp II.