2022 Sci-Fi Contest: A Star Wars Mouse Droid Of Your Very Own

The show-stealing droids of Star Wars, R2-D2 and C-3PO, are quite challenging to replicate at home, due to their size and complexity. [curiousmarc] had built the former, with much work going into drawing and design. The more humble Mouse Droid, as seen skittering about the halls of the Death Star, is a considerably easier build — especially with this somewhat improvised approach.

The build relies on reject parts from [curiousmarc]’s R2-D2 build, and other stuff laying around the house, like a toy eggbeater, a VFD, and other electronic bits and pieces. An RC car chassis was placed in the droid’s vacuum-formed shell in order to provide propulsion, with much of the rest of the work being decoration of the housing with various sci-fi ephemera. There’s also a pair of Arduinos inside, controlling the VFD, sound output, and the movable antenna dish on top.

It’s a build with a lot of personality. The sounds, flickering display, and moving antenna do a lot to imbue this droid with a soul, something Lucasfilm readily achieved with many of the robots in the series. It’s something we’ve also seen in robot companion builds from [Jorvon Moss], which are quite sci-fi in their own way, too. Video after the break.

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2022 Sci-Fi Contest: The Animatronic Baby Yoda You’ve Always Wanted

Simple robot parts make up the internals.

When it comes to sci-fi, it’s hard to go past Star Wars, and many submissions to our contest land in that exact universe. [Kevin Harrington]’s entry is one such example, with his animatronic Baby Yoda that’s exactly as cute as you’d hope it would be.  

The build is based on a Pololu Romi chassis, a simple two-wheeled differential-drive robot platform. It’s paired with a robot arm in the form of Hephaestus Arm 2, which provides the articulation for the precocious little creature. An ESP32 microcontroller serves as the brains of the operation, controlling all the servos and motors that make baby Yoda move. Control is via WiFi, using a website hosted on the ESP32 via RBE1001lib.

The animatronic baby Yoda would surely be a hit sitting on one’s shoulder at any sci-fi convention. Overall, it’s a simple robot that becomes more personable by skinning it with an adorable toy. It’s not the first baby Yoda (or Grogu) that we’ve seen, either – the popular character has inspired builds before, too! Video after the break.

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2022 Sci-Fi Contest: Motorized AT-AT Walker Gets Around With Servos

The AT-AT Walker was one of the more fearsome weapons of the Star Wars universe, even if it was incredibly slow and vulnerable to getting tangled up in Rebel tow cables. However, you can build your own small-scale example using servos for propulsion, as [Luke J. Barker] ably demonstrates.

Taking off the outer shell reveals the servo motors driving the leg linkages.

The build is a remix of the motorized AT-AT from [LtDan] on Thingiverse, originally powered by a 90 rpm DC gearmotor. [Luke] remixed the design, setting it up to be driven by eight servomotors instead. They’re controlled from a SparkFun RedBoard Edge, an Arduino-compatible microcontroller board that fits rather neatly inside the AT-AT shell.

Programmed with a simple sine-wave walk cycle, the AT-AT ambles along in a ponderous manner. It’s altogether very much like the real fictitious thing, albeit without the scorching sizzle of blaster fire ringing out across a frozen plain.

Quadruped vehicles never really caught on for military use, but that’s not to say nobody ever tried. Video after the break.

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A metal spaceship throttle replica with a spherical knob

Razor Crest Control Lever For The Grogu In Your Life

If you’re looking to add a little more sci-fi authenticity to your gaming setup, you could do much worse than this functional control lever replica that [ZapWizard] has entered into the Hackaday.io Sci-Fi Contest.

Taking inspiration from Disney’s The Mandalorian, this functional prop is almost identical to the throttle seen on the bridge of the Razor Crest gunship, piloted by the television show’s eponymous bounty hunter. The electronic heart of this build is relatively straightforward – a Trinket M0 measures the resistance of an ultra-thin potentiometer, and masquerades as a typical one-axis USB throttle.

The mechanical components and aesthetically pleasing housing is where this project really shines. Helical 3D printed gears smooth out the movement of the solid aluminum throttle shaft, and a simple detent mechanism ‘catches’ the throttle at the middle point. The ballast and baseplate are cut from stainless steel, giving the throttle considerable heft, aiding in its stability on a tabletop (it’s also possible to secure it down using screws or powerful magnets). The throttle case is 3D printed and covered in aluminum foil tape, which is then chemically blackened and aged for that well-loved appearance.

Of course, the most iconic part of this build is the spherical knob, which screws onto the aluminum shaft for Grogu’s convenience. [ZapWizard] put in an order for one over at Custom 3D Stuff, and it absolutely ties the entire build together.

Interested in prop builds from the world of science-fiction, functional or otherwise? Then take a look through the entries in our Sci-Fi Contest. Or better yet, start building your own entry — there’s still about a month to go before the deadline.

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What Every Geek Must Know

How is it possible that there’s a geek culture? I mean, it’s one thing to assume that all folks of a nerdy enough bent will know a little Ohm’s law, can fake their way through enough quantum mechanics to at least be interesting at a cocktail party, and might even have a favorite mnemonic for the resistor colors or the angles involved in sine, cosine, and tangents. But how is it that we all know the answer to life, the universe, and everything?

Mike and I were podcasting a couple of weeks back, and it came out that he’d never played Starcraft. I was aghast! Especially since he’s into video games in general, to have not played the seminal 3-way-without-being-rock-scissors-paper game! My mind boggled. But then again, there was a time in my life when I hadn’t actually read all of Dune or Cryptonomicon, which would have left Mike’s jaw on the floor.

Whether you prefer Star Trek or Star Wars, the Matrix or the Hobbit, it’s even more surprising that we have so much in common! And thinking about it, I’m pretty sure that exactly our interchange is the reason — it’s a word of mouth culture thing. Some folks at the hackerspace are talking about Cthulu, and chances are you’re going to be reading some Lovecraft. An argument about the plausibility of the hacks in The Martian has sent at least a couple of geeks to the cinema or the library. And so it goes.

So do your part! Share your geek-culture recommendations with us all in the comments. If you were stranded on a desert island, with a decent bookshelf and maybe even a streaming video service, what’s on your top-10 list? What do you still need to see, read, or hear?

Enjoy An ASCII Version Of Star Wars In The Palm Of Your Hand For May The 4th

Everyone by now has probably seen the original — and best; fight us — installment of the Star Wars franchise, and likely the ASCII-art animation version of it that improves greatly on the film by eliminating all those distracting special effects, human actors, and the soundtrack. But what we haven’t had until now is a portable player for ASCIIWars, to enjoy the film in all its character-based glory while you’re on the go.

While this tribute to [Simon Jansen]’s amazing ASCII-art achievement might seem like a simple repackaging of the original, [Frank] actually had to go to some lengths to make this work. After getting [Simon]’s blessing, the build started with a WEMOS D1 Mini, a good platform for the project less for its wireless capabilities and more for its 4 MB of flash memory. A 240×360 TFT LCD display was selected to show the film; the scale of the display made most fonts hard to read, so [Frank] used Picopixel, a font designed for legibility on small screens. The animation file is stored on the SPIFFS file system on the D1’s flash memory, and a few lines of code parse it and send it to the display. The final touch is mounting the whole thing is an old slide viewer, which magnifies the display to make it a little easier to see.

As much as we applaud [Frank]’s tribute to [Simon]’s effort, there’s no reason to confine this to the Star Wars universe. If you read up on the history of ASCII art, which goes surprisingly far back, you might be inspired to render another classic film in ASCIImation and put it on a viewer like this. ASCII-Metropolis, anyone?

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There’s Only One Way To Play A Star Wars Game

Most computer and console games have a variety of different control schemes depending on the controller peripheral the player has to hand. For Star Wars games the fight scenes may be playable with a gamepad, but perhaps that leaves a little to desired in the realism department.  In that case, [Leonardo Moreno] has the solution, in the form of a motion sensing light sabre for gaming via gesture control.

The first part of any light sabre project is the sabre itself, and for this he uses soft transparent PVC tubing. This might seem an insubstantial choice, but makes sense when the possibility of hitting an expensive television or gamers monitor with it is considered. Up the pipe goes a piece of LED strip, and onto it a hilt containing an Arduino and an MPU6050 gyroscope sensor. The physical controls come courtesy of a small analogue joystick and a trigger fashioned from a wooden clothes pin. The result may be a little rough and ready, but it’s undeniably a light sabre. Full instructions and software can be found at the link.

Light sabres have been a perennial build, but few have captured the original better than this laser based one.